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Amari's dialogue

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Amari's dialogue
Game Information
NPCAmari
Technical
Data FileFallout4.esm
 
Gametitle-FO4.png
Gametitle-FO4.png

Full dialogue table[edit | edit source]

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Scene SceneDialogue Custom Initiating brain-wave migration between the transplant and the host. Amari: Mnemonic activity coming from the transplant! It's degenerated, but it's there! never done this before, figuring it out as you go MQ202_010_MemoryLounger
Scene SceneDialogue Custom Amari: Initiating brain-wave migration between the transplant and the host. Mnemonic activity coming from the transplant! It's degenerated, but it's there! Amari: We're going to load you into the strongest memories we can find. They might not be... stable... Just hold on! excited, this crazy plan might actually work MQ202_010_MemoryLounger
Scene SceneDialogue Custom Amari: Mnemonic activity coming from the transplant! It's degenerated, but it's there! We're going to load you into the strongest memories we can find. They might not be... stable... Just hold on! MQ202_010_MemoryLounger
Scene SceneDialogue Custom Player Default: Here's... what I could find. What's this? This isn't a brain! This is...wait... Puzzled MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom That's the hippocampus! And this thing attached to it. A neural interface? NickValentine: Those circuits look awfully familiar... MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom Player Default: Here's... what I could find. Well, move quickly, for Heaven's sake! Do you know how fast a brain decomposes? NickValentine: Those circuits look awfully familiar... Irritated MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom Player Default: I'm not ready to do this yet. Well you better be soon. I doubt that brain is being properly preserved. Time is against us. NickValentine: Those circuits look awfully familiar... MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom Player Default: Could you say that like Doctor Frankenstein? "Igor! Fetch me the brain!" No. I will NOT. insulted / Angry MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom Now do you have it? Player Default: Here's... what I could find. Irritated MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom Player Default: How much of the brain do you need exactly? That is not an encouraging question. I suppose I'll have to make do with... whatever you can find. Player Default: Here's... what I could find. Worried MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom Amari: That's what I was afraid of. The mnemonic impressions are encoded. It appears the Institute has one last failsafe. There's a lock on the memories in the implant. Player Default: Tell me you have a way past this, doctor. talking to player, just plugged kellogg's brain into Nick / Concerned MQ202_005_PlugScene
Scene SceneDialogue Custom Amari: Yes? Wait. I remember you. The memory inducement. Vault 111, right? What's this all about? Player Default: We need your help, doctor. I need the memories from a man named Kellogg, but he's dead. to the player, he's been to the memory den before / Puzzled MQ202_002_NickAmariScene
Scene SceneDialogue Custom Amari: Yes? Wait. I remember you. H2-22's contact. What's this all about? Player Default: We need your help, doctor. I need the memories from a man named Kellogg, but he's dead. to the player, he's been to the memory den before / Puzzled MQ202_002_NickAmariScene
Scene SceneDialogue Custom Amari: Yes? Wait. I remember you. I helped you with the robot-to-synth transplant for Curie. What's this all about? Player Default: We need your help, doctor. I need the memories from a man named Kellogg, but he's dead. to the player, he's been to the memory den before / Puzzled MQ202_002_NickAmariScene
Scene SceneDialogue Custom Amari: Yes? Wait. I know you. You're in the Railroad. What's this all about? Player Default: We need your help, doctor. I need the memories from a man named Kellogg, but he's dead. to the player, you know he's a Railroad agent / Puzzled MQ202_002_NickAmariScene
Scene SceneDialogue Custom Amari: Yes? I take it this isn't a social call? Player Default: We need your help, doctor. I need the memories from a man named Kellogg, but he's dead. to the player, you've never met him before / Puzzled MQ202_002_NickAmariScene
Scene SceneDialogue Custom NickValentine: You're talking about me, right? I'm an old synth. If the Institute built me out of similar parts, we might have an in. There... could be long-term side effects. I don't know where to even begin with listing the risks... NickValentine: Don't bother. I don't need to hear them. Plug me in, doc. talking about wiring the implant to Nick's brain / Worried MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom NickValentine: If a smart mouth was all it took to solve problems, we would have found your son by now. Uh... No. You won't have to worry about that. The only memories you'll access are the ones in the implant. Player Default: All right. Let's get started. you're actually responding to the player saying this line: "Nick and I are gonna share a mind? I'm not gonna see him in any compromising positions" / Disgust MQ202_006_AmariPlayer
Scene SceneDialogue Custom Player Default: Go on, doctor. Mister Valentine is an older generation synth. But, Institute technology being what it is... The brain implant could fit him. MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom But that's... an incredible risk to take. We're talking about wiring something to his brain. NickValentine: Don't worry about me, Amari. I'm well past the warranty date, anyway. Worried MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom Player Default: Skip to the good part, doc. We plug the brain implant into Mister Valentine. Assuming he's... willing to take on the risks. NickValentine: Hell, why not? Plenty of room in my head, anyway. Worried MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom Player Default: So the brain is still good, right? Possibly. There's no sign of decay, so the tech is probably preserving the tissue. Injecting some kind of compound to keep it stable. MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom But there's no way to access the memories inside without a compatible port. NickValentine: You're talking about me, right? I'm an old synth. If the Institute built me out of similar parts, we might have an in. MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom Player Default: Nick's an older model synth. Is he compatible? That's exactly what I was thinking. If we're lucky, it should hook right in. MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom But even if this works, Mister Valentine would be taking on a tremendous amount of risk. We're talking about wiring something to his brain. NickValentine: Don't worry about me, Amari. Let's do it. Worried MQ202_004_AmariPlayerLab
Scene SceneDialogue Custom Whenever you're ready, Mister Valentine. Just sit down. NickValentine: If I start cackling like an old, grizzled mercenary, pull me out, okay? MQ202_005_PlugScene
Scene SceneDialogue Custom NickValentine: If I start cackling like an old, grizzled mercenary, pull me out, okay? Let's see here... Amari: I need you to keep talking to me, Mister Valentine. Any slight change in your cognitive functions could be dire. plugging the implant in Nick Valentine MQ202_005_PlugScene
Scene SceneDialogue Custom Player Default: Tell me you have a way past this, doctor. Let me think... The encryption is too strong for a single mind. But... what if we used two? Amari: We load both you and Mister Valentine into the memory loungers. Run your cognitive functions in parallel. Thinking MQ202_006_AmariPlayer
Scene SceneDialogue Custom Player Default: More problems? Seriously? It's not like anyone has ever done this before! You try making a secret technology work across hardware generations, out of spare parts. Irritated MQ202_006_AmariPlayer
Scene SceneDialogue Custom Just let me think... The encryption is probably meant to keep a single mind from accessing the data... So... what if we used two? Amari: We load both you and Mister Valentine into the memory loungers. Run your cognitive functions in parallel. Thinking MQ202_006_AmariPlayer
Scene SceneDialogue Custom Player Default: Is Nick going to be okay? Yes, the connections appear to be stable. Hopefully, it'll be as simple as unplugging the implant once we're done. hoping that you're right / Concerned MQ202_006_AmariPlayer
Scene SceneDialogue Custom But that doesn't get around the current problem. The memory encryption is too strong for a single mind, but... what if we used two? Amari: We load both you and Mister Valentine into the memory loungers. Run your cognitive functions in parallel. Thinking MQ202_006_AmariPlayer
Scene SceneDialogue Custom Player Default: How do you lock memories? The implant is encoding all the mnemonic activity in the hippocampus. Think of it like... computer encryption. And we don't have the password. MQ202_006_AmariPlayer
Scene SceneDialogue Custom Let's see... a single mind wouldn't be able to crack it, but... what if we used two? Amari: We load both you and Mister Valentine into the memory loungers. Run your cognitive functions in parallel. Thinking MQ202_006_AmariPlayer
Scene SceneDialogue Custom Player Default: Let me think... The encryption is too strong for a single mind. But... what if we used two? We load both you and Mister Valentine into the memory loungers. Run your cognitive functions in parallel. MQ202_006_AmariPlayer
Scene SceneDialogue Custom He'll act as a host while your consciousness drives through whatever memories we can find. Player Default: All right. Let's get started. MQ202_006_AmariPlayer
Scene SceneDialogue Custom Player Default: All right. Let's get started. Just sit down over there. And... keep your fingers crossed. secretly worried it may not work / Concerned MQ202_006_AmariPlayer
Scene SceneDialogue Custom Player Default: I'm not ready for this, doc. Okay, but I need to keep Mister Valentine here until you're ready. I don't want him moving around with that implant still attached. Concerned MQ202_006_AmariPlayer
Scene SceneDialogue Custom Player Default: Any idea what I'm going to see in there? I have no clue, but considering we only have a single piece of the medial temporal lobe, and not the whole brain, I doubt it'll be... cohesive. Player Default: All right. Let's get started. Thinking MQ202_006_AmariPlayer
Scene SceneDialogue Custom Amari: Let's see here... I need you to keep talking to me, Mister Valentine. Any slight change in your cognitive functions could be dire. plugging in Kellogg's cybernetic implant / Worried MQ202_005_PlugScene
Scene SceneDialogue Custom Are you... feeling any different? NickValentine: There's a lot of... flashes... static... I can't make sense of any of it, doc. plugging in Kellogg's brain / Nervous MQ202_005_PlugScene
Scene SceneDialogue Custom NickValentine: There's a lot of... flashes... static... I can't make sense of any of it, doc. That's what I was afraid of. The mnemonic impressions are encoded. Amari: It appears the Institute has one last failsafe. There's a lock on the memories in the implant. diagnosing Nick's symptoms / Nervous MQ202_005_PlugScene
Scene SceneDialogue Custom NickValentine: Doctor Amari? Yes? Amari: Wait. I remember you. The memory inducement. Vault 111, right? What's this all about? you recognize who it is MQ202_002_NickAmariScene
Scene SceneDialogue Custom Player Default: Doctor. It's time for you to reverse DEATH ITSELF! What!? NickValentine: *sigh* I wouldn't have put it quite that way, but it's true. We need a dead man's memories. Guy named Kellogg. Surprised MQ202_003_AmariIntroduction
Scene SceneDialogue Custom Player Default: You're the one that can extract memories from a brain, right? Normally we only allow our clients to experience their own memories. Now what's this all about? NickValentine: We need a deep dig, Amari, but it's not gonna be easy. The perp, Kellogg, is already cold on the floor. Suspicious MQ202_003_AmariIntroduction
Scene SceneDialogue Custom NickValentine: I know it's asking for a miracle, Amari, but you've pulled off the impossible before. Are you two mad!? you've just been asked to do the impossible / Surprised MQ202_003_AmariIntroduction
Scene SceneDialogue Custom Putting aside the fact that you're asking me to defile a corpse, you do realize that the memory simulators require intact, LIVING brains to function? Player Default: Please. Nick told me you're the only one who could make this work. Irritated MQ202_003_AmariIntroduction
Scene SceneDialogue Custom NickValentine: This dead brain had inside knowledge of the Institute, Amari. The biggest scientific secret of the Commonwealth. You need this, and so do we. *sigh* Fine. I'll take a look, but no guarantees. Do you... have it with you? Player Default: Here's... what I could find. put some hesitation before talking about the specimen, it's a dead brain and it's a morbid topic / Tired MQ202_003_AmariIntroduction
Scene SceneDialogue Custom NickValentine: Those circuits look awfully familiar... I'm not surprised. From what I've seen, all Institute technology has a similar architecture. Player Default: Go on, doctor. MQ202_004_AmariPlayerLab
Miscellaneous Miscellaneous Greeting Well. What is this about? Player Default: We need your help, doctor. I need the memories from a man named Kellogg, but he's dead. Nick and the player have just arrived in your lab / Puzzled MQ202_003_AmariIntroduction
Miscellaneous Miscellaneous Greeting I'll take a look at this brain, but no guarantees. Do you have it? Player Default: Here's... what I could find. Thinking MQ202_004_AmariPlayerLab
Miscellaneous Miscellaneous Greeting I still can't believe I'm doing this, but hand over the brain, and I'll take a look. Player Default: Here's... what I could find. Disbelief MQ202_004_AmariPlayerLab
Miscellaneous Miscellaneous Greeting We can't get to the memories in that implant. There's a lock. Player Default: Tell me you have a way past this, doctor. talking to player, just plugged kellogg's brain into Nick / Concerned MQ202_006_AmariPlayer
Miscellaneous Miscellaneous Greeting Are you ready? We need to load both you and Mister Valentine into the memory loungers. Player Default: Tell me you have a way past this, doctor. Concerned MQ202_006_AmariPlayer
Miscellaneous Miscellaneous Greeting Are you ready now? I need both of you in the memory loungers. Player Default: Tell me you have a way past this, doctor. Concerned MQ202_006_AmariPlayer
Miscellaneous Miscellaneous Greeting Just sit in the Memory Lounger when you're ready. waiting for the player to sit in the lounger to load into Kellogg's memories
Miscellaneous Miscellaneous Greeting You and Mister Valentine will need to load into the memories together. Take a seat. waiting for the player to sit in the lounger to load into Kellogg's memories
Miscellaneous Miscellaneous Greeting We'll begin as soon as you sit down in the Memory Lounger. waiting for the player to sit in the lounger to load into Kellogg's memories
Scene SceneDialogue Custom Can you hear me? Ah, good. The simulation appears to be working, although the memories are quite fragmentary. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom I'll try to step you through the intact memories, and hope we find one that gives us some clue to the Institute's location. AmariVoice: This doesn't seem to be what we're looking for. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: I'll try to step you through the intact memories, and hope we find one that gives us some clue to the Institute's location. ... there. This the earliest intact memory I can find. AmariVoice: This doesn't seem to be what we're looking for. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: ... there. This the earliest intact memory I can find. Remember, you are experiencing these memories as Kellogg. This may prove disorienting at first. AmariVoice: This doesn't seem to be what we're looking for. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: We're running out of brain here... uh... ah, there's one that looks mostly intact. Connecting now. Oh, my god. Not again. I'll try to locate another memory as quickly as I can. Please try to remain calm. AmariVoice: I'm, uh.... I'm sorry you had to go through that again. you just realized player is going to witness spouse's death again - aghast and concerned that the player won't be able to handle it / Worried MQ203AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: I've found another intact memory. Whenever you're ready. Is that... your son? This appears to be a very recent memory, so... good news, I think. AmariVoice: Teleportation. Now it all makes sense. Nobody's found the entrance to the Institute because there IS no entrance. the player has just seen his 10-year-old son for the first time / Surprised MQ203AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: There appears to be another intact memory close to you in temporal sequence... there. Try that one. AmariVoice: Let's keep looking... I'll connect you to the next intact memory. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: Remember, you are experiencing these memories as Kellogg. This may prove disorienting at first. This doesn't seem to be what we're looking for. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom There appears to be another intact memory close to you in temporal sequence... there. AmariVoice: Try that one. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: Try that one. Let's keep looking... I'll connect you to the next intact memory. AmariVoice: I've found another memory to try. I'll connect you. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: Let's keep looking... I'll connect you to the next intact memory. I've found another memory to try. I'll connect you. AmariVoice: Well, we seem to be getting closer. Try this next one. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: I've found another memory to try. I'll connect you. Well, we seem to be getting closer. Try this next one. AmariVoice: Getting warmer. One of these has got to tell us something. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: Well, we seem to be getting closer. Try this next one. Getting warmer. One of these has got to tell us something. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom We're running out of brain here... uh... ah, there's one that looks mostly intact. Connecting now. AmariVoice: Oh, my god. Not again. I'll try to locate another memory as quickly as I can. Please try to remain calm. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: Oh, my god. Not again. I'll try to locate another memory as quickly as I can. Please try to remain calm. I'm, uh.... I'm sorry you had to go through that again. AmariVoice: I've found another intact memory. Whenever you're ready. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: Is that... your son? This appears to be a very recent memory, so... good news, I think. Teleportation. Now it all makes sense. Nobody's found the entrance to the Institute because there IS no entrance. MQ203AmariVoiceoverScene
Scene SceneDialogue Custom Let me pull you out of there. As soon as you're ready... MQ203AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: I'm, uh.... I'm sorry you had to go through that again. I've found another intact memory. Whenever you're ready. AmariVoice: Is that... your son? This appears to be a very recent memory, so... good news, I think. MQ203AmariVoiceoverScene
Miscellaneous Miscellaneous WaitingForPlayerInput Speak up, now.
Miscellaneous Miscellaneous WaitingForPlayerInput Were you going to say something, or not?
Miscellaneous Miscellaneous WaitingForPlayerInput I didn't hear that. What?
Miscellaneous Miscellaneous Hello So, you've joined the Institute. *sigh* I suppose in the end, they always win. player sided with the Institute / Sad
Miscellaneous Miscellaneous Hello We have nothing to discuss. The Institute has no business here. player sided with the Institute / Stern
Miscellaneous Miscellaneous Hello I haven't heard from the Railroad in awhile. I have a feeling something terrible has happened. Worried
Miscellaneous Miscellaneous Hello I heard about your Signal Interceptor. Now that you've found the Institute, I hope you do the right thing. player has found a way into the Institute / Concerned
Miscellaneous Miscellaneous Hello The Institute is finally gone. We can all breathe easier without them lurking behind everyone's lives. Thank you. player destroyed the Institute / Relieved
Miscellaneous Miscellaneous Hello Your memories of Vault 111... I'm so sorry we put you through that again. player just went through the memory den sequence in Vault 111 / Concerned
Miscellaneous Miscellaneous Hello You've been through so much. I hope you find some peace one day. you saw the player's memory of Vault 111 where his spouse was killed and child kidnapped / Concerned
Miscellaneous Miscellaneous Hello Are you all right? No headaches, heart murmurs, or muscle tremors? you saw the player's memory of Vault 111 where his spouse was killed and child kidnapped / Concerned
Miscellaneous Miscellaneous Hello I don't often say this... but I hope heaven is looking out for you. you saw the player's memory of Vault 111 where his spouse was killed and child kidnapped / Concerned
Miscellaneous Miscellaneous Hello The mind is a very delicate thing, and you've been through a lot. Be careful out there. you saw the player's memory of Vault 111 where his spouse was killed and child kidnapped / Concerned
Miscellaneous Miscellaneous Hello I'm a bit busy. What is it? monitoring the machines in the memory den
Miscellaneous Miscellaneous Hello Before you ask, I wasn't responsible for the decor, so I don't want to hear it. monitoring the machines in the memory den
Miscellaneous Miscellaneous Hello The Memory Loungers are complex pieces of equipment. Please don't lean on, jump on, or kick them. monitoring the machines in the memory den
Miscellaneous Miscellaneous Hello I have a lot of very precise work to do. What do you want?
Miscellaneous Miscellaneous Hello Don't bother asking me about how the Memory Loungers work. I don't have time to teach the years of neural physiology it would take to understand. monitoring the machines in the memory den
Scene SceneDialogue Custom Player Default: My only regret is I'll forget... Old Man Stockton. High Rise. And you. Looking back, there's only fear. Worse than fear. But I will miss my new... friends. It's time, H2. Player Default: I... uh... Thanks. RRM02H222Holotape
Scene SceneDialogue Custom Here you are. Your memory. Just relax. We'll be monitoring your vitals on this end. AmariVoice: Oh my god! FFGoodneighbor01AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: Here you are. Your memory. Just relax. We'll be monitoring your vitals on this end. Oh my god! AmariVoice: We're reaching the end of the memory. Hold on. sudden shock, just saw player's spouse getting shot in the chest / Surprised FFGoodneighbor01AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: Oh my god! We're reaching the end of the memory. Hold on. AmariVoice: Try to calm down... your blood pressure is spiking... I'll have you out of there in.... three... two... one... FFGoodneighbor01AmariVoiceoverScene
Scene SceneDialogue Custom AmariVoice: We're reaching the end of the memory. Hold on. Try to calm down... your blood pressure is spiking... I'll have you out of there in.... three... two... one... FFGoodneighbor01AmariVoiceoverScene
Scene SceneDialogue Custom Slow movements, okay? I don't know what kind of side effects the procedure might have had. No one's ever... done this before. Worried MQ204DoctorAmariWakeUpScene
Scene SceneDialogue Custom How do you feel? Player Default: I'm okay, doctor. Thank you... MQ204DoctorAmariWakeUpScene
Scene SceneDialogue Custom Player Default: I'm okay, doctor. Thank you... That's good, but I want you to keep monitoring yourself. We have to be sure there's no long-term damage. DoctorAmari: Are you... ready to talk about what happened in there? MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: I have this... burning feeling inside my skull. It's like it's on fire... That's not surprising. All the synapses in your brain have just been pulled apart, connected to someone else, and then pulled back together. MQ204DoctorAmariScene
Scene SceneDialogue Custom I injected you with a large Stimpak while I was pulling you out. That should ease things. DoctorAmari: Are you... ready to talk about what happened in there? MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: Next time I have to watch someone's life story, I want popcorn. Well, if you're cognizant enough to joke, I think we can safely say that you're out of critical condition. DoctorAmari: Are you... ready to talk about what happened in there? Puzzled MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: Am I okay? Are you seeing anything... bad? Don't be alarmed, but I honestly don't know what to look for. As I said before, this is uncharted territory. Concerned MQ204DoctorAmariScene
Scene SceneDialogue Custom But your neural and physiological readings have returned to normal. From a medical standpoint, you're fine. DoctorAmari: Are you... ready to talk about what happened in there? MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: That's good, but I want you to keep monitoring yourself. We have to be sure there's no long-term damage. Are you... ready to talk about what happened in there? Player Default: We got what we needed. The Institute uses teleportation to get in and out. Worried MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: That scientist Kellogg was supposed to track down. Virgil. We need to find him. You're right! A rogue Institute scientist could answer all kinds of questions. Surprised MQ204DoctorAmariScene
Scene SceneDialogue Custom Where did the memory say he was? The Glowing Sea? That doesn't make sense. No one goes there. Not even if they were desperate. Player Default: If we need to find Virgil, then I'm going after him. Puzzled MQ204DoctorAmariScene
Miscellaneous Miscellaneous SharedInfo Player Default: Don't look at me, doctor. This stuff is beyond me. Hmm... let me think... Puzzled MQ204DoctorAmariScene
Miscellaneous Miscellaneous SharedInfo What about that memory involving Virgil, the rogue Institute scientist? If he were alive, we have a common enemy, he might help us. Player Default: I like it. MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: What? You don't have a spare teleporter lying around? What kind of egghead are you? This is serious! No one outside the Institute could dream of making that kind of technology. Irritated MQ204DoctorAmariScene
Scene SceneDialogue Custom Wait...maybe that's it... That memory about Virgil, their scientist who went rogue. If we found him... Player Default: I like it. Puzzled MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: We got what we needed. The Institute uses teleportation to get in and out. Yes. Their greatest secret has finally been revealed. But that only leads to more questions. How does it work? Where do we go next? Player Default: That scientist Kellogg was supposed to track down. Virgil. We need to find him. MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: I saw Kellogg's life... The man who ruined my family... The man I killed... That's right. He was a human being just like the rest of us, and he had reasons for being what he was, however cruel. Sad MQ204DoctorAmariScene
Scene SceneDialogue Custom How does that... make you feel? Player Default: It... It wasn't all his fault. I can't blame him for everything that happened... Concerned MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: There's more than one person who knows about the Institute. Virgil, that scientist who escaped... I didn't know Institute scientists could defect. This changes everything. He could answer all sorts of questions. Puzzled MQ204DoctorAmariScene
Scene SceneDialogue Custom Where did the memory say he was? The Glowing Sea? That can't be right. No one would risk going there. Not even to hide. Player Default: If we need to find Virgil, then I'm going after him. Puzzled MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: You were along for the ride, weren't you? You saw what I saw. Yes, but it's important we review everything together. In case either of us missed anything. Player Default: We got what we needed. The Institute uses teleportation to get in and out. MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: It... It wasn't all his fault. I can't blame him for everything that happened... If I were a priest, I would say forgiveness is a good thing. DoctorAmari: We're getting off-track. The important thing is that we discovered the Institute's greatest secret. Teleportation. Concerned MQ204DoctorAmariKelloggBranch
Scene SceneDialogue Custom Player Default: It's convinced me that I did the right thing. He was a rabid dog, and he needed to be put down. I... suppose I can't fault you for that. DoctorAmari: We're getting off-track. The important thing is that we discovered the Institute's greatest secret. Teleportation. Sad MQ204DoctorAmariKelloggBranch
Scene SceneDialogue Custom Player Default: I... I'm not sure, doctor... I don't know if there's any "right" way to feel, either... DoctorAmari: We're getting off-track. The important thing is that we discovered the Institute's greatest secret. Teleportation. Sad MQ204DoctorAmariKelloggBranch
Scene SceneDialogue Custom Player Default: Does it really matter how I feel, doctor? Yes. You can't tell me that bearing witness to that man's life didn't affect you. DoctorAmari: We're getting off-track. The important thing is that we discovered the Institute's greatest secret. Teleportation. Sad MQ204DoctorAmariKelloggBranch
Scene SceneDialogue Custom Player Default: If I were a priest, I would say forgiveness is a good thing. We're getting off-track. The important thing is that we discovered the Institute's greatest secret. Teleportation. Worried MQ204DoctorAmariKelloggBranch
Scene SceneDialogue Custom The only question is, what do we do now? Player Default: That scientist Kellogg was supposed to track down. Virgil. We need to find him. MQ204DoctorAmariKelloggBranch
Scene SceneDialogue Custom Player Default: If we need to find Virgil, then I'm going after him. If you're going to go, be prepared. You'll need some way to combat the radiation there. It's called the Glowing Sea for a reason. Player Default: I'll find a way to get through the rads. Don't worry. Worried MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: Then he's dead already. It's a waste of time. No. He must have gone there for a reason. He has to be alive. He... must have been prepared for it... you're not concerned about Virgil personally, you're just desperate to find answers / Worried MQ204DoctorAmariScene
Scene SceneDialogue Custom Look, we don't have any options left... you have to go after him. Through that sea of radioactive ash. Player Default: I'll find a way to get through the rads. Don't worry. MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: That's why he's there. To make the Institute think twice about following him. That must be it! He's using the radiation in the Glowing Sea like a shield or a... cloak... a way to throw them off and be at an advantage. Surprised MQ204DoctorAmariScene
Scene SceneDialogue Custom If Virgil found a way to survive there, you'll have to do the same, if you're going to follow him. Player Default: I'll find a way to get through the rads. Don't worry. MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: Why? What makes the Glowing Sea so dangerous? The name says it all. Radiation. So much that nothing there could possibly live. Nothing... pleasant... MQ204DoctorAmariScene
Scene SceneDialogue Custom Navigating radioactive hazards is nothing new, but the Glowing Sea can kill a man in seconds. MQ204DoctorAmariScene
Scene SceneDialogue Custom That's why it doesn't make sense. Virgil fleeing into that hell. The exposure alone... Player Default: If we need to find Virgil, then I'm going after him. MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: I like it. The memory said the Institute tracked him to the Glowing Sea, but that seems crazy. A mad man would think twice about going there. Player Default: If we need to find Virgil, then I'm going after him. MQ204DoctorAmariVirgilBranch
Scene SceneDialogue Custom Player Default: An Institute scientist wouldn't help us. They want him dead, remember? And you killed the man they sent to do it. I think Virgil would have every reason to be grateful, or at least afraid. MQ204DoctorAmariVirgilBranch
Scene SceneDialogue Custom His last known location was the Glowing Sea. Not sure how reliable that memory is. That's not a place people go, or come back from... Player Default: If we need to find Virgil, then I'm going after him. Worried MQ204DoctorAmariVirgilBranch
Scene SceneDialogue Custom Player Default: I don't know. I'm not even sure we could track him down. The memory gave us a starting point. The Glowing Sea. But... that can't be right. Trying to survive there is... unthinkable. Player Default: If we need to find Virgil, then I'm going after him. Puzzled MQ204DoctorAmariVirgilBranch
Scene SceneDialogue Custom Player Default: There's gotta be another way. We delved into every memory we could find. This is the only thing I can think of that might get us more answers. Player Default: I like it. MQ204DoctorAmariVirgilBranch
Scene SceneDialogue Custom Player Default: I'll find a way to get through the rads. Don't worry. Good luck, and... be safe. DoctorAmari: By the way, I unplugged Mister Valentine first. Removed the implant while you were waking up. He's waiting for you upstairs. Concerned MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: Oh no, I'm not going there. That's crazy. And plunging into a dead man's memory wasn't crazy? You've already done the impossible, who's to say God won't let you do it again? Irritated MQ204DoctorAmariScene
Scene SceneDialogue Custom Look, think it over if you have to, but it's the only path I can offer. Through the Glowing Sea, to Virgil. DoctorAmari: By the way, I unplugged Mister Valentine first. Removed the implant while you were waking up. He's waiting for you upstairs. MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: Oh, I'm going in naked. Fingers crossed I get super powers. I know you're joking, but as a doctor, I feel obligated to remind you that unprotected radioactive exposure will only kill you. Dead. D-E-A-D. Irritated MQ204DoctorAmariScene
Scene SceneDialogue Custom So be sure you find a way to get through there with your life intact. And... good luck. DoctorAmari: By the way, I unplugged Mister Valentine first. Removed the implant while you were waking up. He's waiting for you upstairs. MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: How do I fight that much radiation, doctor? There are chemical compounds. Rad-X, RadAway. You'd need as much as you could carry. Maybe more. MQ204DoctorAmariScene
Scene SceneDialogue Custom A sealed environment suit would be great, if you could find one. Or maybe... one of those suits of Power Armor? That would be perfect. Player Default: I'll find a way to get through the rads. Don't worry. MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: How do I fight that much radiation, doctor? Well, you ARE wearing a suit of Power Armor. I've heard they were designed with... nuclear warfare in mind. It seems like exactly what you need. Player Default: I'll find a way to get through the rads. Don't worry. MQ204DoctorAmariScene
Scene SceneDialogue Custom Player Default: Good luck, and... be safe. By the way, I unplugged Mister Valentine first. Removed the implant while you were waking up. He's waiting for you upstairs. Concerned MQ204DoctorAmariScene
Miscellaneous Miscellaneous WaitingForPlayerInput Feeling dizzy? waiting for the player to respond, right after the brain surgery with Kellogg
Miscellaneous Miscellaneous WaitingForPlayerInput Take your time... waiting for the player to respond, right after the brain surgery with Kellogg
Miscellaneous Miscellaneous WaitingForPlayerInput Are you... okay? waiting for the player to respond, right after the brain surgery with Kellogg
Miscellaneous Miscellaneous Greeting Let's start over... How are you feeling? Player Default: I'm okay, doctor. Thank you... player just got up from experiencing Kellogg's memories MQ204DoctorAmariScene
Miscellaneous Miscellaneous Hello Be careful of the radiation. The Glowing Sea isn't a place to be caught unprepared. just told the player to find Virgil in the Glowing Sea / Worried
Miscellaneous Miscellaneous Hello You have to find Virgil. A renegade Institute Scientist could finally give us the insight we need... just told the player to find Virgil in the Glowing Sea / Worried
Miscellaneous Miscellaneous Hello Good luck. Make it back in one piece, okay? just told the player to find Virgil in the Glowing Sea
Scene SceneDialogue Custom Player Default: He talked quite a bit about you before I administered the anaesthetic. I'm sorry you didn't have the opportunity. Now... What's your plan? For moving him? Player Default: We have to use the original route. There's no other way. Changing gears, some urgency / Nervous RRM02_0300_AmariMeeting
Scene SceneDialogue Custom NPCFDoctorAmari: You're the contact H2-22 was talking about? Just when I thought one person could only experience so much danger in their life... The patient is resting right now. Were you hoping to say goodbye? I don't advise it. He's far past remembering anything about his... old life... Player Default: I didn't get a chance to say goodbye. Delicately / Worried RRM02_0300_AmariMeeting
Scene SceneDialogue Custom Player Default: I didn't get a chance to say goodbye. He talked quite a bit about you before I administered the anaesthetic. I'm sorry you didn't have the opportunity. DoctorAmari: Now... What's your plan? For moving him? Empathy / Sad RRM02_0300_AmariMeeting
Scene SceneDialogue Custom Player Default: I'm not here to talk, Doctor. I'm here to get the job done. Then what's the plan for getting H2 out of here? Player Default: We have to use the original route. There's no other way. RRM02_0300_AmariMeeting
Scene SceneDialogue Custom Player Default: Give him any good memories? Meetings with sexy strangers? That kind of thing? It's a memory wipe, not a fantasy machine. His new world is very mundane, and very normal. Nothing that would draw suspicion. DoctorAmari: Now... What's your plan? For moving him? Doesn't appreciate the joke, so clarifies her job (which she did carefully and ethically) / Irritated RRM02_0300_AmariMeeting
Scene SceneDialogue Custom Player Default: He doesn't remember anything? I'm very thorough. His new life started in a small homestead near Roxbury. That's all he knows now. With some empathy / Stern RRM02_0300_AmariMeeting
Scene SceneDialogue Custom While you can talk to him, no amount of coaxing can reverse the process. He won't remember you, and he never will. Player Default: I didn't get a chance to say goodbye. Caution / Concerned RRM02_0300_AmariMeeting
Scene SceneDialogue Custom Player Default: We have to use the original route. There's no other way. That's the plan? I thought you people valued discretion. *sigh* A little shocked, then resigned RRM02_0300_AmariMeeting
Scene SceneDialogue Custom But fine. I won't argue. The Malden Metro Center is where you need to go. All the Gen 1's there need to be gone, understand? All of them. DoctorAmari: I'm leaving H2-22, and his future, in your hands. Once he's gone, we never had this conversation. He was never here. Gives up, then urgency RRM02_0300_AmariMeeting
Scene SceneDialogue Custom Player Default: The plan? Kill everything in my way. That's the plan. Glad you've thought this through. sarcastic / Irritated RRM02_0300_AmariMeeting
Scene SceneDialogue Custom But I don't suppose we have many other options. Malden Metro Center. That's where your problem is. DoctorAmari: I'm leaving H2-22, and his future, in your hands. Once he's gone, we never had this conversation. He was never here. Resigned RRM02_0300_AmariMeeting
Scene SceneDialogue Custom Player Default: You don't need to know the details. Just tell me about the original route. I... understand... It's Malden Metro Center. DoctorAmari: I'm leaving H2-22, and his future, in your hands. Once he's gone, we never had this conversation. He was never here. Considering, she sees through the player's attempts to be enigmatic RRM02_0300_AmariMeeting
Scene SceneDialogue Custom Player Default: Can't he just stay here? Out of the question! You people were the ones who explained to me that the Railroad is about movement. That's what keeps you alive. Firm, annoyed / Irritated RRM02_0300_AmariMeeting
Scene SceneDialogue Custom Having a recently escaped synth stay too long in one place is a death sentence for all of us. Player Default: We have to use the original route. There's no other way. Urgent, annoyed / Irritated RRM02_0300_AmariMeeting
Scene SceneDialogue Custom Player Default: But fine. I won't argue. The Malden Metro Center is where you need to go. All the Gen 1's there need to be gone, understand? All of them. I'm leaving H2-22, and his future, in your hands. Once he's gone, we never had this conversation. He was never here. referring to the need for secrecy / Irritated RRM02_0300_AmariMeeting
Scene SceneDialogue Custom Before you leave, take the holotape on the table. It's a personal message. For your ears only. Solemn (the holotape contain's the final words of someone) RRM02_0300a_AmariParting
Miscellaneous Miscellaneous Greeting You're the contact H2-22 was talking about? Just when I thought one person could only experience so much danger in their life... DoctorAmari: The patient is resting right now. Were you hoping to say goodbye? I don't advise it. He's far past remembering anything about his... old life... you've seen the player's memories before, and how his spouse was violentally murdered / Surprised RRM02_0300_AmariMeeting
Miscellaneous Miscellaneous Greeting You. You are the one that helped H2-22, correct? He mentioned you... DoctorAmari: The patient is resting right now. Were you hoping to say goodbye? I don't advise it. He's far past remembering anything about his... old life... you've never met the player before / Puzzled RRM02_0300_AmariMeeting
Miscellaneous Miscellaneous Hello Clear out Malden. And quickly. H2 can't stay here. referring to the escaped synth, concerned
Scene SceneDialogue Custom DoctorAmari: Unfortunately, I can't help you. I've worked on a lot of Synths, but never a Courser. I don't know what that chip does, let alone how to decode it. But our friends at the Railroad. They just might. Take it to them. See what they can find out. Player Default: Thanks, doctor. How do I find them? player previously revealed himself as a Railroad agent MQ206_001_DoctorAmari
Scene SceneDialogue Custom DoctorAmari: Unfortunately, I can't help you. I've worked on a lot of Synths, but never a Courser. I don't know what that chip does, let alone how to decode it. But there are people who might. I work with a group that, well, they're the only ones I know that even have a chance at cracking Institute security. MQ206_001_DoctorAmari
Scene SceneDialogue Custom They're called the Railroad. Player Default: Thanks, doctor. How do I find them? MQ206_001_DoctorAmari
Scene SceneDialogue Custom Player Default: I found Virgil. He has a way inside the Institute, but I need a code from a Courser Chip. A Courser Chip? You fought a Courser? Oh my god. Coursers are very dangerous / Surprised MQ206_001_DoctorAmari
Scene SceneDialogue Custom Unfortunately, I can't help you. I've worked on a lot of Synths, but never a Courser. I don't know what that chip does, let alone how to decode it. DoctorAmari: But our friends at the Railroad. They just might. Take it to them. See what they can find out. Concerned MQ206_001_DoctorAmari
Miscellaneous Miscellaneous SharedInfo Player Default: Thanks, doctor. How do I find them? I can't contact them directly. They usually come to me, when they have a synth that's escaped the Institute and wants new memories. MQ206_001_DoctorAmari
Miscellaneous Miscellaneous SharedInfo But I do have a code phrase. Some kind of clue if I ever needed to find them on my own. "Follow the Freedom Trail." Player Default: All right. I'll find them. MQ206_001_DoctorAmari
Miscellaneous Miscellaneous SharedInfo Player Default: Thanks, doctor. How do I find them? You do? Oh. Then, good luck. I hope they can help you. Player Default: All right. I'll find them. Surprised MQ206_001_DoctorAmari
Scene SceneDialogue Custom Player Default: They can't be the only people who can crack a damn code. A prewar computer chip, maybe you could find someone else, but the Institute is far more advanced. They built the Synths for god's sake. MQ206_001_DoctorAmari
Scene SceneDialogue Custom The Railroad's the only group with people who even understand Institute security protocol at the most basic level. MQ206_001_DoctorAmari
Scene SceneDialogue Custom You'll need a code phrase to find them. "Follow the Freedom Trail." I'm afraid that's all I have. Player Default: All right. I'll find them. MQ206_001_DoctorAmari
Scene SceneDialogue Custom Player Default: They can't be the only people who can crack a damn code. A prewar computer chip, maybe you could find someone else, but the Institute is far more advanced. They built the Synths for god's sake. MQ206_001_DoctorAmari
Scene SceneDialogue Custom The Railroad's the only group with people who even understand Institute security protocol at the most basic level. MQ206_001_DoctorAmari
Scene SceneDialogue Custom Trust me. You need to talk to them. Player Default: All right. I'll find them. MQ206_001_DoctorAmari
Scene SceneDialogue Custom Player Default: Next stop: the Railroad. Choo choo! Uh... Yes... Anyway... player is being an imbecile / Puzzled MQ206_001_DoctorAmari
Scene SceneDialogue Custom You need a code phrase in order to find them. "Follow the Freedom Trail." Good luck. Player Default: All right. I'll find them. MQ206_001_DoctorAmari
Scene SceneDialogue Custom Player Default: Next stop: the Railroad. Choo choo! Uh... Yes... Anyway... I hope they can help you. Player Default: All right. I'll find them. player is being an imbecile / Puzzled MQ206_001_DoctorAmari
Scene SceneDialogue Custom Player Default: The Railroad? They help synths escape the Institute. I don't know who they all are. Usually, an agent of theirs just shows up with someone who needs new memories. MQ206_001_DoctorAmari
Scene SceneDialogue Custom One of them gave me a code phrase. Said it would help me find them if there was ever an emergency. "Follow the Freedom Trail." Player Default: All right. I'll find them. MQ206_001_DoctorAmari
Scene SceneDialogue Custom Player Default: The Railroad? I've been working with them for years, but they're so secretive. I don't even know who they are until they bring a synth to me. MQ206_001_DoctorAmari
Scene SceneDialogue Custom They're the only people I know who have even a chance of decoding that chip. I hope they can help you. Player Default: All right. I'll find them. MQ206_001_DoctorAmari
Scene SceneDialogue Custom Player Default: All right. I'll find them. Good luck. I'm sorry what I have is so cryptic, but hopefully you can figure things out as you go. Apologetic MQ206_001_DoctorAmari
Scene SceneDialogue Custom Player Default: That's all you have? I'm afraid so. The Railroad is understandably paranoid. They're fighting the Institute, after all. You'll have to figure it out as you go. matter of fact MQ206_001_DoctorAmari
Scene SceneDialogue Custom Player Default: In my secret club, the code phrase is just two words. "Awesome" and "Me." Yes... well... that's not going to help you here. But I'm sure someone with your... creativity will be able to figure it out. player is being an idiot / Puzzled MQ206_001_DoctorAmari
Scene SceneDialogue Custom Player Default: Any idea what the code phrase means? I'm not sure, but I remember there was a prewar landmark with a similar name. I'd start there. Thinking MQ206_001_DoctorAmari
Scene SceneDialogue Custom Hopefully, they've placed other clues to tell you where to go after that, hidden somewhere in plain sight. That's how they think. Player Default: All right. I'll find them. MQ206_001_DoctorAmari
Miscellaneous Miscellaneous Greeting You're back. The Glowing Sea. Virgil. What happened? Player Default: I found Virgil. He has a way inside the Institute, but I need a code from a Courser Chip. Concerned MQ206_001_DoctorAmari
Miscellaneous Miscellaneous Greeting Did you find Virgil? What happened? Player Default: I found Virgil. He has a way inside the Institute, but I need a code from a Courser Chip. Concerned MQ206_001_DoctorAmari
Miscellaneous Miscellaneous Hello The Railroad can decode that Courser Chip. You just need to find them.
Scene SceneDialogue Custom Irma: Doctor Amari! We have a new client. Can you find a memory we can plug into? What kind of memory are we looking for? Irma: Our client is a father. Look for a memory about his son. FFGoodneighbor01_02_LoungerScene
Scene SceneDialogue Custom Irma: Our client is a father. Look for a memory about his son. All right, scanning the hippocampus... I've found something! Very recent. The sync with the temporal lobes is strong. Irma: That's the one! Lift the curtain, honey, it's show-time. FFGoodneighbor01_02_LoungerScene
Scene SceneDialogue Custom Player Default: But would she want to become a walking breathing tin can? We fought our whole lives to be more than that. G5's off life support right now. Her body is deteriorating. It's best if you decide soon. Glory: Damn it. Somber COMCurieQuest_300a_GloryMeeting
Scene SceneDialogue Custom Glory: Fine. Do it. Do it now before I change my mind. Curie. Let's begin. Somber COMCurieQuest_300a_GloryMeeting
Scene SceneDialogue Custom PlayerVoiceFemale01: Doctor, my friend here needs your help. Oh? I'm not a mechanic. What could she possibly want from me? Curie: Oh, this Doctor can help me? Very curious / Puzzled COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Curie: Greetings, Doctor. I wish to download my data and core programming into a human brain. You... you want to what? Is she serious? Player Default: Curie has a lot of Pre-War research data, but she can't continue her important research as a robot. a little shocked, it's a strange request, so you think you've misheard them / Puzzled COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: Curie has a lot of Pre-War research data, but she can't continue her important research as a robot. Why not? Curie: There are fundamental limitations in my robotic systems. I have no capacity for the human trait of inspiration. Puzzled COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: Don't look at me. It's her idea. Why do you want this? Curie: I was programmed to further our studies of disease, pathogens, and viruses. Very curious COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: If you could just help us out, Doc. I was thinking you'd be asking for something less... drastic. I need to know why. Curie: I was programmed to further our studies of disease, pathogens, and viruses. Firm, very curious COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: Can you do it or not? I won't even consider something like this unless there's a good reason. Curie: I was programmed to further our studies of disease, pathogens, and viruses. Firm, very curious COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom DoctorAmari: I've never considered anything like you're proposing. It's an... interesting problem. The memories wouldn't be hard. Thinking aloud, tricky problem / Thinking COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom We translate those from the brain to computers and back all the time here. It's how the Loungers work. DoctorAmari: Her personality, though? All the extra pieces of robotic, programmed decision making? A normal, organic brain wouldn't know what to do with them. Thinking aloud, tricky problem / Thinking COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom DoctorAmari: We translate those from the brain to computers and back all the time here. It's how the Loungers work. Her personality, though? All the extra pieces of robotic, programmed decision making? A normal, organic brain wouldn't know what to do with them. DoctorAmari: A synth brain, on the other hand... Well, it's already somewhere between the two... Thinking aloud, tricky problem / Thinking COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom DoctorAmari: Her personality, though? All the extra pieces of robotic, programmed decision making? A normal, organic brain wouldn't know what to do with them. A synth brain, on the other hand... Well, it's already somewhere between the two... Player Default: You're not suggesting...? I won't kill a synth. Thinking aloud, eureka, solution! / Happy COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: You're not suggesting...? I won't kill a synth. I'm suggesting nothing of the kind. Allow me to explain. DoctorAmari: You know about the mind wipes I perform on synths. But... Offended COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: I don't have a synth brain handy, Doc. I may be able to help with that. DoctorAmari: You know about the mind wipes I perform on synths. But... Ignoring the player's jibe COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: So it is possible, then. Likely, even. We just need a synth. And I may be able to help with that. DoctorAmari: You know about the mind wipes I perform on synths. But... Getting more sure of herself the more she thinks of it COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: Why would it only work on a synth? To be clear, it may not work. But some synths have cybernetic enhancements that interface directly with their brains. COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom The Institute must have found an interpreter for raw data. That's my hope, at least. Player Default: You're not suggesting...? I won't kill a synth. COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: Why would it only work on a synth? In my practice I have studied the inner workings of the brains of many species. Synths included. Player Default: You're not suggesting...? I won't kill a synth. COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: I'm suggesting nothing of the kind. Allow me to explain. You know about the mind wipes I perform on synths. But... DoctorAmari: But the procedure isn't always successful. If something goes wrong, it can leave them in a brain dead state. Living, but with no cognition. Worried COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: I'm suggesting nothing of the kind. Allow me to explain. I've worked on synths before. Giving them memory wipes, so they can live a life free of the Institute. DoctorAmari: But the procedure isn't always successful. If something goes wrong, it can leave them in a brain dead state. Living, but with no cognition. Hesitant admission - then justifying it COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom DoctorAmari: You know about the mind wipes I perform on synths. But... But the procedure isn't always successful. If something goes wrong, it can leave them in a brain dead state. Living, but with no cognition. DoctorAmari: I know a caretaker for one of these brain dead synths. If they're willing, we could try transferring your friend's consciousness into her. Guilt / Sad COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom DoctorAmari: But the procedure isn't always successful. If something goes wrong, it can leave them in a brain dead state. Living, but with no cognition. I know a caretaker for one of these brain dead synths. If they're willing, we could try transferring your friend's consciousness into her. Player Default: I'd like to try. She wants to redeem a failure of hers, hopeful / Concerned COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: I'd like to try. We just need her caretaker's consent. DoctorAmari: Give me a day to get in contact with them. They're understandably cautious, but I think they'll hear me out. Hopeful COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: The whole idea makes me uneasy. Her caretaker may feel the same way, but we won't know until we ask her. DoctorAmari: Give me a day to get in contact with them. They're understandably cautious, but I think they'll hear me out. Hopeful / Worried COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: I don't know about this. We may not have the option, in any event. Her caretaker may not give her consent. DoctorAmari: Give me a day to get in contact with them. They're understandably cautious, but I think they'll hear me out. Hopeful COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: So you're willing to perform the operation? My patient knew the risks and opted for memory replacement. She wanted a new life. COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom I failed her. But this... this procedure may be as close as I can get to fulfilling her wishes. Guilt, hope for redemption COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom But I cannot make this decision. Her caretaker can. DoctorAmari: Give me a day to get in contact with them. They're understandably cautious, but I think they'll hear me out. Firm COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Player Default: We just need her caretaker's consent. Give me a day to get in contact with them. They're understandably cautious, but I think they'll hear me out. Curie: I will stay with the doctor. Assuming all goes well, I want to be ready for the procedure. COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom Curie: There are fundamental limitations in my robotic systems. I have no capacity for the human trait of inspiration. I've never considered anything like you're proposing. DoctorAmari: It's an... interesting problem. The memories wouldn't be hard. Swayed by arguments, considering / Thinking COMCurieQuest_200_AmariMeeting
Miscellaneous Miscellaneous SharedInfo Curie: If I become human, with the wealth of information in my databanks I hope to do much good for the Commonwealth. A Pre-War robot with your knowledge and skills plus human cognition. Yes, you could potentially save many lives. DoctorAmari: It's an... interesting problem. The memories wouldn't be hard. Swayed by arguments, considering / Thinking COMCurieQuest_200_AmariMeeting
Scene SceneDialogue Custom GenericRailroad: Since G5 has no one else, for what it's worth you have my consent. Thank you. I know this must be difficult. GenericRailroad: Yeah. I'll... leave you to it. Somber COMCurieQuest_300b_GenericMeeting
Scene SceneDialogue Custom GenericRailroad: Yeah. I'll... leave you to it. Curie. Let's begin. Doctor prepping / Neutral COMCurieQuest_300b_GenericMeeting
Miscellaneous Miscellaneous SharedInfo NewCurieBody: *gasp* I... I... my chest. What is happening? Just breathe. It's an autonomic function. Just let your body do what it must. NewCurieBody: I. I feel. I feel so strange. Calm, reassuring / Friendly COMCurieQuest_500_CurieAwakes
Scene SceneDialogue Custom NewCurieBody: I. I feel. I feel so strange. Listen to me. Can you hear me? What is your name? NewCurieBody: My designation is Contagions Vulnerability Robotic Infirmary Engineer. Or Curie. Calm, reassuring - but insistent / Somber COMCurieQuest_500_CurieAwakes
Scene SceneDialogue Custom Player Default: Do not concern yourself. I feel better now. Good. Very good. Now let's test some cognitive functions. What is 1 + 2? NewCurieBody: Three. Pleased, but continuing tests / Neutral COMCurieQuest_500_CurieAwakes
Scene SceneDialogue Custom NewCurieBody: Three. If I threw a baseball at your head, what would you do? NewCurieBody: Uh. Move. Quick question, inviting quick response COMCurieQuest_500_CurieAwakes
Scene SceneDialogue Custom NewCurieBody: Uh. Move. Think of a strong memory. The first that comes to mind. Tell me about it. NewCurieBody: *sigh* Doctor Burrow was very old. He was the last living scientist in my section of Vault 81. Quick question, inviting quick response COMCurieQuest_500_CurieAwakes
Scene SceneDialogue Custom Player Default: This unit has no friends. But... There, my chest is tightening when I think of poor Doctor Burrow. The operation appears successful. But I think it will take a lot of adjustment for your new friend. DoctorAmari: She may need your help to make the transition. Pleased - but with a doctor's warning / Somber COMCurieQuest_500_CurieAwakes
Scene SceneDialogue Custom DoctorAmari: The operation appears successful. But I think it will take a lot of adjustment for your new friend. She may need your help to make the transition. NewCurieBody: Thank you, Doctor. For this opportunity. Gentle / Somber COMCurieQuest_500_CurieAwakes
Scene SceneDialogue Custom NPCFDoctorAmari: Let us begin. Curie, terminate all non-essential operations. Curie: Affirmative. Operating order COMCurieQuest_400_Operation
Scene SceneDialogue Custom Curie: Affirmative. Alright. Connection complete. I have access to your friend's memories. DoctorAmari: G5's already been prepped - so this shouldn't take... long. Yes, there. Distracted surgeon talking to self COMCurieQuest_400_Operation
Scene SceneDialogue Custom DoctorAmari: Alright. Connection complete. I have access to your friend's memories. G5's already been prepped - so this shouldn't take... long. Yes, there. DoctorAmari: Curie? Curie? Is she OK? Distracted surgeon talking to self COMCurieQuest_400_Operation
Scene SceneDialogue Custom DoctorAmari: G5's already been prepped - so this shouldn't take... long. Yes, there. Curie? Curie? Is she OK? Worried COMCurieQuest_400_Operation
Scene SceneDialogue Custom Glory: You know she's a synth. We're supposed to protect them. Glory, she wanted new memories. She knew her personality would be all but erased. Grateful COMCurieQuest_300a_GloryMeeting
Scene SceneDialogue Custom These are just different memories. Perhaps better ones. Glory: I don't know. Maybe I should just let her go. Grateful COMCurieQuest_300a_GloryMeeting
Miscellaneous Miscellaneous Greeting Let us begin. DoctorAmari: Curie, terminate all non-essential operations. COMCurieQuest_400_Operation
Miscellaneous Miscellaneous Hello I must concentrate.
Miscellaneous Miscellaneous Hello The caretaker is here. She wants to speak with you.
Miscellaneous Miscellaneous Hello The caretaker should get back to me soon. She's not one to wait.
Scene SceneDialogue Custom Companion: Oh, another physician. Tell me, where did you go to university? University? You're not serious, right? CIS_ChatWithNPC_Curie_Scene
Scene SceneDialogue Custom Companion: Oh, another physician. Tell me, where did you go to university? Sure there are. Just a couple hundred years old, though. CIS_ChatWithNPC_Curie_Scene
Scene SceneDialogue Custom Companion: Oh, another physician. Tell me, where did you go to university? My theory is you're a little off your rocker. CIS_ChatWithNPC_Curie_Scene
Scene SceneDialogue Custom Companion: Oh, another physician. Tell me, where did you go to university? Most people look at medicine as a business these days. Makes no sense to share stuff with your competition. CIS_ChatWithNPC_Curie_Scene
Scene SceneDialogue Custom Companion: Oh, another physician. Tell me, where did you go to university? We're lucky to even get close to what they knew back then. Well, unless you're the Institute. CIS_ChatWithNPC_Curie_Scene
Scene SceneDialogue Custom Companion: Oh, another physician. Tell me, where did you go to university? Uh, if it's free, sure. Thanks. CIS_ChatWithNPC_Curie_Scene
Scene SceneDialogue Custom Companion: Oh, another physician. Tell me, where did you go to university? Hmm. I do have a few notes here. You're welcome to them. CIS_ChatWithNPC_Curie_Scene
Scene SceneDialogue Custom Companion: Oh, another physician. Tell me, where did you go to university? If you get that hospital up and running, yeah, sign me up. CIS_ChatWithNPC_Curie_Scene