Action Boy

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Action Boy
ActionBoy.gif
Fallout, Fallout 2, Fallout Tactics, Van Buren
RequirementsLevel 12, Agility 5
Ranks3 (Fallout)
2 (Fallout 2, Fallout Tactics)
Effects+1 Action Points per turn
Fallout 3
RequirementsLevel 16, Agility 6
Ranks1
Effects+25 Action Points
base id00031dba (Action Boy)
0007b202 (Action Girl)
Fallout: New Vegas
RequirementsLevel 16, Agility 6
Ranks2
Effects+15 Action Points
base id00031dba (Action Boy)
0007b202 (Action Girl)
Fallout 4
RequirementsAgility 5
Level 1 and 18
Ranks2 (3 with Far Harbor)
EffectsRegenerate Action Points 25% faster (rank 1)
Regenerate Action Points 50% faster (rank 2)
Regenerate Action Points 75% faster (rank 3, only with Far Harbor)
base id00034e7f (Far Harbor)
J.E. Sawyer's Fallout RPG
RequirementsLevel 12, Agility 5
Ranks1
EffectsPerform two skill-related actions during the action phase; results of the skill checks are always halved for both
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Gametitle-FO1.pngGametitle-FO2.pngGametitle-FO3.pngGametitle-FNV.pngGametitle-FOT.pngGametitle-VB.png
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FO3.pngGametitle-FNV.pngGametitle-FOT.pngGametitle-VB.pngGametitle-JES.png

Each level of Action Boy (insert Girl if you wish) gives you an additional AP to spend every combat turn. You can use these generic APs on any task.

Fallout 2 description

Action Boy (or Action Girl for female characters) is a perk in Fallout, Fallout 2, Fallout Tactics, Fallout 3, Fallout: New Vegas, Fallout 4, Van Buren, and J.E. Sawyer's Fallout Role-Playing Game.

Fallout, Fallout 2, Fallout Tactics, and Van Buren[edit | edit source]

Adds +1 action point. Useful for all character builds.

Fallout 3[edit | edit source]

+25 Action Points (incorrectly displayed as +20 on loading screens) to use in V.A.T.S. Stacks with a high Agility, Luck, and helps any V.A.T.S.-reliant character.

Action Boy synergizes with other perks affecting V.A.T.S.: Wired Reflexes, Commando, Sniper, Gunslinger and Grim Reaper's Sprint, and any items that increase AP, such as Jet or Ultrajet, Ledoux's hockey mask and Ranger battle armor, and especially Energy Weapons.

Fallout: New Vegas[edit | edit source]

+15 action points to use in V.A.T.S. mode. Two ranks are available, rather than three, as in Fallout 3. The same notes apply.

Fallout 4[edit | edit source]

The Action Boy and Action Girl perks speed the regeneration of your Action Points.

Fallout 4 loading screen hints
  • Rank 1: +25% AP regeneration rate
  • Rank 2: +50% AP regeneration rate
  • Rank 3: +75% AP regeneration rate (Far Harbor)

J.E. Sawyer's Fallout RPG[edit | edit source]

Allows the player to perform two skill-related actions during the action phase, but the results of the skill checks are always halved for both.

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