Aaron Brown

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Developer
Aaron Brown
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Involvement in Fallout series
GamesFallout 2
Fallout: New Vegas
Dead Money
Honest Hearts
Old World Blues
Lonesome Road
Van Buren
External links
MobyGamesAaron Brown
Other LinksLinkedIn Profile
 ... 
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Gametitle-FO2.pngGametitle-FNV.pngGametitle-FNV DM.pngGametitle-FNV HH.pngGametitle-FNV OWB.pngGametitle-FNV LR.pngGametitle-VB.png

Aaron Brown is an artist who worked at Interplay Entertainment on Fallout 2 and Obsidian Entertainment on Fallout: New Vegas. He also worked on Van Buren (Black Isle Studios cancelled Fallout 3 project).[1]

Employment history[edit | edit source]

FromToCompanyRole
2011Presenta2z R&D3D Artist
20042011Obsidian Entertainment3D Artist
19962004Interplay3D Artist

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
1998Fallout 2Additional Art
2010Fallout: New VegasAdditional Art
2011Dead MoneyAdditional Art
2011Honest HeartsAdditional Art
2011Old World BluesAdditional Art
2011Lonesome RoadAdditional Art
-Van BurenArtist

Other work (excerpt)[edit | edit source]

YearTitleCredited as/for
1998Baldur's Gate?
2004Star Wars: Knights of the Old Republic II - The Sith Lords?
2008Star Wars: The Force Unleashed?
2010Star Wars: The Force Unleashed II?
2010Alpha Protocol?

References[edit | edit source]

  1. In fact, I had a few of Black Isle's artists (Aaron Brown, Aaron Meyers and Dennis Presnell) do a test in 2001 or 2002 to see what Fallout would look like in the FR6 engine. Incidentally, they all now work here at Obsidian. - Feargus Urquhart - NMA Developers Profile