We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

As part of the Unified Community Platform project, this wiki and 38 others will be migrated to the new platform in the next few weeks. Minimal changes are expected as part of this migration. Read more here.


From The Vault - Fallout Wiki
Jump to: navigation, search
22380 20180919132458 1.png
Biography and appearance
RaceHuman, Caucasian
AffiliationCaesar's Legion
Role2 of Clubs (with Dead Sea)
LocationTechatticup Mine
Dialogue FileAlexus' dialogue
QuestsAnywhere I Wander
SPECIALStrength: 4
Perception: 5
Endurance: 5
Charisma: 10
Intelligence: 5
Agility: 5
Luck: 5
Derived StatsHit Points: 70
DT: 8
Tag SkillsGuns: 30
Science: 30
Unarmed: 28
Base ID001300eeRef ID001300f2
ActorYuri Lowenthal

Alexus is a Legion decanus found at Techatticup mine in Fallout: New Vegas.


Part of the strike force that took Nelson away from the NCR, Alexus was tasked with raids on the NCR positions along the Colorado River, while Dead Sea reinforced the town against NCR positions at Nelson. Alexus recently succeeded in taking a squad of troopers hostage and is currently at the mine, trying to determine what to do with them.

Interactions with the player character

Interactions overview

Perk empathy synthesizer.png
This character is involved in quests.


  • Anywhere I Wander: Alexus carries the key to the storage areas where the troopers are kept.


Icon armored vault suit.png
Legion Recruit Armor
Recruit Decanus helmet
Assault carbine icon.png
10mm submachine gun
Icon briefcase.png
Carried items
Purified water
Icon male severed head.png
Drops on death

Behind the scenes

  • Alexus has the same face as Dead Sea and Gabban.
  • Legionary Alexus has a fair number of blank dialogue topics where the player would talk to him about freeing the hostages/letting the player kill one of them. He has the rare honour of not only having 10 charisma but also being present on one of the playing cards in the collector's edition of the game. It's clear he was considered an important character at one stage, so it's bizarre that in the final game he has no unique dialogue at all and is in fact completely useless. The official strategy guide was written at a point before Alexus' dialogue was removed and claims the player is able to try and "reason with him" with regards to the prisoners. One line of Alexus' cut dialogue is visible on his playing card from the Collectors edition of the game. Other remaining prompts are:
  • "I just wandered in here." (The Courier)
  • "I'm here about the hostages." (The Courier)
  • "Can you let them go?" (The Courier)
  • "I'll be going now." (The Courier)
  • "I want one of their heads." (The Courier)



Alexus appears only in Fallout: New Vegas.