Alana Secord's dialogue

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Alana Secord's dialogue
Game Information
NPCAlana Secord
Technical
Data FileFallout4.esm
VoiceNPCFAlanaSecord
 
Gametitle-FO4.png
Gametitle-FO4.png

Full dialogue table[edit | edit source]

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Scene SceneDialogue Custom Justin: Yes, as soon as possible. I want that area completely secure. Oh, I'm... Well, I'm not sure. That was Justin's concern, really. I suppose it's still worth the upgrade. Allie: Right... I'll make sure a team is sent over soon. slightly hesitant Inst303DirectoratePreSceneLoop
Scene SceneDialogue Custom Justin: What exactly is he doing here? Excuse me sir, but is it wise to have this meeting given... present company? Shaun: I will address that issue, but there are other subjects that require our attention first. Inst303DirectorateOpeningScene
Scene SceneDialogue Custom Justin: SRB agents are monitoring all known situations, sir. Oh, yes. Uhh... Watchers have not shown any additional threats at this time. Alana: We're still monitoring increased activity around Fort Independence, though there's no immediate cause for concern. Inst303DirectorateOpeningScene
Scene SceneDialogue Custom Alana: Oh, yes. Uhh... Watchers have not shown any additional threats at this time. We're still monitoring increased activity around Fort Independence, though there's no immediate cause for concern. Alana: Boston International Airport remains occupied, and Brotherhood presence has been noted at several other locations. Inst303DirectorateOpeningScene
Scene SceneDialogue Custom Alana: We're still monitoring increased activity around Fort Independence, though there's no immediate cause for concern. Boston International Airport remains occupied, and Brotherhood presence has been noted at several other locations. Alana: And, uhh... Despite a lack of concrete evidence, we have reason to believe that the "Railroad" continues to operate within the Commonwealth. Inst303DirectorateOpeningScene
Scene SceneDialogue Custom Alana: Boston International Airport remains occupied, and Brotherhood presence has been noted at several other locations. And, uhh... Despite a lack of concrete evidence, we have reason to believe that the "Railroad" continues to operate within the Commonwealth. Alana: Personally I suspect they're becoming more ambitious, but I can't confirm that at this time. Inst303DirectorateOpeningScene
Scene SceneDialogue Custom Alana: And, uhh... Despite a lack of concrete evidence, we have reason to believe that the "Railroad" continues to operate within the Commonwealth. Personally I suspect they're becoming more ambitious, but I can't confirm that at this time. Alana: For now, we have assets monitoring all known situations. Inst303DirectorateOpeningScene
Scene SceneDialogue Custom Alana: Personally I suspect they're becoming more ambitious, but I can't confirm that at this time. For now, we have assets monitoring all known situations. Shaun: Very good, thank you. Inst303DirectorateOpeningScene
Miscellaneous Miscellaneous Greeting Catch me after the meeting, okay? Apologetic
Scene SceneDialogue Custom NPCFAlanaSecord: I swear I spend half my time smoothing the feathers that Justin ruffles. We need to be able to collaborate with the other divisions, and that's a lot harder when they're always angry at us. Player Default: If you can't get along, it's going to be hard to accomplish anything. DialogueInstituteAlanaFirstGreetingScene
Scene SceneDialogue Custom Player Default: If you can't get along, it's going to be hard to accomplish anything. Even worse, we've got a lot of smart guys with fragile egos. DialogueInstituteAlanaFirstGreetingScene
Scene SceneDialogue Custom Anyway, we'll figure it out. It was good to meet you. AlanaSecord: Just listen to me. It's the first chance we've had to get acquainted, and all I want to do is complain. DialogueInstituteAlanaFirstGreetingScene
Scene SceneDialogue Custom Player Default: Sometimes, feathers need to be ruffled to get things done. I won't deny that. I guess I just feel like he comes on a little strong sometimes, you know? DialogueInstituteAlanaFirstGreetingScene
Scene SceneDialogue Custom Well, of course you don't. Not yet, anyway. DialogueInstituteAlanaFirstGreetingScene
Scene SceneDialogue Custom I'll stop rambling and let you get back to whatever you're doing. AlanaSecord: Just listen to me. It's the first chance we've had to get acquainted, and all I want to do is complain. DialogueInstituteAlanaFirstGreetingScene
Scene SceneDialogue Custom Player Default: A little friction between departments is normal. You'll work through it. Yeah, I guess that's true. AlanaSecord: Just listen to me. It's the first chance we've had to get acquainted, and all I want to do is complain. DialogueInstituteAlanaFirstGreetingScene
Scene SceneDialogue Custom Player Default: What's Justin doing that's causing friction? Oh, he's just pushy and demanding. He thinks his problems should be everyone's biggest concern. DialogueInstituteAlanaFirstGreetingScene
Scene SceneDialogue Custom I have to admit, though, the other divisions have never taken our needs as seriously as they should. DialogueInstituteAlanaFirstGreetingScene
Scene SceneDialogue Custom I guess they see us as a necessary evil or something. It's really not fair. AlanaSecord: Just listen to me. It's the first chance we've had to get acquainted, and all I want to do is complain. DialogueInstituteAlanaFirstGreetingScene
Scene SceneDialogue Custom Player Default: Anyway, we'll figure it out. It was good to meet you. Just listen to me. It's the first chance we've had to get acquainted, and all I want to do is complain. DialogueInstituteAlanaFirstGreetingScene
Scene SceneDialogue Custom In any case, it was good to meet you. DialogueInstituteAlanaFirstGreetingScene
Miscellaneous Miscellaneous WaitingForPlayerInput I know, it's a lot to take in. Filling in an awkward pause in the conversation.
Miscellaneous Miscellaneous Greeting I swear I spend half my time smoothing the feathers that Justin ruffles. AlanaSecord: We need to be able to collaborate with the other divisions, and that's a lot harder when they're always angry at us. Exasperated, frustrated DialogueInstituteAlanaFirstGreetingScene
Miscellaneous Miscellaneous Hello Like any machine, a synth can malfunction. I just wish it didn't happen so often. Exasperated, tired
Miscellaneous Miscellaneous Hello I know it'll be a difficult adjustment for you, but try to remember that synths aren't people. A little condescending, but well-intentioned
Miscellaneous Miscellaneous Hello The Directorate should take the synth escapes more seriously. Frustrated
Scene SceneDialogue Custom JustinAyo: Everyone in the Directorate has a say, sir. With all due respect, sir, everyone's allowed a voice here. JustinAyo: Right now we're all here because it's time to decide to finally stand up for ourselves. Inst305Stage90DirectorateScene
Scene SceneDialogue Custom JustinAyo: Everyone in the Directorate has a say, sir. With all due respect, ma'am, everyone's allowed a voice here. JustinAyo: Right now we're all here because it's time to decide to finally stand up for ourselves. Inst305Stage90DirectorateScene
Scene SceneDialogue Custom AllieFilmore: I'm sure you will. If I may, we're all here because our position in the Commonwealth has fundamentally shifted. AllieFilmore: Let's not be dramatic, Justin. Inst305Stage90DirectorateScene
Scene SceneDialogue Custom JustinAyo: There's nothing dramatic about it. We're in a position to push back, to assert ourselves here. That's what we've talked about all along. It's the only way of looking at it, Allie. You know that as well as the rest of us. ClaytonHoldren: To bring you up to speed: Obviously there are groups in the Commonwealth that stand in opposition to the Institute's goals. Inst305Stage90DirectorateScene
Scene SceneDialogue Custom JustinAyo: That's just what I wanted to hear. Good, then we're all in agreement. AllieFilmore: As Director, it's up to you in how we focus our efforts in achieving this goal. Inst305Stage90DirectorateDecisionScene
Scene SceneDialogue Custom Justin: I'm seriously thinking of heading over to Robotics to knock some heads together. What now? Justin: They're dragging their feet on the targeting package upgrades I asked for. DialogueInstituteAlanaJustin1Scene
Scene SceneDialogue Custom Justin: Maybe I should take some Coursers with me. You know, send a message. Please don't. There's enough friction as it is between us and pretty much all the other departments. Justin: You going soft on me, Alana? DialogueInstituteAlanaJustin1Scene
Scene SceneDialogue Custom Just heard from robotics. Sounds like the Courser upgrades have been rescheduled for next month. Justin: Bastards are dragging their feet just to make a point. Disappointed DialogueInstituteAlanaJustin3Scene
Scene SceneDialogue Custom Advanced Systems just sent a message. They denied that request you put in for sub-dermal armor. Justin: Bastards are dragging their feet just to make a point. Annoyed DialogueInstituteAlanaJustin3Scene
Scene SceneDialogue Custom Just got an update on the repairs to X1-91. It's going to take a few more weeks. Justin: Bastards are dragging their feet just to make a point. Annoyed X1-91 is "X one ninety one" DialogueInstituteAlanaJustin3Scene
Scene SceneDialogue Custom Justin: Has X5-76 checked in yet? Not that I'm aware of. Justin: Hm, better keep an eye on that. DialogueInstituteAlanaJustin2Scene
Scene SceneDialogue Custom Justin: Has X5-76 checked in yet? Not since the last report. Justin: Hm, better keep an eye on that. DialogueInstituteAlanaJustin2Scene
Scene SceneDialogue Custom Justin: Has X5-76 checked in yet? I don't think so, no. Justin: Hm, better keep an eye on that. DialogueInstituteAlanaJustin2Scene
Scene SceneDialogue Custom Just had a sighting near Poseidon Energy. Justin: Who's in that sector? Curt, all business DialogueInstituteSRB4Scene
Scene SceneDialogue Custom Got a fresh hit just north of the ironworks. Justin: Who's in that sector? Curt, all business DialogueInstituteSRB4Scene
Scene SceneDialogue Custom New report from up near Abernathy Farm. Looks legit. Justin: Who's in that sector? Curt, all business DialogueInstituteSRB4Scene
Scene SceneDialogue Custom Justin: Who's in that sector? Right now, just X2-71 Justin: Set him loose, then. Confident/ "X two seventy one" DialogueInstituteSRB4Scene
Scene SceneDialogue Custom Justin: Who's in that sector? Let me think... it's, uh... X3-37 Justin: Set him loose, then. Searching memory. "x three thirty seven" DialogueInstituteSRB4Scene
Scene SceneDialogue Custom Justin: Who's in that sector? Pretty sure it's X7-55 Justin: Set him loose, then. Searching memory. "x seven fifty-five" DialogueInstituteSRB4Scene
Scene SceneDialogue Custom Player Default: Of course. Great. I'll be ready to send that Courser when you return. QuestGiver: Can you do it? Pleased. InstR04SceneRepeat
Scene SceneDialogue Custom Player Default: Not right now, no. I see. Disappointed InstR04SceneRepeat
Scene SceneDialogue Custom Well, I won't keep you any longer. QuestGiver: Can you do it? Disappointed InstR04SceneRepeat
Scene SceneDialogue Custom Player Default: I'll see what I can do. I'll give you the location, and you can do what you want with it. InstR04SceneRepeat
Scene SceneDialogue Custom Thanks for hearing me out, anyway. QuestGiver: Can you do it? Mild disappointment InstR04SceneRepeat
Scene SceneDialogue Custom Player Default: What do I need to do? Locate the synth that the raiders abducted, and give it a transmitter. InstR04SceneRepeat
Scene SceneDialogue Custom I'll send a Courser to home in on the signal and retrieve the synth. QuestGiver: Can you do it? InstR04SceneRepeat
Scene SceneDialogue Custom Player Default: Great. I'll be ready to send that Courser when you return. Can you do it? Player Default: Of course. Hopeful InstR04SceneRepeat
Scene SceneDialogue Custom NPCFAlanaSecord: Looks like the synth was destroyed. I guess you were too late. In any case, the mission's over. A raider gang just hit one of our scavenger teams. The bastards captured a gen-1 synth. Urgent, important, a little worried / Irritated InstR04SceneIntro
Scene SceneDialogue Custom Our tracking shows that it's still functioning, but we don't have the assets to spare for a rescue. Player Default: I'll deal with those raiders. A little worried, hoping for help / Worried InstR04SceneIntro
Scene SceneDialogue Custom Player Default: I'll deal with those raiders. I knew I could count on you. QuestGiver: Take this transmitter. Give it to the synth when you find it. Grateful / Grateful InstR04SceneIntro
Scene SceneDialogue Custom Player Default: If raiders took that synth, it's probably spare parts by now. Whole or in pieces, it doesn't matter. We can't allow Institute technology to remain in enemy hands. QuestGiver: Take this transmitter. Give it to the synth when you find it. Stern / Stern InstR04SceneIntro
Scene SceneDialogue Custom Player Default: There's got to be a Courser nearby who can handle it. Nothing in that area, no. Irritated, a little exasperated InstR04SceneIntro
Scene SceneDialogue Custom At this point, it's you or it's nothing. Hopefully I can count on you to take care of this. QuestGiver: Take this transmitter. Give it to the synth when you find it. Direct, pointed / Stern InstR04SceneIntro
Scene SceneDialogue Custom Player Default: Do you have a fix on its location? Yeah. In fact, I can upload the location to your Pip-boy. QuestGiver: Take this transmitter. Give it to the synth when you find it. InstR04SceneIntro
Scene SceneDialogue Custom Player Default: I knew I could count on you. Take this transmitter. Give it to the synth when you find it. InstR04SceneIntro
Scene SceneDialogue Custom Report back when the raiders are gone and I'll schedule the retrieval. InstR04SceneIntro
Scene SceneDialogue Custom PlayerVoiceFemale01: I delivered the transmitter. Good. I'll send a Courser when I can. Pleased InstR04SceneEnd
Scene SceneDialogue Custom I guess those Raiders didn't know what hit them. Player Default: It was a slaughter. They never stood a chance. Friendly InstR04SceneEnd
Scene SceneDialogue Custom Player Default: It was a slaughter. They never stood a chance. In that case, I'm glad you're on our side. QuestGiver: The raiders are a constant threat to our scavenging operations. Impressed / Impressed InstR04SceneEnd
Scene SceneDialogue Custom Player Default: On the contrary, they were pretty well prepared. I guess they knew we'd want that synth back. It's not the first time someone's underestimated us. QuestGiver: The raiders are a constant threat to our scavenging operations. InstR04SceneEnd
Scene SceneDialogue Custom Player Default: The synth is safe, that's all that matters. I suppose so. QuestGiver: The raiders are a constant threat to our scavenging operations. Aloof. InstR04SceneEnd
Scene SceneDialogue Custom Player Default: So, what's my payment? Payment? I suppose I can offer you something. Mild surprise and disappointment. InstR04SceneEnd
Scene SceneDialogue Custom Here, we can spare a few of these from the armory. I hope that's payment enough for you. QuestGiver: The raiders are a constant threat to our scavenging operations. Mild disdain for the player InstR04SceneEnd
Scene SceneDialogue Custom Player Default: So, what's my payment? Here, take a few more of these. InstR04SceneEnd
Scene SceneDialogue Custom If you happen to use them against more of those raiders, I certainly won't complain. QuestGiver: The raiders are a constant threat to our scavenging operations. A bit sinister, but not totally serious about it InstR04SceneEnd
Scene SceneDialogue Custom Player Default: So, what's my payment? Aside from gratitude, I'm afraid I've got nothing to offer you. QuestGiver: The raiders are a constant threat to our scavenging operations. InstR04SceneEnd
Scene SceneDialogue Custom Player Default: In that case, I'm glad you're on our side. The raiders are a constant threat to our scavenging operations. Serious InstR04SceneEnd
Scene SceneDialogue Custom Unfortunately, more synths are likely to be captured. Concerned InstR04SceneEnd
Scene SceneDialogue Custom If you want to continue helping us out, check back with me and I'll let you know if we need another rescue. InstR04SceneEnd
Miscellaneous Miscellaneous Greeting Looks like the synth was destroyed. I guess you were too late. In any case, the mission's over. QuestGiver: A raider gang just hit one of our scavenger teams. The bastards captured a gen-1 synth. Disappointed / Concerned InstR04SceneIntro
Miscellaneous Miscellaneous Greeting I'm glad you're here. I just got some bad news, and you should probably hear it. QuestGiver: A raider gang just hit one of our scavenger teams. The bastards captured a gen-1 synth. Urgent, important / Somber InstR04SceneIntro
Miscellaneous Miscellaneous Greeting Got another report of an abducted synth. Any chance you can look into it? Player Default: Of course. Urgent, important InstR04SceneRepeat
Miscellaneous Miscellaneous Greeting I still need someone to rescue that synth. Do you have the time? Player Default: Of course. Urgent, important InstR04SceneRepeat
Miscellaneous Miscellaneous Hello The sooner you can get to that synth, the better. Urgency
Miscellaneous Miscellaneous Hello Those damn raiders are nothing but trouble. Annoyed, angry / Irritated
Miscellaneous Miscellaneous Hello We really should improve security for our surface work crews, but our resources are limited. Pensive
Scene SceneDialogue Custom PlayerVoiceFemale01: I ran across an old woman named Phyllis Daily who thinks she's a synth. Well the surface is a pretty harsh place, she may have just cracked a bit, poor thing. But we'll send a Courser to make sure. Concerned DN036_PostInstAlana
Scene SceneDialogue Custom Thanks for letting us know. Here, have this for your trouble. Grateful DN036_PostInstAlana
Miscellaneous Miscellaneous SharedInfo You spent all that time searching for your son, only to lose him. I can't imagine how you must feel. Sad, sympathetic / Sad
Miscellaneous Miscellaneous Hello I'd congratulate you on becoming the new director, but under the circumstances, I think that can wait. Sympathetic... the player became director because his son (the previous director) died / Neutral
Miscellaneous Miscellaneous Hello You spent all that time searching for your son, only to lose him. I can't imagine how you must feel. Sad, sympathetic / Sad
Miscellaneous Miscellaneous Hello You spent all that time searching for your son, only to lose him. I can't imagine how you must feel. Sad, sympathetic / Sad
Miscellaneous Miscellaneous Hello I'd congratulate you on becoming the new director, but under the circumstances, I think that can wait. Sympathetic... the player became director because his son (the previous director) died / Neutral
Miscellaneous Miscellaneous Hello It's good to finally have the reactor up and running. Grateful
Miscellaneous Miscellaneous Hello With the reactor online, we can focus on other priorities, like dealing with the Railroad. Confident / Confident
Miscellaneous Miscellaneous Hello Being director's a big job. I hope you'll take it seriously. Measured, uncertain. The player was promoted and you aren't sure it was deserved.
Miscellaneous Miscellaneous Hello When Father named you as his successor, I'm sure he bruised a few egos. Measured, uncertain. The player was promoted and you aren't sure it was deserved.
Scene SceneDialogue Custom InstituteScientist: Doctor Secord, I've just been informed that a Courser in grid J-twelve has stumbled across a rogue synth completely by accident. What model? InstituteScientist: A gen-3, designation S1-14. The report indicates that it has no memory of the Institute or that it is a synth. Neutral DialogueInstituteSRBScene5
Scene SceneDialogue Custom InstituteScientist: A gen-3, designation S1-14. The report indicates that it has no memory of the Institute or that it is a synth. That unit's been missing for months. InstituteScientist: Seeing as how this was not the initial target, how should we proceed? Disbelief, Excited / Disbelief DialogueInstituteSRBScene5
Scene SceneDialogue Custom InstituteScientist: Seeing as how this was not the initial target, how should we proceed? Bring it back here for reset. We'll send the Courser back out immediately after. Professional / Neutral DialogueInstituteSRBScene5
Scene SceneDialogue Custom InstituteScientist: Doctor, we've located a group of abandoned gen-1 synths on the surface. How should we proceed? Interesting...Engage with extreme aggression, these gen-ones are likely to be hostile. InstituteScientist: The Coursers will destroy them, shouldn't we try to reclaim them in an operational state? Serious. / Stern DialogueInstituteSRBScene7
Scene SceneDialogue Custom InstituteScientist: The Coursers will destroy them, shouldn't we try to reclaim them in an operational state? Then we'll strip them for parts once they get back here. Neutral DialogueInstituteSRBScene7
Scene SceneDialogue Custom Find me when they've returned. InstituteScientist: Yes, of course. DialogueInstituteSRBScene7
Miscellaneous Miscellaneous Hello I still can't believe what Justin was doing. Now he's been banished and I'm in charge. Disbelief, incredulous / Surprised
Miscellaneous Miscellaneous Hello First, Doctor Zimmer, then Doctor Ayo. How many people is SRB going to lose? Exasperated, weary / Concerned
Miscellaneous Miscellaneous Hello Acting director... I really wasn't ready for this. Guess I'll just have to make the best of it. Feeling overwhelmed and unprepared / Concerned
Miscellaneous Miscellaneous Hello Nice work solving that problem with the synth escapes. Liam had us fooled pretty good. Grateful, impressed / Impressed
Miscellaneous Miscellaneous Hello I guess we all underestimated Liam Binet. I admit it, he got the better of us. Grateful, impressed / Impressed
Miscellaneous Miscellaneous Hello So it wasn't Doctor Binet helping the synths after all. Doctor Ayo had me convinced. Grateful, impressed / Impressed