Andrew (Junktown)

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Andrew
FO01 NPC Andrew.png
Biography and appearance
RaceHuman
GenderMale
AffiliationJunktown
RolePrison Guard
LocationJunktown
Dialogue FileANDREW.MSG
Statistics
SPECIALStrength: 6
Perception: 4
Endurance: 6
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 3
Derived StatsHit points: 33
Armor class: 26
Action points: 8
Carry weight: 175
Unarmed damage: 0
Melee damage: 3
Sequence: 8
Healing rate: 2
Experience points: 60
Normal DT/DR: 0/20%
Laser DT/DR: 0/20%
Fire DT/DR: 0/20%
Plasma DT/DR: 0/10%
Electrical DT/DR: 0/30%
EMP DT/DR: 0/500%
Explode DT/DR: 0/10%
Tag SkillsSmall Guns: 49%
Big Guns: 21%
Unarmed: 64%
Melee Weapons: 74%
Technical
Proto id00000070 (Raider Guard)
 
Gametitle-FO1.png
Gametitle-FO1.png

You have a good day. And stay out of trouble.

Andrew is the prison guard in Junktown in Fallout.

Background[edit | edit source]

Andrew's job is simple: Ensure that whomever is inside the jail, stays in there, and whomever is outside, doesn't get in. This simple duty is quite important to Lars and the general order of Junktown, however.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Neutral.png
This character has no special interactions.

Other interactions[edit | edit source]

  • Andrew doesn't talk much, but will turn hostile if the player attempts to lockpick the jail door. Blowing it up and later getting transported inside and walking out does nothing, however.

Inventory[edit | edit source]

x
Icon armored vault suit.png
Apparel
Leather armor
Assault carbine icon.png
Weapon
10mm pistol
Icon briefcase.png
Carried items
6 bottle caps
Icon male severed head.png
Drops on death
empty

Appearances[edit | edit source]

Andrew appears in Fallout.