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Acute Hearing

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Acute Hearing

Acute Hearing is one of Fallout GURPS advantages. See: Fallout GURPS.

Overview[edit | edit source]

You have better-than-average senses. Acute Hearing gives you a bonus to your IQ whenever you must roll to hear something, or when the GM rolls for you. Each acute sense is a separate advantage, and costs 2 points for every +1 bonus to your roll. E.g., Acute Hearing +6 costs 12 points.

— Steve Jackson Games GURPS sources

In Fallout[edit | edit source]

With the abandonment of GURPS, Acute Hearing was removed from the game