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A trader and guards

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A trader and guards
One among of the many possible environments of this special encounter

A trader and guards is a scripted special encounter in Fallout 2. You can find this encounter only in four squares north of Modoc, and walking around a block of two squares in all directions.


You meet a trader named Willy with some guards. He wants to sell something to you. Problem is, while talking to him you fall asleep, and must then choose if you want to buy a weapon without knowing exactly what it is.


What weapons he might be carrying depends on your level:

Level Items
1+ Sharpened spear, spiked knuckles
1-3 Knife, rock, Spear
1-5 Throwing knife, 10mm pistol, crowbar, club, brass knuckles, Red Ryder BB gun
1-10 Sharpened pole
3-5 Combat knife, Desert Eagle .44, double-barrel shotgun, hunting rifle
6-10 10mm SMG
6+ 14mm pistol, cattle prod
8+ Ripper
10+ Power fist
11-15 Assault rifle, sniper rifle
13+ Alien blaster
15-20 Minigun

The script picks one of these weapons at random and then checks to see if you match the level requirement. If the alien blaster was picked you must also pass a Luck check or the result is re-rolled.

The price Willy asks in dialogue is the weapon's usual barter value (excluding ammunition) multiplied by (11-LK), meaning he'll ask $10000 for the alien blaster if you have Luck 10. You may be able to get a better price just by hitting barter.


  • You can see what weapon he'll sell you (he'll have 1-5 of them) by using the Steal skill on him before talking to him, or just hit the barter button in dialogue.
  • This special encounter will happen any number of times, and you can kill Willy and his guards and still get the same encounter again.


A trader and guards appears in Fallout 2.