Armored personnel carrier

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Armored personnel carrier
APC FoT.png
General StatsHit points: 350
Armor class: 30
Normal DT/DR: 18/35%
Energy DT/DR: 15/15%
Fire DT/DR: 45/85%
Explode DT/DR: 10/45%
Electrical DT/DR: 0/0%
Inventory1000 lbs.
Seats1 driver + 6 passengers
Cruising Speed10 mph
Max. Speed20 mph
Turning Circle0 ft
LocationSt. Louis
 
Gametitle-FOT.png
Gametitle-FOT.png
Mini-FOT Logo.pngThe following is based on Fallout Tactics and some details might contradict canon.

The armored personnel carrier is a drivable vehicle that can be utilized in Fallout Tactics: Brotherhood of Steel.

Backgrounds[edit | edit source]

An original design from the Eastern Brotherhood of Steel, this variation of the armored personnel carrier acts as a heavily armored personnel transport. Twin tracks carry these vehicles over most terrain, and also provides for a very small turning circle. These vehicles are slow, so once they are caught out in the open, they become a sitting duck against heavy artillery.[1]

Characteristics[edit | edit source]

An APC is used during the mission in St. Louis by the Warrior, in order to recover Paladin Emerald Solo and the remainder of Talon Squad. Outside the mission, armored personnel carriers are some of the most powerful ground vehicles the Warrior can find and utilize, especially when it comes to high level, late game random encounters. Unfortunately, aside from the St. Louis mission, they cannot be taken into missions.

Appearances[edit | edit source]

APCs appear only in Fallout Tactics.

References