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Aradesh

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Aradesh
FO01 NPC Aradesh B.png
Biography and appearance
RaceHuman
GenderMale
AffiliationShady Sands
New California Republic
RoleLeader of Shady Sands
RankPresident
LocationShady Sands
FamilyTandi (daughter)
Hoss (grandson)
Dialogue FileARADESH.MSG
Gameplay
Mentioned inFallout 2
Fallout Bible
Fallout: New Vegas
QuestsRescue Tandi from the Raiders.
Stop the Radscorpions.
Statistics
SPECIALStrength: 6
Perception: 6
Endurance: 8
Charisma: 9
Intelligence: 8
Agility: 7
Luck: 6
Derived StatsHit points: 60
Armor class: 12
Action points: 8
Carry weight: 175
Unarmed damage: 0
Melee damage: 4
Sequence: 12
Healing rate: 2
Experience points: 250
Normal DT/DR: 0/20%
Laser DT/DR: 0/25%
Fire DT/DR: 0/10%
Plasma DT/DR: 0/10%
Electrical DT/DR: 0/40%
EMP DT/DR: 0/500%
Explode DT/DR: 0/20%
Tag SkillsSmall Guns: 53%
Big Guns: 34%
Unarmed: 86%
Melee Weapons: 66%
First Aid: 48%
Barter: 51%
Technical
Proto id00000064 (Aradesh)
ActorTony Shalhoub
 
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FNV.pngGametitle-FB.png
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FNV.pngGametitle-FB.png

We are a very protective community. As Dharma said, 'Many sticks can be broken. A bundle cannot.'

Aradesh is the leader of Shady Sands in 2161. He is also the founder and first President of the New California Republic.[1]

Background[edit | edit source]

Vault 15[edit | edit source]

Aradesh was born as the son of an inhabitant of Vault 15, a sister vault of Vault 13. His multicultural accent and appearance are attributed to being descended from Vault 15 dwellers, which housed the social experiment of incorporating people of diverse cultural backgrounds.[2] By 2162, he was the head of Shady Sands, founded by his ancestor in 2122.[3]

He led the community with a steady, guiding hand, maintaining the isolationist attitudes of the townsfolk, aiming to make it a completely self-sufficient community, and keep it that way.[4] Initially, he greeted the Vault Dweller with reserve, but after he removed the radscorpion threat and later saved his daughter from the Khans, he welcomed him openly in the community.[5] Broad horizons were opening up for the small town.

Founding NCR[edit | edit source]

Aradesh (along with Seth and Tandi), would later start laying the foundations for the New California Republic, with him being elected as its first president. Soon after, inspired by the Vault Dweller's legacy, Aradesh and Seth began searching for Vault 13. However, during one of their expeditions, all traces of them were lost, and they were presumed dead. Afterwards, his daughter took her father's position of President, guiding the NCR to a brighter, safer future.[6]

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

GoodNatured.png
This character starts quests.

Quests[edit | edit source]

Other interactions[edit | edit source]

  • He is likely to be among the first non-player characters with a talking head that the player will encounter. It will be learned quickly that he does not tolerate being lied to. Should the player act rash, refuse to answer questions, or lie about their origins in Vault 13 (excusing the fact that characters with high Speech can lie their way in), Aradesh won't hesitate to lead them to the town borders. This has no real effect on further interactions in the town, as one can walk back in and re-initiate dialogue with Aradesh without negative repercussions.

Tell me about[edit | edit source]

Aradesh's Tell-Me-Abouts
Query Response
Aradesh "I am he. I lead this humble town of Shady Sands."
Claw "Yes, yes, yes. It is a rumor of a monster created during the War."
Dharma "Dharma was a great, religious man. You would do well do listen closely to his sayings."
Junktown "Junktown lies south of here. Their merchants occasionally come to trade, but not often."
Khans "Umm, yes, yes. The Khans are nastier then the Vipers, let me tell you. These barbarians attack from the southeast."
Lair "No one knows for certain, but the packs seem to be coming from the northeast."
Raiders "Ummm, um, um. Very bad. There are two bands of raiders that we know of. They call themselves the Vipers and the Khans."
Razlo "Hmm, yes, yes. Razlo is our doctor. If it ails you, he can heal it. I would wager he is just a little north of here at this moment."
Scorpion, Scorpions "Mean creatures, they are. Be careful of their tail. Their poison can be lethal if not looked after."
Seth "A fine young man, Seth. Captain of our guards. He is likely to be at the Guard House."
Spear "The Vipers and Khans both use spears. We know this from their attacks."
Station, Tower "You will find it at the front of town. Seth will likely be there."
Tandi "She is my daughter. It is she that makes this hard life worth living."
Vipers "Be very careful with such as these. Raiders who are fanatically religious can be quite dangerous. No one here knows of their base."

Inventory[edit | edit source]

x
Icon armored vault suit.png
Apparel
Robes (not lootable)
Assault carbine icon.png
Weapon
Spear
Knife
Icon briefcase.png
Carried items
41 bottle caps
Icon male severed head.png
Drops on death
No additional items

Notes[edit | edit source]

  • If you select the "Tell Me About" option and type Shady Sands, Aradesh will say that he has never heard about it even though he runs the town.

Appearances[edit | edit source]

Aradesh appears only in Fallout as a talking head and is mentioned in Fallout 2. In Fallout: New Vegas, Aradesh's face appears on the NCR five dollar bill.

Gallery[edit | edit source]

References

  1. The Chosen One: "{116}{}{President Tandi?}"
    Dusty: "{118}{}{Daughter of President Aradesh, the guy who founded NCR. She's been president for years. Does a good job too.}"
    (Scdusty.msg)
  2. Fallout Bible 0: "Vault 15 Intended to stay closed for 50 years and include people of radically diverse ideologies. Gathered from what you hear from Aradesh in Fallout 1, he has quite a bit of multi-cultural flavoring to his speech."
  3. Fallout Bible 0: "2142 Spring Shady Sands founded, wall erected against the raiders."
    Note: The date provided is incorrect and not consistent with in-game sources. 2122 is the more likely one, given the dates of formation of the raiders. It's also consistent with the Vault Experiment.
  4. TheVault Dweller: "{107}{}{I'm from a Vault to the west. My people are dying of thirst and I need to find a water purifier chip for them to survive.}"
    Aradesh: "{143}{Ara_13}{Wanderer, I shall believe you . . . for now. You may enter Shady Sands, but be warned your every move will be watched.}"
    (ARADESH.MSG)
  5. Aradesh: "{210}{Ara_32}{You are truly a hero! Know that the people of Shady Sands are most grateful.}"
    (ARADESH.MSG)
  6. The Chosen One: "{182}{}{Statue?}"
    Tandi: "{183}{tand14a}{That's right. For scaring off the raiders. They kept clear of Shady Sands afterwards we got time to get ourselves set up. We made him a hero... even if we didn't believe a word about him coming from Vault 13.}"
    Tandi: "{315}{tand14b}{My dad and Seth searched for years trying to find Vault 13. They died looking - always said it was west of here. If somebody were to find Vault 13, that'd do us even better than 15.}"
    (Shtandi.msg)
Gametitle-FO1.png
FNV NCR Flag.png
Fo2 NCR Seal.png