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Arlen Glass' dialogue

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Arlen Glass' dialogue
Game Information
NPCArlen Glass
Technical
Data FileFallout4.esm
Editor IDArlanGlass
 
Gametitle-FO4.png
Gametitle-FO4.png

Full dialogue table

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Scene SceneDialogue Custom Arlen: Remember, the factory's south of Quincy. Bring me a crate of parts, and I'll pay you for the trouble. Now... where was I? Arlen: ...tighten this... Returning to work. / Thinking DN154_Arlen_020_Intro04
Miscellaneous Miscellaneous SharedInfo Player Default: I think I have something that belongs to you. A holotape? TheSlog_ArlensTerminalAudioSource: Go ahead. Puzzled / Puzzled DN154_Arlen_200_LeadIn
Scene SceneDialogue Custom Player Default: I think I have something that belongs to you. You mean, when I'm not working on old toys? Repairs. Odd jobs. It's not much, but it keeps a roof over my head. Player Default: I think I have something that belongs to you. Indifferent. He's much more interested in his own projects. / Neutral DN154_Arlen_200_LeadIn
Scene SceneDialogue Custom Player Default: It's nothing. Sorry. Eh, it's all right. Now, where was I? Arlen: ...tighten this... Shrugging it off, getting back to work. / Thinking DN154_Arlen_200_LeadIn
Scene SceneDialogue Custom Player Default: How's it going? Not well. She's suffered a lot of damage over the years. I've done about all I can without those parts. Player Default: I think I have something that belongs to you. Disappointed / Depressed DN154_Arlen_200_LeadIn
Scene SceneDialogue Custom Player Default: How's it going? Slowly. This old girl was made with the best pre-war technology. Precision tools. High-end electronics. I'm out here in a pool shed with a wrench. Wry / Amused DN154_Arlen_200_LeadIn
Scene SceneDialogue Custom But don't you worry. I'll get her done. Eventually. Player Default: I think I have something that belongs to you. Confident / Confident DN154_Arlen_200_LeadIn
Miscellaneous Miscellaneous SharedInfo Player Default: Are you the Arlen Glass? The toy designer? ...I am. Where did you hear that? Player Default: I think I have something that belongs to you. Surprised, curious. That was another life, long ago. How did the player know that? / Surprised DN154_Arlen_200_LeadIn
Scene SceneDialogue Custom Arlen: ...tighten this... ...replace the wiring here... To himself, working on a project. / Thinking DN154_Arlen_000_WorkingLoop
Scene SceneDialogue Custom Arlen: ...tighten this... Servo goes... there. To himself, working on a project. / Thinking DN154_Arlen_000_WorkingLoop
Scene SceneDialogue Custom Arlen: ...tighten this... ...add some more thermal paste... To himself, working on a project. / Thinking DN154_Arlen_000_WorkingLoop
Scene SceneDialogue Custom Arlen: ...tighten this... ...and the connection... good. To himself, working on a project. / Thinking DN154_Arlen_000_WorkingLoop
Miscellaneous Miscellaneous SharedInfo Arlen: ...tighten this... ...tighten this... To himself, working on a project. / Thinking DN154_Arlen_000_WorkingLoop
Miscellaneous Miscellaneous SharedInfo Arlen: ...tighten this... Mm-hmm. And over here... To himself, working on a project. / Thinking DN154_Arlen_000_WorkingLoop
Miscellaneous Miscellaneous SharedInfo Arlen: ...tighten this... ...there we go. To himself, working on a project. / Thinking DN154_Arlen_000_WorkingLoop
Miscellaneous Miscellaneous SharedInfo Arlen: ...tighten this... Let's see now... To himself, working on a project. / Thinking DN154_Arlen_000_WorkingLoop
Scene SceneDialogue Custom Arlen: Let's see now... *Gasp* TheSlog_ArlensTerminalAudioSource: Hi, Daddy! Quiet gasp. Hearing the voice of his dead wife for the first time in two hundred years. / Awed DN154_Arlen_220_PlayHolotape
Scene SceneDialogue Custom TheSlog_ArlensTerminalAudioSource: When are you coming home? Marlene. Oh god, Marlene... TheSlog_ArlensTerminalAudioSource: Mommy says you're helping all the horsies find good homes. Take care of them, ok? Quietly, stunned, in tears. Hearing a long-lost recording of his daughter, who died over two hundred years ago. / Sad DN154_Arlen_220_PlayHolotape
Scene SceneDialogue Custom TheSlog_ArlensTerminalAudioSource: Mommy says you're helping all the horsies find good homes. Take care of them, ok? *Sigh* Arlen: I have... Shuddering breath. Hearing a long-lost recording of his daughter, who died over two hundred years ago, saying he worked too much. Ouch. / Sad DN154_Arlen_220_PlayHolotape
Scene SceneDialogue Custom Arlen: *Sigh* I have... TheSlog_ArlensTerminalAudioSource: I love you. Quietly, stunned, almost in tears. Hearing a long-lost recording of his daughter, who died over two hundred years ago. / Sad DN154_Arlen_220_PlayHolotape
Scene SceneDialogue Custom TheSlog_ArlensTerminalAudioSource: I love you. And you... TheSlog_ArlensTerminalAudioSource: Hmm? Oh, Buttercup says she loves you, too. Quietly, stunned, almost in tears. Echoing a long-lost recording of his daughter, who died over two hundred years ago. / Sad DN154_Arlen_220_PlayHolotape
Scene SceneDialogue Custom TheSlog_ArlensTerminalAudioSource: We miss you. Come home soon! Oh, Marlene.... *Sigh* Arlen: I... I... give me a minute. Mourning his daughter. A big, shuddering sigh, trying to hold back tears. / Sad DN154_Arlen_220_PlayHolotape
Scene SceneDialogue Custom Player Default: What now? I... I can't possibly repay you for this. Arlen: Here. Take... take everything I have. It's not much, but... Sincere, deeply grateful. / Grateful DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom Player Default: All these years... you never gave up, did you? You're still working too much. I suppose so. Sadly, ruefully. / Sad DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom We made toys. We made children happy. That's all that mattered. Quietly, wistfully. / Somber DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom And as long as I can still do that, I will. It's the least I can do. For her. Player Default: What now? Firmly, with resolve. This is going to be his new purpose in life. / Somber DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom Player Default: It's a long story, but... I lost my wife and son, too. Then maybe you can understand. Quietly, sincere, sympathetic. / Sad DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom She was right, you know? I did work too much. And now... I'll never hear her voice again, never get to hold her, kiss her good night. Wistful, sad, regretful. / Sad DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom All I have left are the memories. And this tape. Arlen: As one father to another... thank you. Quietly, sincere, regretful. / Sad DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom Player Default: What happened to them? We had an apartment, in Cambridge. I went to the office that morning, to try to talk to Marc again. Quietly, recounting the death of his family. / Somber DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom When... when it all happened, I tried to get back, but the city was in chaos. By the time I got home... there was only a crater. Quietly, recounting the death of his family. / Somber DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom I lay down in the ruins. I... I just wanted to die. Instead... I woke up like this. Player Default: What now? Intense, sincere. He woke up as a ghoul, almost worse than death. / Somber DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom Player Default: All I have left are the memories. And this tape. As one father to another... thank you. Player Default: What now? Sincere, deeply grateful. / Grateful DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom Player Default: All I have left are the memories. And this tape. As one parent to another... thank you. Player Default: What now? Sincere, deeply grateful. / Grateful DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom Arlen: Here. Take... take everything I have. It's not much, but... And one more thing. I was saving this for her birthday. All these years, it was all I had to remember her by... Hesitantly at first. Giving away his most prized possession. / Somber DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom Please, I want you to have it. Arlen: And... thank you. For everything. Giving away his most prized possession. / Grateful DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom Arlen: Please, I want you to have it. And... thank you. For everything. TheSlog_ArlensTerminalAudioSource: Go ahead. Sincere, deeply grateful. / Grateful DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom Arlen: Oh, Marlene.... *Sigh* I... I... give me a minute. Trying to recover, hold back tears. Takes a deep breath. / Sad DN154_Arlen_220_PlayHolotape
Scene SceneDialogue Custom Player Default: I... I can't possibly repay you for this. Here. Take... take everything I have. It's not much, but... Arlen: And one more thing. I was saving this for her birthday. All these years, it was all I had to remember her by... Sincere, deeply grateful. / Grateful DN154_Arlen_230_PostHolotape
Scene SceneDialogue Custom *Sigh* TheSlog_ArlensTerminalAudioSource: Go ahead. Quiet, sad. He wants to hear the holotape again. / Sad DN154_Arlen_240_PlayHolotapeAgain
Miscellaneous Miscellaneous SharedInfo Player Default: I think I have something that belongs to you. I worked there once, before the war. Quietly, wistful. It's been more than two hundred years... / Somber DN154_Arlen_210_RecognizeArlen
Miscellaneous Miscellaneous SharedInfo I tried to go back, but... the place was overrun. There was nothing I could do. Arlen: But you made it out, didn't you? Tell me, was there anything left in the old stockroom in the basement? Regretful / Somber DN154_Arlen_210_RecognizeArlen
Scene SceneDialogue Custom Player Default: Sorry, I don't remember. Don't feel bad. I barely remember anything from those days. And what I can... I try to forget. Arlen: Well, at least you can understand why I care about this old thing. I helped make them. A long time ago. It was a terrible time for him. / Depressed DN154_Arlen_210_RecognizeArlen
Scene SceneDialogue Custom Player Default: Did you... have a daughter? She died in the war. Hesitant, sad. Doesn't want to reopen old wounds. / Somber DN154_Arlen_210_RecognizeArlen
Scene SceneDialogue Custom It's been a long time. Please, I don't want to talk about it. Player Default: I think I have something that belongs to you. Hesitant, sad. Doesn't want to revisit old memories. / Sad DN154_Arlen_210_RecognizeArlen
Scene SceneDialogue Custom Player Default: Did you... have a daughter? Marlene. She died in the war. Hesitant, sad. Opening up a little. / Somber DN154_Arlen_210_RecognizeArlen
Scene SceneDialogue Custom I wasn't the best father. Too old. Worked too much. In the end I... I never even got to say goodbye. Player Default: I think I have something that belongs to you. Sad, regretful. / Sad DN154_Arlen_210_RecognizeArlen
Scene SceneDialogue Custom Player Default: Did you... have a daughter? Hard to even remember anymore. 260? 270? Something like that. Chuckle at the beginning of the line, wistfully. / Amused DN154_Arlen_210_RecognizeArlen
Scene SceneDialogue Custom I've... seen a lot over the years. You just have to find a reason to keep going on. For me, it was the toys. It's always been the toys. Player Default: I think I have something that belongs to you. Regretful. Most of what he's seen hasn't been pretty. / Depressed DN154_Arlen_210_RecognizeArlen
Scene SceneDialogue Custom Let's see now... TheSlog_ArlensTerminalAudioSource: Go ahead. Putting a tape into his tape player. How does this thing work again? / Puzzled DN154_Arlen_220_PlayHolotape
Scene SceneDialogue Custom Here, here, take some caps. It's the least I can do. Arlen: Now, I need to get back to work. Finally! Grateful, flustered / Grateful DN154_Arlen_020_Precomplete
Miscellaneous Miscellaneous SharedInfo Arlen: Here, here, take some caps. It's the least I can do. Now, I need to get back to work. Finally! Arlen: ...tighten this... Grateful, eager / Grateful DN154_Arlen_020_Precomplete
Miscellaneous Miscellaneous SharedInfo All right, well... Annoyed. The player just wandered away. / Irritated DN154_Arlen_020_Intro01
Miscellaneous Miscellaneous SharedInfo Player Default: Even if I could make the journey, I'm just an old ghoul. I wouldn't last ten minutes there. Even for you, it might be too much. But if you're ever down that way, don't forget about me. Arlen: Thanks. This really means a lot to me. Sizing the player up. / Depressed DN154_Arlen_020_Intro04
Miscellaneous Miscellaneous SharedInfo Player Default: Even if I could make the journey, I'm just an old ghoul. I wouldn't last ten minutes there. You, on the other hand... well, you look like you've seen everything. I'm sure you can handle it. Arlen: Thanks. This really means a lot to me. Sizing the player up. / Impressed DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Arlen: Thanks. This really means a lot to me. There's only one place to look for parts like this: the old Atomatoys factory, south of Quincy. Arlen: Not gonna lie. It's at the far end of the Commonwealth. That whole area's a deathtrap. Gunners and... worse. Explaining. It's really far, and really dangerous. / Concerned DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Arlen: That's all I ask. If you're ever in Quincy, check out the old Atomatoys factory. Bring me a crate of parts from there, and I'll pay you for the trouble. Arlen: Not gonna lie. It's at the far end of the Commonwealth. That whole area's a deathtrap. Gunners and... worse. Explaining. It's really far, and really dangerous. / Concerned DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Arlen: Even for you, it might be too much. But if you're ever down that way, don't forget about me. Remember, the factory's south of Quincy. Bring me a crate of parts, and I'll pay you for the trouble. Arlen: Now... where was I? Reminding the player of their task. / Neutral DN154_Arlen_020_Intro04
Scene SceneDialogue Custom PlayerVoiceFemale01: Um... hello? Hmm? Oh, excuse me. Arlen: Sorry, sorry, didn't mean to ignore you. Just got caught up in my work again. Startled out of work he was absorbed in. / Surprised DN154_Arlen_020_Intro01
Miscellaneous Miscellaneous SharedInfo Arlen: Hmm? Oh, excuse me. Sorry, sorry, didn't mean to ignore you. Just got caught up in my work again. Arlen: It's a genuine Giddyup Buttercup. The 2076 special edition. Best toy on the market, before the war. Embarrassed, apologetic. / Apologetic DN154_Arlen_020_Intro01
Scene SceneDialogue Custom Player Default: Yeah, it's... nice. Really nice. You've got an eye for them too, huh? Arlen: It's a genuine Giddyup Buttercup. The 2076 special edition. Best toy on the market, before the war. Impressed / Friendly DN154_Arlen_020_Intro02
Scene SceneDialogue Custom Player Default: Looks like junk to me. Right now? I suppose it is. But it used to be so much more. Arlen: It's a genuine Giddyup Buttercup. The 2076 special edition. Best toy on the market, before the war. A bit put out / Irritated DN154_Arlen_020_Intro02
Scene SceneDialogue Custom Player Default: It's just an old toy. 'Just a toy?' Irritated at the player. / Irritated DN154_Arlen_020_Intro02
Scene SceneDialogue Custom Listen. Did you ever have something you really cared about? Something that made your life worth living? Sigh at the beginning of the line. The player just doesn't get it. / Stern DN154_Arlen_020_Intro02
Scene SceneDialogue Custom For me, it's toys. Like this one here. Arlen: It's a genuine Giddyup Buttercup. The 2076 special edition. Best toy on the market, before the war. Explaining to the player / Stern DN154_Arlen_020_Intro02
Scene SceneDialogue Custom Player Default: Are you the Arlen Glass? The toy designer? It's not just any toy. Arlen: It's a genuine Giddyup Buttercup. The 2076 special edition. Best toy on the market, before the war. Pleased, excited to share his hobby. / Friendly DN154_Arlen_020_Intro02
Scene SceneDialogue Custom Player Default: Actually, I do. *chuckles* Right. I'll bet you do. Thinking he's playing along with a joke. / Amused DN154_Arlen_020_Intro03
Scene SceneDialogue Custom Wait. You're serious. It's not a joke. / Surprised DN154_Arlen_020_Intro03
Scene SceneDialogue Custom Here, let me have that. Servos, actuators... it's all here. It's really all here. Arlen: Here, here, take some caps. It's the least I can do. Eager, amazed. / Awed DN154_Arlen_020_Intro03
Scene SceneDialogue Custom Player Default: Actually, I do. Of course! The old stockroom! Realizing what the player is talking about / Grateful DN154_Arlen_020_Intro03
Scene SceneDialogue Custom Well. Well, that changes everything. I'm sure I can salvage the parts I need from there, and more besides. Arlen: Here, take something for the trouble. It's not much, but you deserve it. Excited, grateful / Grateful DN154_Arlen_020_Intro03
Scene SceneDialogue Custom Player Default: Sorry. That's a shame. Ah, well... I'll have to do the best I can. Arlen: ...tighten this... Disappointed / Depressed DN154_Arlen_020_Intro03
Scene SceneDialogue Custom Player Default: What would it be worth to you? Say, 150 caps? All I can spare. Player Default: Actually, I do. Making an offer. / Friendly DN154_Arlen_020_Intro03
Miscellaneous Miscellaneous SharedInfo Player Default: What would it be worth to you? How about, say, 150 caps? Sound good? Arlen: That's all I ask. Making an offer. / Question DN154_Arlen_020_Intro03
Scene SceneDialogue Custom Player Default: What do you need? Omnidirectional servos. Piezoelectric actuators. Superconductive mesh wiring. Rattling off technobabble. / Thinking DN154_Arlen_020_Intro03
Scene SceneDialogue Custom This was top-of-the-line stuff, even before the war. You won't find it just lying around. Player Default: Actually, I do. Explaining, frustrated-- he can't find it anywhere. / Irritated DN154_Arlen_020_Intro03
Scene SceneDialogue Custom Player Default: Actually, I do. Of course not. But... hmm. Arlen: I think I know where you could find some. Not the most glamorous job, but I'm willing to pay. You interested? Amused, then thinking / Thinking DN154_Arlen_020_Intro03
Scene SceneDialogue Custom Arlen: Of course not. But... hmm. I think I know where you could find some. Not the most glamorous job, but I'm willing to pay. You interested? Arlen: Thanks. This really means a lot to me. Pressing his luck / Friendly DN154_Arlen_020_Intro03
Scene SceneDialogue Custom Player Default: Risk my life for toy parts? Not a chance. Well, if you change your mind, you know where to find me. Arlen: ...tighten this... Disappointed / Depressed DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Player Default: Risk my life for toy parts? Not a chance. Suit yourself. Arlen: ...tighten this... Disappointed / Depressed DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Player Default: How much? All right, 225. Arlen: That's all I ask. All right... two twenty-five. / Thinking DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Player Default: How much? Fine. 300. But that really is all I can afford. Arlen: That's all I ask. Bargaining, irritated. / Irritated DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Player Default: How much? That's all the caps I can offer. But... hmm... Thinking / Thinking DN154_Arlen_020_Intro04
Scene SceneDialogue Custom I do have an old ID Card you could have. Might come in handy. Arlen: That's all I ask. Reluctantly / Concerned DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Player Default: How much? Enough. 150. Take it or leave it. Arlen: That's all I ask. Annoyed / Irritated DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Player Default: Really? Toy parts? Why don't you go get them? You don't understand. The only place you can find parts like these is in the old Atomatoys Factory, south of Quincy. Explaining. It's really far, and really dangerous. / Concerned DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Last I heard, Gunners had taken the whole town. And they're the least of your worries. That whole area's a deathtrap. Explaining. It's really far, and really dangerous. / Concerned DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Even if I could make the journey, I'm just an old ghoul. I wouldn't last ten minutes there. Arlen: Even for you, it might be too much. But if you're ever down that way, don't forget about me. Explaining. It's really far, and really dangerous. / Depressed DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Player Default: Not yet. Ah. Well, don't forget about them. Arlen: ...tighten this... Disappointed / Depressed DN154_Arlen_080_Return
Scene SceneDialogue Custom Player Default: You are paying me for this, right? Yes, yes, just like we agreed. Arlen: You've more than earned your reward. Here, here, just like I promised. Reassuring / Grateful DN154_Arlen_080_Return
Scene SceneDialogue Custom Player Default: Parts? You were going to bring me some toy parts. From the old Atomatoys Factory down in Quincy. Remember? Arlen: You've more than earned your reward. Here, here, just like I promised. Irritated / Irritated DN154_Arlen_080_Return
Scene SceneDialogue Custom Player Default: I've got them right here. You do? All right, let me take a look... Eager, excited / Grateful DN154_Arlen_080_Return
Scene SceneDialogue Custom Yes, yes... it's all here! It's really all here! Arlen: You've more than earned your reward. Here, here, just like I promised. Eager, excited / Awed DN154_Arlen_080_Return
Scene SceneDialogue Custom Arlen: There's only one place to look for parts like this: the old Atomatoys factory, south of Quincy. Not gonna lie. It's at the far end of the Commonwealth. That whole area's a deathtrap. Gunners and... worse. Arlen: Even for you, it might be too much. But if you're ever down that way, don't forget about me. Explaining. It's really far, and really dangerous. / Concerned DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Player Default: I tried to go back, but... the place was overrun. There was nothing I could do. Well, at least you can understand why I care about this old thing. I helped make them. A long time ago. Arlen: It's a genuine Giddyup Buttercup. The 2076 special edition. Best toy on the market, before the war. Sincere / Neutral DN154_Arlen_210_RecognizeArlen
Scene SceneDialogue Custom Player Default: I tried to go back, but... the place was overrun. There was nothing I could do. All right. Well, I'd better get back to work. Arlen: ...tighten this... Shrugging it off / Neutral DN154_Arlen_210_RecognizeArlen
Scene SceneDialogue Custom Arlen: Here, take something for the trouble. It's not much, but you deserve it. I have to finish up a few things around here. But after that... well, I know where I'm going next. Arlen: ...tighten this... Grateful / Grateful DN154_Arlen_215_AtomatoysCleared
Scene SceneDialogue Custom NPCMArlenGlass: Sorry, sorry, didn't mean to ignore you. Just got caught up in my work again. So, what do you think? Nice, isn't she? Arlen: It's a genuine Giddyup Buttercup. The 2076 special edition. Best toy on the market, before the war. Hoping the player will be interested in his project. / Friendly DN154_Arlen_020_Intro02
Scene SceneDialogue Custom But you made it out, didn't you? Tell me, was there anything left in the old stockroom in the basement? Player Default: There were toys, like the one you're working on. A lot of them. Realizing something important. Excited, pressing the player. / Question DN154_Arlen_215_AtomatoysCleared
Scene SceneDialogue Custom Player Default: There were toys, like the one you're working on. A lot of them. After all these years... Amazed, pleased. / Surprised DN154_Arlen_215_AtomatoysCleared
Scene SceneDialogue Custom Well. Well, that changes everything. I'm sure I can salvage the parts I need from there, and more besides. Arlen: Here, take something for the trouble. It's not much, but you deserve it. Excited, pleased. / Grateful DN154_Arlen_215_AtomatoysCleared
Miscellaneous Miscellaneous SharedInfo Player Default: I don't think so. Not much, anyway. That's too bad. Arlen: Well, at least you can understand why I care about this old thing. I helped make them. A long time ago. Disappointed, changing topics. / Depressed DN154_Arlen_215_AtomatoysCleared
Scene SceneDialogue Custom Player Default: The stockroom? There was a storage room in the basement, on the south side of the building. We kept some toys there for testing and product demonstrations. Player Default: There were toys, like the one you're working on. A lot of them. Explaining, excited... this could be a great opportunity / Neutral DN154_Arlen_215_AtomatoysCleared
Scene SceneDialogue Custom Player Default: Well. Well, that changes everything. I'm sure I can salvage the parts I need from there, and more besides. Here, take something for the trouble. It's not much, but you deserve it. Arlen: I have to finish up a few things around here. But after that... well, I know where I'm going next. Excited, pleased. / Grateful DN154_Arlen_215_AtomatoysCleared
Scene SceneDialogue Custom Player Default: Well. Well, that changes everything. I'm sure I can salvage the parts I need from there, and more besides. Forget about that crate of toy parts. This is even better. Arlen: I have to finish up a few things around here. But after that... well, I know where I'm going next. Excited, pleased. / Grateful DN154_Arlen_215_AtomatoysCleared
Scene SceneDialogue Custom Arlen: It's a shame, though. I don't have the parts to get this old girl working again. Don't suppose you happen to have a spare crate of toy parts on you? Player Default: Actually, I do. Joking. Of course the player doesn't. / Amused DN154_Arlen_020_Intro02
Scene SceneDialogue Custom Player Default: You've got an eye for them too, huh? It's a genuine Giddyup Buttercup. The 2076 special edition. Best toy on the market, before the war. Proud / Happy DN154_Arlen_020_Intro02
Scene SceneDialogue Custom It's a shame, though. I don't have the parts to get this old girl working again. Arlen: Don't suppose you happen to have a spare crate of toy parts on you? Depressed / Depressed DN154_Arlen_020_Intro02
Scene SceneDialogue Custom Player Default: All right, I'll do it. Thanks. This really means a lot to me. Arlen: There's only one place to look for parts like this: the old Atomatoys factory, south of Quincy. Grateful / Grateful DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Player Default: How much? That's all I ask. Arlen: If you're ever in Quincy, check out the old Atomatoys factory. Bring me a crate of parts from there, and I'll pay you for the trouble. Reassuring / Relieved DN154_Arlen_020_Intro04
Scene SceneDialogue Custom Arlen: Yes, yes... it's all here! It's really all here! You've more than earned your reward. Here, here, just like I promised. Arlen: Now, I need to get back to work. Finally! Grateful, excited / Grateful DN154_Arlen_080_Return
Miscellaneous Miscellaneous Greeting It's been so long... I never thought I'd hear their voices again. You can't imagine what this means to me. Player Default: What now? Stunned, shaken, trying to recover. Deeply sincere and grateful. / Grateful DN154_Arlen_230_PostHolotape
Miscellaneous Miscellaneous Greeting You can't imagine what this means to me. Player Default: What now? Stunned, shaken, trying to recover. Deeply sincere and grateful. / Grateful DN154_Arlen_230_PostHolotape
Miscellaneous Miscellaneous Greeting So... I don't suppose you happen to have a spare crate of toy parts on you? Player Default: Actually, I do. Jokingly. Of course the player doesn't. / Amused DN154_Arlen_020_Intro03
Miscellaneous Miscellaneous Greeting Back again? I could still use your help finding those parts... Player Default: All right, I'll do it. Hopefully / Friendly DN154_Arlen_020_Intro04
Miscellaneous Miscellaneous Greeting You're back. Were you able to find those parts? Player Default: I've got them right here. Hopeful / Question DN154_Arlen_080_Return
Miscellaneous Miscellaneous Greeting Any luck finding those parts? Player Default: I've got them right here. Hopeful / Question DN154_Arlen_080_Return
Miscellaneous Miscellaneous Greeting Were you able to find those parts? Player Default: I've got them right here. Hopefully / Question DN154_Arlen_080_Return
Miscellaneous Miscellaneous SharedInfo Anything I can do for you? Player Default: I think I have something that belongs to you. Wondering what the player needs. / Question DN154_Arlen_200_LeadIn
Miscellaneous Miscellaneous SharedInfo What is it? Player Default: I think I have something that belongs to you. Wondering what the player needs. / Question DN154_Arlen_200_LeadIn
Miscellaneous Miscellaneous SharedInfo You need something? Player Default: I think I have something that belongs to you. Wondering what the player needs. / Question DN154_Arlen_200_LeadIn
Miscellaneous Miscellaneous Hello Remember, I still need those parts. The old Atomatoys Factory should be just south of Quincy. Reminding the player of the job they agreed to. / Friendly
Miscellaneous Miscellaneous Hello Just need to wrap up a few things here, and I'll be on my way. Thanks again for the tip. Grateful / Grateful
Miscellaneous Miscellaneous Hello Nice to finally have the parts I need. Now I can get some real work done... Grateful, eager / Grateful
Miscellaneous Miscellaneous Hello It's slow going, but it's going. Updating the player. / Neutral
Miscellaneous Miscellaneous Hello So much to do... Updating the player. / Neutral
Miscellaneous Miscellaneous Hello It's coming along. It's just going to take time. Updating the player. / Neutral
Miscellaneous Miscellaneous Hello Hmm... Distracted / Thinking
Scene SceneDialogue Custom Marc, do you know why toys are important? Player Default: They help children dream. They let them imagine a better future, beyond this blasted war. They give them hope. [Pre-War Arlen - Not a Ghoul, clear voice.] Somber but intense. He's angry at Marc but wants to persuade him to patch things up. / Somber DN154HolotapeArlenToMarc
Scene SceneDialogue Custom Player Default: Marc, do you know why toys are important? They help children dream. They let them imagine a better future, beyond this blasted war. They give them hope. Player Default: Thirty years ago, I met a man who understood that. Your father and I built Wilson Atomatoys on that hope. He poured his life into that hope. [Pre-War Arlen - Not a Ghoul, clear voice.] Somber but intense. He's angry at Marc but wants to persuade him to patch things up. / Somber DN154HolotapeArlenToMarc
Scene SceneDialogue Custom Player Default: They help children dream. They let them imagine a better future, beyond this blasted war. They give them hope. Thirty years ago, I met a man who understood that. Your father and I built Wilson Atomatoys on that hope. He poured his life into that hope. Player Default: And now? You've thrown it all away. Sold it in search of a quick profit. [Pre-War Arlen - Not a Ghoul, clear voice.] Somber, impassioned. / Somber DN154HolotapeArlenToMarc
Scene SceneDialogue Custom Player Default: Thirty years ago, I met a man who understood that. Your father and I built Wilson Atomatoys on that hope. He poured his life into that hope. And now? You've thrown it all away. Sold it in search of a quick profit. Player Default: It's still not too late. If you won't do it for me, for your father, for the company, then... please, do it for the children. [Pre-War Arlen - Not a Ghoul, clear voice.] Bitter, disgusted. He's angry at Marc but wants to persuade him to patch things up. / Disgust DN154HolotapeArlenToMarc
Scene SceneDialogue Custom Player Default: And now? You've thrown it all away. Sold it in search of a quick profit. It's still not too late. If you won't do it for me, for your father, for the company, then... please, do it for the children. [Pre-War Arlen - Not a Ghoul, clear voice.] Intense, pleading. / Pleading DN154HolotapeArlenToMarc