For other uses of the term artillery, see Artillery (disambiguation). |
This is an overview article, listing content appearing in multiple games. |
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Artillery is a class of heavy military ranged weapons built to launch munitions far beyond the range and power of infantry firearms. These world objects appear throughout the Fallout series.
Characteristics[]
Artillery pieces are pre-War weapons used by the United States Armed Forces. Some are mobile, some are stationary but all use the same basic principles and gunpowder as a propellant. They provide covering fire for ground forces, anti-air support, can soften up fortified targets, or fill a role in testing new varieties of shells (such as Saturnite). A large number of these weapons were stored or fielded in various parts of the country.
Variants[]
SIAD-BG-type howitzer[]
This howitzer can be used to gain access to the Sierra Army Depot.
Unnamed howitzer[]
Several howitzers are found in the Mojave Wasteland, including at the Fort, Hoover Dam, and Nellis Air Force Base.
Anti-aircraft gun[]
An anti-aircraft gun is positioned at the top of Hoover Dam and can be utilized during end-game quests.
Fixed artillery[]
Three fixed artillery guns were positioned in Alaska to help safeguard the Alaskan Pipeline during the Battle of Anchorage according to the Anchorage Reclamation simulation. Two fixed guns, that are smaller than those in the simulation, can be found in the Big MT at the X-7a "Left Field" artillery launch.
Artillery piece[]
The artillery piece is a mortar that consecutively fires highly-damaging shells with a high level of precision and accuracy, built by the player character.
Notes[]
- The Talon Company possesses artillery pieces and strikes from the weapons can be called in on Seward Square and the super mutant behemoth at Takoma Park. Both include some form of operating instructions, which is a note near the signal switches.
- Sector artillery notes are located at Adams Air Force Base.
Behind the scenes[]
A laser variant is seen in the Art of Fallout 4.