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From The Vault - Fallout Wiki
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Fo2 Ariel.png
Biography and appearance
AffiliationVault 13
LocationVault 13
FamilyRand (husband)
Sandy (daughter)
Dialogue FileOcariel.msg
SPECIALStrength: 4
Perception: 8
Endurance: 4
Charisma: 8
Intelligence: 7
Agility: 6
Luck: 9
Derived StatsHit points: 50
Armor class: 21
Action points: 8
Carry weight: 125
Unarmed damage: 0
Melee damage: 1
Sequence: 16
Healing rate: 1
Experience points: 120
Normal DT/DR: 2/25%
Laser DT/DR: 0/20%
Fire DT/DR: 0/20%
Plasma DT/DR: 0/10%
Electrical DT/DR: 0/30%
EMP DT/DR: 0/500%
Explode DT/DR: 0/20%
Tag SkillsSmall Guns: 75%
Big Guns: 70%
Energy Weapons: 65%
Unarmed: 85%
Melee Weapons: 90%
Barter: 140%
Proto id00000143 (Grand Master Trader)

I feel safer here than anywhere else I've ever lived. I do get lonely for the company of other people like myself, but hopefully others will come to live here in the future and satisfy that need.

Ariel is a resident of Vault 13 in Fallout 2.

Background[edit | edit source]

A short, slender woman wearing a blue velvet sun dress, Ariel lives in the Vault together with her daughter, Sandy. She mourns the recent loss of her husband, Rand.[1] The family was traveling with a caravan to the NCR to start a new life, but a raider ambush cut the plans short. If it weren't for Gruthar's deathclaws, Ariel and Sandy would've perished along with Rand, who died defending them.[2] Since then she has made a home for herself with her daughter at Vault 13. The deathclaws providing them with food, water, shelter, and protection.[3] Although she can leave any time she wishes,[4] and despite the loneliness, she wishes to stay because she believes that this is the safest place she's ever lived.[5] She along with the rest of the population was slaughtered when the Enclave cleared out the populace.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

This character has no special interactions.

Other interactions[edit | edit source]

  • Ariel will be killed by the Enclave once the Chosen One reinstalls the voice module and retrieves the GECK.

Inventory[edit | edit source]

Icon armored vault suit.png
Assault carbine icon.png
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death

Appearances[edit | edit source]

Ariel appears only in Fallout 2.


  1. Ariel's character description: "{100}{}{You see a short, slender woman wearing a blue velvet sun dress.}"
    "{101}{}{You see Ariel, the widow.}"
    "{102}{}{You see a short, slender woman wearing a blue velvet sun dress. She appears to be sad.}"
  2. The Chosen One: "{137}{}{So tell me, Ariel: Why are you so sad?}"
    Ariel: "{158}{}{My husband recently died. I miss him and I'm having problems adjusting. That's all.}"
    The Chosen One: "{161}{}{I'm sorry to hear that. How did it happen?}"
    Ariel: "{165}{}{My husband and I were travelling with a caravan on its way to the New California Republic. We wanted to start a new life for ourselves and our daughter, Sandy. Unfortunately, the caravan was attacked by raiders one night. They were incredibly brutal. They killed everyone: men, women, and children. Rand, my husband, died trying to defend Sandy and me. We were to die next when a miracle occurred. }"
    "{180}{}{I was holding Sandy behind me, trying to keep her from the monster that had shot Rand. He stood next to my husband's body and laughed at me as he aimed his gun at my head. Suddenly, this huge claw came out of the darkness, grabbed him from behind and... well, thank goodness that Sandy didn't see what happened next. Anyway, the raiders were being wiped out by this group of deathclaws. The one that saved Sandy and me stood near us and talked to me. He kept reassuring me that I was safe, and that he was sorry that he couldn't have gotten there sooner to help us. Afterwards, the deathclaws brought us here.}"
  3. The Chosen One: "{135}{}{Are you treated all right by the deathclaws?}"
    Ariel: "{146}{}{Yes. They provide me with food, water, shelter, and protection. I feel very safe here, and that's more than I could ask for.}"
  4. The Chosen One: "{134}{}{Are you a prisoner here?}"
    Ariel: "{140}{}{No, I can leave anytime I want. The deathclaws have made that very clear to me. They don't hold anyone here against their will, as far as I know.}"
  5. The Chosen One: "{136}{}{Would you like to leave the vault?}"
    Ariel: "{152}{}{I've considered it, but I would have to say no. I feel safer here than anywhere else I've ever lived. I do get lonely for the company of other people like myself, but hopefully others will come to live here in the future and satisfy that need.}"