Fallout Wiki
Register
Advertisement
Fallout Wiki

The 10mm pistol is a ranged weapon in Fallout 76.

Characteristics[]

This highly-modifiable pistol may be configured to fire automatically or fitted with a suppressor. Many wastelanders depend on the moderate stopping power of this staunch sidearm.[1]

Like its name suggests, the 10mm pistol may be chambered for either 10mm rounds or 10mm ultracite rounds. This lightweight weapon has a low base AP cost, meaning that it is not penalized as heavily when equipped with a scope. Although the majority of its modifications are accessible in the early game, this ballistic weapon remains trustworthy even against the mightiest of mutants or other hostile creatures in the wasteland.

Crafting[]

Weapon modifications[]

Receiver
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAP cost changeRequirementsResources
Automatic
(Auto)
-10%+32-12-50%Scrap to learn (10% chance)
Gunsmith 2 to craft
Adhesive x2
Aluminum x1
Gear x3
Oil x2
Screw x3
Steel x8
Calibrated+100% Critical Damage
+10% Hip-Fire Accuracy
+1Scrap to learn (15% chance)
Adhesive x5
Aluminum x2
Gear x3
Oil x2
Screw x3
Steel x8
Fierce+50% Critical Damage
+5% Hip-Fire Accuracy
+9-5%Scrap to learn (15% chance)
Gunsmith 2 to craft
Adhesive x3
Oil x3
Screw x4
Spring x4
Steel x10
Focused automatic
(Focused Auto)
+1% Aim Speed
+25% Hip-Fire Accuracy
+5% Sighted Accuracy
+32-12-50%Scrap to learn (10% chance)
Gunsmith 2 to craft
Adhesive x2
Gear x4
Oil x2
Rubber x1
Screw x3
Steel x8
Hair trigger+21-2-10%Scrap to learn (10% chance)
Adhesive x3
Oil x3
Screw x4
Spring x4
Steel x10
Hardened+25%Scrap to learn (10% chance)
Adhesive x2
Gear x3
Nuclear material x2
Oil x2
Screw x3
Steel x8
Powerful automatic
(Powerful Auto)
+12.5%+32-12-50%Scrap to learn (10% chance)
Gunsmith 2 to craft
Adhesive x2
Gear x3
Nuclear material x1
Oil x2
Screw x3
Steel x8
Prime automatic 10mm
(Prime Auto)
+65% Damage to Scorched
Note: Uses Ultracite ammo
+25%+32-12-50%Plan Read plan to learn
Gunsmith 5 to craft
Adhesive x4
Aluminum x2
Gear x6
Oil x5
Pure crimson flux x2
Pure violet flux x2
Screw x6
Steel x17
Ultracite x5
Prime+65% Damage to Scorched
Note: Uses Ultracite ammo
+25%Plan Read plan to learn
Gunsmith 5 to craft
Adhesive x4
Aluminum x2
Gear x6
Oil x5
Pure crimson flux x2
Pure violet flux x2
Screw x6
Steel x17
Ultracite x5
Refined+1% Aim Speed
+25% Hip-Fire Accuracy
+5% Sighted Accuracy
+12.5%+3Scrap to learn (10% chance)
Gunsmith 2 to craft
Adhesive x2
Gear x4
Nuclear material x1
Oil x2
Rubber x1
Screw x3
Steel x8
Scorched killer's+50% Damage to Scorched
Note: Blue projectiles
-20%AttackQuest Complete quest to unlock
Adhesive x6
Crystal x5
Fiberglass x5
Gold x9
Nuclear material x12
Ultracite x15
Severe+50% Critical Damage
+5% Hip-Fire Accuracy
+12.5%+1Scrap to learn (10% chance)
Gunsmith 2 to craft
Adhesive x2
Aluminum x1
Gear x3
Nuclear material x1
Oil x2
Screw x3
Steel x8
StandardKnown by default
Adhesive x2
Gear x3
Oil x2
Screw x3
Steel x8
Steadfast+1% Aim Speed
+25% Hip-Fire Accuracy
+5% Sighted Accuracy
+9+2-5%Scrap to learn (15% chance)
Gunsmith 2 to craft
Adhesive x3
Oil x3
Rubber x1
Screw x4
Spring x4
Steel x10
True+3% Aim Speed
+25% Hip-Fire Accuracy
+10% Sighted Accuracy
+4Scrap to learn (15% chance)
Adhesive x2
Gear x3
Oil x2
Rubber x3
Screw x3
Steel x11
Tweaked automatic+50% Critical Damage
+5% Hip-Fire Accuracy
+32-12-50%Scrap to learn (10% chance)
Gunsmith 2 to craft
Adhesive x2
Aluminum x1
Gear x3
Oil x2
Screw x3
Steel x8
Vicious+50% Critical Damage
+1% Aim Speed
+30% Hip-Fire Accuracy
+5% Sighted Accuracy
+3Scrap to learn (15% chance)
Gunsmith 2 to craft
Adhesive x2
Aluminum x1
Gear x4
Oil x2
Rubber x1
Screw x3
Steel x8
Vigorous+12.5%+9-1-5%Scrap to learn (10% chance)
Gunsmith 2 to craft
Adhesive x3
Oil x3
Screw x4
Spring x4
Steel x10

Barrel
ModDescriptionRange changeAccuracy changeAP cost changeRequirementsResources
Aligned long
(Long)
+1% Aim Speed
+25% Hip-Fire Accuracy
+30% Sighted Accuracy
+37% Recoil
+84-5%Scrap to learn (15% chance)
Gunsmith 2 to craft
Adhesive x2
Gear x1
Rubber x1
Screw x1
Spring x1
Steel x6
Aligned short+1% Aim Speed
+25% Hip-Fire Accuracy
+25% Sighted Accuracy
-22% Recoil
+4-5%Scrap to learn (15% chance)
Gunsmith 2 to craft
Adhesive x2
Gear x1
Rubber x1
Screw x1
Spring x1
Steel x6
Aligned very short
(Short)
+1% Aim Speed
+25% Hip-Fire Accuracy
+15% Sighted Accuracy
+12% Recoi
-36-5%Scrap to learn (15% chance)
Gunsmith 2 to craft
Adhesive x1
Gear x1
Rubber x1
Screw x1
Spring x1
Steel x3
Stabilized long
(Long)
+25% Sighted Accuracy
+25% Recoil
+84-1Scrap to learn (15% chance)
Adhesive x2
Screw x1
Spring x1
Steel x6
Stabilized short+20% Sighted Accuracy
-35% Recoil
+2Scrap to learn (15% chance)
Adhesive x2
Screw x1
Spring x1
Steel x6
Stabilized stub
(Short)
+10% Sighted Accuracy-36-1Scrap to learn (15% chance)
Adhesive x1
Screw x1
Spring x1
Steel x3
Standard long
(Long)
+25% Sighted Accuracy
+50% Recoil
+84-3Known by default
Adhesive x2
Screw x1
Steel x6
Standard short+20% Sighted Accuracy
-10% Recoil
Known by default
Adhesive x1
Screw x2
Steel x3
Stub
(Short)
+10% Sighted Accuracy
+25% Recoil
-36-3Known by default
Adhesive x1
Screw x1
Steel x3
True long
(Long)
+3% Aim Speed
+25% Hip-Fire Accuracy
+35% Sighted Accuracy
+50% Recoil
+84Scrap to learn (15% chance)
Adhesive x2
Gear x1
Rubber x3
Screw x1
Steel x6
True short+3% Aim Speed
+25% Hip-Fire Accuracy
+30% Sighted Accuracy
-10% Recoil
+4Scrap to learn (15% chance)
Adhesive x1
Gear x1
Rubber x1
Screw x2
Steel x4
True stub
(Short)
+3% Aim Speed
+25% Hip-Fire Accuracy
+20% Sighted Accuracy
+25% Recoil
-36+1Scrap to learn (15% chance)
Adhesive x1
Gear x1
Rubber x1
Screw x1
Steel x3

Grip
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Aligned
(Comfort Grip)
+1% Aim Speed
+25% Hip-Fire Accuracy
+5% Sighted Accuracy
-12% Recoil
+4-5%Scrap to learn (15% chance)
Gunsmith 2 to craft
Adhesive x2
Gear x1
Rubber x4
Screw x1
Spring x1
Steel x6
Bruising+50% Melee DamageScrap to learn (15% chance)
Acid x2
Adhesive x2
Rubber x2
Screw x1
Steel x6
Forceful-12% Recoil
+25% Melee Damage
-5%Scrap to learn (15% chance)
Gunsmith 2 to craft
Acid x1
Adhesive x2
Rubber x2
Screw x1
Spring x1
Steel x6
Precise+1% Aim Speed
+25% Hip-Fire Accuracy
+5% Sighted Accuracy
+3Scrap to learn (15% chance)
Gunsmith 2 to craft
Acid x1
Adhesive x2
Gear x1
Rubber x4
Screw x1
Steel x6
Stabilized
(Sharpshooter's)
-25% Recoil+2Scrap to learn (15% chance)
Adhesive x2
Rubber x2
Screw x1
Spring x1
Steel x6
StandardKnown by default
Adhesive x1
Screw x1
Steel x3
True+3% Aim Speed
+25% Hip-Fire Accuracy
+10% Sighted Accuracy
+4Scrap to learn (15% chance)
Adhesive x2
Gear x1
Rubber x5
Screw x1
Steel x6

Magazine
ModDescriptionEffectsAmmo capacity changeAP cost changeRequirementsResources
Large
(High Capacity)
-3% Aim Speed
-20% Reload Speed
+50% Ammo Capacity
+6+10%Scrap to learn (10% chance)
Adhesive x2
Aluminum x1
Oil x1
Screw x1
Spring x3
Perforating
(Armor Piercing)
+40% Armor penetration+20%Scrap to learn (15% chance)
Adhesive x1
Aluminum x1
Black titanium x1
Oil x1
Screw x1
Spring x3
Piercing
(Armor Piercing)
+15% Reload Speed+20% Armor penetration+5%Scrap to learn (15% chance)
Gunsmith 2 to craft
Adhesive x1
Aluminum x1
Black titanium x1
Copper x1
Oil x1
Screw x1
Spring x3
Quick+30% Reload Speed-5%Scrap to learn (15% chance)
Gunsmith 2 to craft
Adhesive x1
Aluminum x1
Copper x1
Oil x1
Screw x1
Spring x3
StandardKnown by default
Adhesive x1
Aluminum x1
Oil x1
Screw x1
Spring x3
Stinging
(High Capacity)
-3% Aim Speed
+25% Ammo Capacity
+20% Armor penetration+3+15%Scrap to learn (10% chance)
Gunsmith 2 to craft
Adhesive x2
Aluminum x1
Black titanium x1
Oil x1
Screw x1
Spring x3
Swift-3% Aim Speed
+15% Reload Speed
+25% Ammo Capacity
+3Scrap to learn (10% chance)
Gunsmith 2 to craft
Adhesive x2
Aluminum x1
Copper x1
Oil x1
Screw x1
Spring x3

Sights
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Reflex (circle)
(Tactical)
+10% Aim Speed
+15% Sighted Accuracy
+7-15%Scrap to learn (15% chance)
Adhesive x1
Aluminum x1
Glass x1
Nuclear material x2
Screw x1
Silver x1
Reflex (dot)
(Tactical)
+10% Aim Speed
+15% Sighted Accuracy
+7-15%Scrap to learn (15% chance)
Adhesive x1
Aluminum x2
Glass x2
Nuclear material x2
Screw x1
Standard glow
(Glow-Sighted)
+5% Aim Speed
+10% Sighted Accuracy
+2-7.5%Scrap to learn (15% chance)
Adhesive x1
Nuclear material x1
Steel x1
Standard recon scope
(Recon)
+2 Magnification
-20% Aim Speed
-20% Stability
+25% Sighted Accuracy
+10+20%Scrap to learn (10% chance)
Gunsmith 3 to craft
Adhesive x3
Aluminum x4
Circuitry x2
Crystal x4
Fiber optics x2
Glass x2
Nuclear material x4
Screw x3
StandardKnown by default
Adhesive x1
Steel x1

Muzzle
ModDescriptionEffectsRange changeAccuracy changeRequirementsResources
Compensator
(Compensated)
-15% Recoil
-200% Per-Shot Recoil
-12+5Scrap to learn (10% chance)
Gunsmith 2 to craft
Adhesive x2
Aluminum x2
Muzzle brake-10% Recoil
-200% Per-Shot Recoil
-18+5Scrap to learn (10% chance)
Gunsmith 2 to craft
Adhesive x2
Aluminum x3
No muzzleKnown by default
None
Suppressor
(Suppressed)
-12% Recoil
-50% Per-Shot Recoil
Sets sound level to Silent-18+1Scrap to learn (10% chance)
Gunsmith 2 to craft
Adhesive x3
Aluminum x4
Plastic x5
Screw x2

Paint
AppearanceNameDescriptionRequirementsResources
FO76 10mmPistol
Default AppearanceKnown by defaultNone
Atx Skin Weaponskin 10mm Freestates
Free States Resistance PaintAdd a patriotic sheen to your trusty 10mm.Unlocked via Atomic Shop
Atom
Oil x1
SCORE S13 Skin WeaponSkin 10mm Gilded L
Gilded PaintPut the "flash" in "muzzle flash" with this 10mm Gilded Paint.Rank 5 reward in Shoot for the Stars season
S.C.O.R.E.
Oil x1
F076AC paint 10mm Gunmetal
Gunmetal PaintPlan Read plan to learnOil x1
FO76NW Pumpkin 10mm
Halloween PaintCarry a bit of Halloween spirit with you wherever you go with this haunting skin for your weapon.Nuclear winter reward
Halloween 2019 event
Oil x1
Babylon skin weaponskin 10mm hotrodshark l
Hot Rod Shark PaintGive your 10mm some teeth with this Hot Rod Shark Paint.Plan Read plan to learnOil x1
F076AC paint 10mm Rusted
Rusted PaintPlan Read plan to learnOil x1
Score s1 skin weaponskin 10mm settler l
Settler Special PaintAdd some special style to your 10mm with the Settler's Special Paint.Rank 56 reward in The Scribe of Avalon season
S.C.O.R.E.
Oil x1
FO76 Tricentennial paint (10mm)
Tricentennial PaintAdd a patriotic sheen to your trusty 10mm.
Originally included with the Tricentennial Edition of Fallout 76.
Unlocked via Atomic Shop
Atom
Oil x1
F076AC paint 10mm Vault-Tec
Vault-Tec PaintPlan Read plan to learnOil x1
FO76 weapon 10mmStarter
Starter PaintCut content

Variants[]

Locations[]

  • On the second level of Camp McClintock.
  • A 10mm auto pistol can be found on a couch on the second level of New Gad.
  • Inside Sam Blackwell's bunker, in the private office, in the namesake's skeletal hands.
  • Between some benches on the inside of Watoga Station, next to a skeleton.
  • Randomly dropped by Scorched armed with ranged weapons.
  • As of Version 1.0.85.0, players exit the vault with one in their inventory and the ammo for it.

Bugs[]

PCPC Playstation 4Playstation 4 Xbox OneXbox One Prior to Fallout 76 patch 1.7.0.23, the tweaked automatic receiver was affected by Gunslinger rather than Guerrilla.[2][patched]

Gallery[]

References[]

  1. Easily modified, reliable, and packing decent stopping power, the 10mm Pistol is one of the most trusted sidearms in the Wasteland for a reason.
    (Fallout 76 loading screen hints)
  2. 001F6612 didn't add WeaponTypeAutomatic keyword.
Advertisement