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12 gauge shotgun shell (Fallout Tactics)
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|For an overview of 12 gauge shotgun shell in the Fallout series of games, see 12 gauge shotgun shell.|
|The following is based on Fallout Tactics and some details might contradict canon.|
Background[edit | edit source]
The most common type of shotgun shell, 12 gauge rounds are the de facto standard for shotguns across the wasteland, corresponding to an 18.53mm/.729 bore. Purebore ammunition is the most popular and most durable shell brand to hit the wastelands after the Great War, loaded with leaden pellets that can take down humans, mutants, and monstrosities with equal ease. All shells have a print reminding the users that they are not for use by children under 3. Shoot responsibly!
Weapons using this ammunition[edit | edit source]
Variants[edit | edit source]
Comparison[edit | edit source]
Section needed (Chart?)
12 gauge shotgun shell[edit | edit source]
Because one of your squad members starts with an Ithaca model 37 shotgun, 12 gauge shells are going to be one of the ammunition types you need to snap up. They're actually more common in the very first mission compared to all the rest, but you should be able to keep an ample supply of them all the way to Vault 0. They aren't the best rounds for the shotgun, but because flechette, slug, and EMP shells are very rare, they're going to be the ones you use the most.
12 gauge, flechette[edit | edit source]
This ammunition can be devastating against poorly armored humans and creatures.
Unlike standard shotgun rounds, which fire a dispersing cloud of round-ball shot, flechette rounds are designed specifically for antipersonnel applications against unarmored or armored targets. Although the primary propellant charge and wadding scheme remain the same, the round-ball shot is replaced with a cluster of small darts, typically forged from carbon steel or a harder metal. Armor-piercing flechettes can be made from tungsten, osmium, or even depleted uranium for large weapons.
12 gauge EMP[edit | edit source]
Shotgun EMP rounds are very effective against robotic enemies. Against personnel, however, EMP ammunition is entirely ineffective. Firing an EMP-loaded shotgun at a human or animal foe is nothing more than a waste of valuable ammunition. EMP shells do not become available until late in the game and tends to be somewhat more costly than most other forms of shotgun ammunition.
12 gauge rubber[edit | edit source]
This is the lowest type of 12 gauge ammunition, use it only if you are left with nothing else.
12 gauge slug shells[edit | edit source]
Damage is increased against individual, armored targets, but burst shots will rarely hit multiple targets.
- With a projectile weight of one ounce and a projectile diameter of 0.729" (effectively a .73 caliber weapon), the shotgun slug is a devastating projectile at short to medium ranges. However, its minimally-aerodynamic architecture limits its range, so a shotgun slug possesses superior ballistic characteristics over short ranges, but lacks the long-range lethality of a rifle round.
Locations[edit | edit source]
Flechette[edit | edit source]
EMP[edit | edit source]
- Trader Special Encounter, for sale.
- Sold by the BOS merchant at Bunker Delta after the Newton mission.
- In a chest during the Buena Vista mission.
Rubber[edit | edit source]
- The 12 gauge rubber can not be found in the campaign. It is only available in multiplayer matches.
Slug[edit | edit source]
- Mardin, in the shelf inside the shed which is marked "heavily patrolled" on the map; also on some of the guards.
- Cold Water, x10 can be bought from the merchant with a green shirt in the market place
- x20 are in a BoS crate on the far right in level 2
- x32, x20 and x40 can be found on Quincy traitors in level 4
- Merchant Special Encounter, for sale.
- Trader Special Encounter, for sale.
Bugs[edit | edit source]
The flechette shells display the JHP icon next to the ammunition count when loaded into a shotgun.
- The slug shells display the AP icon next the shotgun's ammunition count in the inventory window.
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