Abomination (Fallout 3)

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Abomination
Abomination.png
LocationMothership Zeta
AffiliationAbominations
 
Gametitle-FO3 MZ.png
Gametitle-FO3 MZ.png

Abominations are the result of alien experiments on abducted humans. They are found only aboard Mothership Zeta, in the biological research laboratory, in 2277.

Characteristics[edit | edit source]

Biology[edit | edit source]

From what can be ascertained through various Alien captive recorded logs, abominations are captured human test subjects hybridized with alien DNA, intended to be used by the aliens as biological weapons. The transformation process turns the subjects into feral, menacing creatures - hostile to anything that is not one of them (including the aliens that created them) - and removes all discernible sexual characteristics, leaving them with an androgynous appearance.

Their known creation history and asexual appearance is reminiscent of super mutants, while their hostile and reckless behavior mirrors that of feral ghouls. All three species "evolved" from humans.

Gameplay attributes[edit | edit source]

When an abomination spots a target, it will point at the target, wail loudly, and then move quickly into melee range. It attacks very similarly to a feral ghouls, swinging overhand when at range and clawing horizontally when close by. Abominations are a fairly standard opponent and are easily killed with alien weapons. When killed, their bodies often contain various conventional alien items. Sometimes, however, they contain items commonly found on the bodies of feral ghouls (a pack of cigarettes, pre-War money, harmonicas, human flesh, baseball gloves, teddy bears, bobby pins, etc.), which serves to reinforce the abominations' human origin.

Statistics[edit | edit source]

Name (Base ID)StatisticsBehaviorAbilitiesItems
Abomination
xx0058d4
LevelIcon level.png
3
Experience pointsIcon XP.png
30
DetectionIcon eye.png
4
Health pointsIcon heart.png
50
Damage resistanceIcon shield silver.png
0%
FistIcon fist.png
Frenzied: Will attack anyone else.Icon required.pngIcon required.pngIcon required.png
ConfidenceIcon confidence.png
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
GroupIcon group.png
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
AttackIcon attack.png
10 DamageIcon damage.png
Abomination
xx0058d5
LevelIcon level.png
7
Experience pointsIcon XP.png
70
DetectionIcon eye.png
6
Health pointsIcon heart.png
100
Damage resistanceIcon shield silver.png
0%
FistIcon fist.png
Frenzied: Will attack anyone else.Icon required.pngIcon required.pngIcon required.png
ConfidenceIcon confidence.png
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
GroupIcon group.png
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
AttackIcon attack.png
20 DamageIcon damage.png
Abomination
xx0058d6
LevelIcon level.png
10
Experience pointsIcon XP.png
100
DetectionIcon eye.png
8
Health pointsIcon heart.png
125
Damage resistanceIcon shield silver.png
0%
FistIcon fist.png
Frenzied: Will attack anyone else.Icon required.pngIcon required.pngIcon required.png
ConfidenceIcon confidence.png
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
GroupIcon group.png
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
AttackIcon attack.png
30 DamageIcon damage.png
Abomination
xx00a9d2
LevelIcon level.png
20
Experience pointsIcon XP.png
200
DetectionIcon eye.png
8
Health pointsIcon heart.png
250
Damage resistanceIcon shield silver.png
0%
FistIcon fist.png
Frenzied: Will attack anyone else.Icon required.pngIcon required.pngIcon required.png
ConfidenceIcon confidence.png
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
GroupIcon group.png
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
AttackIcon attack.png
40 DamageIcon damage.png
Abomination
xx00a9d3
LevelIcon level.png
25
Experience pointsIcon XP.png
250
DetectionIcon eye.png
8
Health pointsIcon heart.png
350
Damage resistanceIcon shield silver.png
0%
FistIcon fist.png
Frenzied: Will attack anyone else.Icon required.pngIcon required.pngIcon required.png
ConfidenceIcon confidence.png
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
GroupIcon group.png
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
AttackIcon attack.png
50 DamageIcon damage.png
Abomination
xx00a9ae
LevelIcon level.png
20
Experience pointsIcon XP.png
200
DetectionIcon eye.png
8
Health pointsIcon heart.png
500
Damage resistanceIcon shield silver.png
0%
FistIcon fist.png
Frenzied: Will attack anyone else.Icon required.pngIcon required.pngIcon required.png
ConfidenceIcon confidence.png
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
GroupIcon group.png
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
AttackIcon attack.png
75 DamageIcon damage.png

Notes[edit | edit source]

  • Abominations cannot be knocked down with the use of weapons such as the Gauss rifle or the Electro-Suppressor.
  • When you kill an abomination, you can sometimes hear it say, "Thank You."

Appearances[edit | edit source]

Abominations appear in the Fallout 3 add-on, Mothership Zeta.

Behind the scenes[edit | edit source]

The way that the abominations point and screech when they notice the player is a reference to the 1978 remake of the movie Invasion of the Body Snatchers. The alien "pod-people" in the film point and screech in the same manner, whenever they discover a real human.

Gallery[edit | edit source]

Promotional Content