We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

Adam Brennecke

From The Vault - Fallout Wiki
Jump to: navigation, search
Developer
Adam Brennecke
Adam Brennecke.jpg
Biographical data
Other NamesJabby
Involvement in Fallout series
GamesFallout: New Vegas
External links
HomepageAdamBrennecke.com
MobyGamesAdam Brennecke
Other LinksFacebook Profile
Google+ Profile
Twitter
LinkedIn Profile
 
Gametitle-FNV.png
Gametitle-FNV.png

Adam Brennecke is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a programmer.

Biography

Adam Brenneke joined Obsidian after graduating from DigiPen Institute of Technology in 2004. His first role was as a gameplay scripter for Star Wars: Knights of the Old Republic II. From there, he moved onto a mix of tools, engine, and gameplay programming for Neverwinter Nights II before transitioning to animation programming for the game Dungeon Siege III. After the latter title shipped, studio co-founder Feargus Urquhart offered Adam the role of project director for the game’s DLC. While continuing as a programmer, Brennecke also managed the overall team. [1] He is currently working on Project Eternity with the hats of Executive Producer and Lead Programmer.[2]

Employment history

FromToCompanyRole
2004PresentObsidian EntertainmentJunior Programmer / Programmer / Project Director / Senior Programmer

Credits

Fallout series

YearTitleCredited as/for
2010Fallout: New VegasAdditional Programmer

Other work (excerpt)

YearTitleCredited as/for
2010Alpha ProtocolDevelopment Team Special Thanks

References