|For the state, see Texas Commonwealth.|
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I'm a slave now?!?! Don't kill me please! I'm going!”— Arkansas, on being captured by the Lone Wanderer.
Background[edit | edit source]
Stated to be the last of the military survivors who made Minefield their town, Arkansas was a small boy when the slavers came and captured nearly all of the people living in the town, except for him. He swore revenge, and spread rumors that a new tribe had settled down in Minefield, before he laid a trap for the slavers. If they were to come back to the town, they'd be attacked by the sniping Arkansas, or step on one of the multiple frag mines.
The slavers came and took heavy damage, and never returned, leading the survivors to believe that there is a ghost inhabiting Minefield. Arkansas never left Minefield, and still stays there, sniping anyone that comes within range. However it was later learned that there was only one man in that town. He immediately became a high value target for the slavers of Paradise Falls, their leader Eulogy Jones planning to make him suffer. From his vigil he has single handedly killed many of the local slavers.
Daily schedule[edit | edit source]
Aside from targeting inanimate objects near the player, he will fire - from his perch in a three-story building at the north end of town - upon the vehicles scattered about the area, causing them to explode when the Lone Wanderer approaches.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character can be enslaved with the Mesmetron.|
|This character is involved in quests.|
Quests[edit | edit source]
- Strictly Business: Arkansas is one of the four VIP targets the Lone Wanderer needs to enslave for Grouse.
- The Wasteland Survival Guide: Arkansas guards Minefield and will effectively try to stop the Lone Wanderer from reaching the playground. The cars (and some other objects) are surrounded by a trap script that tells Arkansas to shoot at them when the Lone Wanderer approaches, regardless of his disposition towards the Lone Wanderer or if the Lone Wanderer is hidden.
Inventory[edit | edit source]
|Wasteland settler outfit|
|.308 Sniper rifle|
|Ridgefield gate key|
Drops on death
Notes[edit | edit source]
- If Arkansas is captured for the Strictly Business quest, and the Lone Wanderer later releases Arkansas, Arkansas will turn hostile to everyone except the Lone Wanderer. This includes other slaves. (if the Lone Wanderer killed or freed everyone else, he will kill Breadbox since he won't leave.) As such, it is recommended that Arkansas be the last to be released or talked to quickly and released as soon as possible, before he leaves Minefield, if at all. If the Lone Wanderer talks to him after being released he will say he is heading to the Temple of the Union, which helps escaped slaves. After being released, he will return to Minefield and be non-hostile towards the Lone Wanderer and companions (but still hostile to temporary companions), although he will still shoot at the cars the Lone wanderer walks past in Minefield.
- During the "Strictly Business" quest, if the player mezzes Arkansas, enslaves him and send him off to Paradise Falls, there is a chance he may run down the road into a mine, getting himself killed. Grouse still pays, and his part of the quest is listed as complete.
- If the player cripples either one of Arkansas' arms he will drop his sniper rifle and, after a few seconds, pick it up and continue shooting the Lone Wanderer. Crippling both arms still allows him to hold his sniper rifle and shoot the Lone Wanderer.
Appearances[edit | edit source]
Arkansas appears only in Fallout 3.
Bugs[edit | edit source]
- sniper rifle in his inventory and immediately turn hostile to all the other freed slaves. Even if Arkansas is a slave at Paradise Falls and should be stripped of everything he owns, he still wields his sniper rifle with 5-7 rounds. As mentioned above, if you free Arkansas after enslaving him, he will still have his
- If the player talks to Arkansas after enslaving him (by pick-pocketing Eulogy's key and opening the slave gate) and then speaks to Grouse, Grouse will then award the player 250 caps again and give the player another slave collar.
- If one is to kill Arkansas, there's a chance that this will register with the Strictly Business quest as being captured.
- There have been sightings of Arkansas respawning for the Strictly Business quest even after being killed by the player in Minefield.
Gallery[edit | edit source]
- Fallout 3 Official Game Guide Game of the Year Edition p.61: "Arkansas
The last of the military survivors who made Minefield their town, Arkansas was a small boy when the Slavers first came and captured nearly all of the tribe, but they never found him. Swearing revenge, he spread rumors of a new band of inhabitants and set a trap for the Slavers. When the Slavers came to raid the town again, they were harried by a hidden sniper and decimated by landmines. The Slavers took heavy losses that day and never came back. Now an old man, Arkansas still shuffles around this place."
(Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
- The Lone Wanderer: "Arkansas."
Grouse Jurley: "Arkansas is that asshole holed up in that minefield. Killed a whole Paradise Falls crew. Eulogy wants him to suffer. Head east. Watch out for Germantown - damn mutants took over the police station there."
(Grouse Jurley's dialogue)
- Grouse Jurley: "Thanks to you, we finally have that sniper, Arkansas, in a collar! You have no idea how many good men that prick put into the dirt.|amused}} I'm tempted not to sell him, just so we can torment him. Use him for target practice or something. Hehehe. Here's another collar. Keep those hoochies rolling in and you'll be rich in no time."
(Grouse Jurley's dialogue)