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14mm AP (Fallout 2)

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Icon disambig.svg
For an overview of 14mm rounds throughout the Fallout series, see 14mm.
14mm AP
14mmap.gif
AMMO.gif
Mag. Size
30
AC Mod
0%
damage mod
1/2
DR mod
-50%
Weight1Value$ 150
Prototype ID00000033
 
Gametitle-FO2.png
Gametitle-FO2.png

14mm AP is an ammunition type in Fallout 2.

Background

The following section is transcluded from 14mm. To modify, please edit the source page.

This sizable cartridge is an European invention, imported in limited quantities alongside the SIG-Sauer pistols chambered for the caliber. Due to the Great War, the 14mm gradually became a collector's prize, as the number of available cartridges decreased steadily, with no imports to replenish the numbers.[1]

Characteristics

The ammo modifiers mean that much of the weapon's base damage is wasted. The absence of a DT modifier consigns this ammo type to oblivion, as there is no JHP variant.

Weapons using this ammunition

Weapon Ammo Performance vs. armor
None Leather jacket Leather armor Metal armor Combat armor Power armor Advanced power armor
14mm pistol 14mm AP

9 - 16.5

7.8 - 14.3

5 - 11.25

2.4 - 8.4

1.1 - 6.6

-6.6 - -1.1

-8.55 - -3.8

Locations

  • Uncommon, typically found in merchant stock.

References

  1. The Chosen One: "{119}{}{Do you have a GECK?}"
    Buster: "{137}{}{That one of them pre-war imports? Let me guess, 14mm ammo? Nope, ain't got one.}"
    (Scbuster.msg)