Adam Brennecke

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Developer
Adam Brennecke
Adam Brennecke.jpg
Biographical data
Other NamesJabby
Involvement in Fallout series
GamesFallout: New Vegas
External links
HomepageAdamBrennecke.com
MobyGamesAdam Brennecke
Other LinksFacebook Profile
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Adam Brennecke is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a programmer.

Biography[edit | edit source]

Adam Brenneke joined Obsidian after graduating from DigiPen Institute of Technology in 2004. His first role was as a gameplay scripter for Star Wars: Knights of the Old Republic II. From there, he moved onto a mix of tools, engine, and gameplay programming for Neverwinter Nights II before transitioning to animation programming for the game Dungeon Siege III. After the latter title shipped, studio co-founder Feargus Urquhart offered Adam the role of project director for the game’s DLC. While continuing as a programmer, Brennecke also managed the overall team. [1] He is currently working on Project Eternity with the hats of Executive Producer and Lead Programmer.[2]

Employment history[edit | edit source]

FromToCompanyRole
2004PresentObsidian EntertainmentJunior Programmer / Programmer / Project Director / Senior Programmer

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
2010Fallout: New VegasAdditional Programmer

Other work (excerpt)[edit | edit source]

YearTitleCredited as/for
2010Alpha ProtocolDevelopment Team Special Thanks

References[edit | edit source]