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Alien blaster (Fallout 4)

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Alien Blaster
AlienBlasterFO4.png
FO4AlienPistol.png
TypePistol
Damage
Damage52
Damage TypeEnergy
Attacks
Ammo TypeAlien blaster round
Attack Rate100
Range
119
Accuracy73
Weapon Modification
SlotsBarrel, Grip, Magazine, Sights
Weapon VersionsHub's alien blaster
Other
Weight2.5
Value1551
Technical
Editor IDAlienBlaster
Base ID000ff995
 
Gametitle-FO4.png
Gametitle-FO4.png

If the conspiracy theorists are to be believed, Earth has been visited by an alien species on several occasions. These "Zetans" are said to be armed with powerful energy beam weapons that can completely disintegrate enemies.

Fallout 4 loading screen

The alien blaster is a unique weapon in Fallout 4.

Background[edit | edit source]

The alien blaster is an advanced piece of alien weaponry (by Earthling standards) that fires high energy bolts of blue plasma.

Characteristics[edit | edit source]

Combined with a high damage output and rate of fire, as well as a moderate range for a pistol, the alien blaster easily surpasses all other unmodified energy pistols, as well as unmodified conventional pistols for that matter. The only initial downside is the fact that ammunition is limited to the finite number of rounds found in the cave where the alien is hiding. However, this is easily remedied with the fusion mag modification which changes the ammunition type to fusion cells.

Mods[edit | edit source]

Barrel[edit | edit source]

Name Damage Fire rate Range Accuracy Weight Value Cost
Short 0 0 0 0 0 0 Aluminum 3
Circuitry 3
Glass 4
Plastic 6
Screw 3
None
Long 0 0 84 0 0.5 30 Adhesive 5
Aluminum 4
Circuitry 3
Fiber optics 2
Fiberglass 8
Science! 3

Grip[edit | edit source]

Name Damage Fire rate Range Accuracy Weight Value Cost
Standard 0 0 0 0 0 0 Aluminum 3
Plastic 4
Screw 3
None
Sharpshooter's grip 0 0 0 3 0.2 68 Adhesive 4
Aluminum 6
Fiberglass 5
Rubber 4
Screw 4
Science! 2

Magazine[edit | edit source]

Name Damage Fire rate Range Accuracy Weight Value Cost
Standard mag 0 0 0 0 0 68 Adhesive 1
Aluminum 2
Circuitry 1
Fiber optics 3
Screw 3
None
Fusion mag -1 0 0 0 0 143 Adhesive 4
Aluminum 5
Circuitry 5
Fiber optics 3
Gold 3
Nuclear material 4
Screw 3
Science! 4

Sights[edit | edit source]

Name Damage Fire rate Range Accuracy Weight Value Cost
Standard sights 0 0 0 0 0 0 Adhesive 1
Aluminum 2
Plastic 2
None
Standard scope 0 0 0 12 0.4 53 Adhesive 2
Glass 2
Plastic 4
Screw 2
Science! 2
Short night vision scope 0 0 0 12 0.4 188 Adhesive 5
Circuitry 3
Crystal 3
Fiber optics 3
Fiberglass 5
Nuclear material 3
Screw 3
Silver 3
Science! 3

Locations[edit | edit source]