Assault carbine (GRA)

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Assault carbine
FNV assault carbine.png
Assault carbine icon.png
Requirements
SkillGuns 75
Strength Req.3
Attack statistics
Dmg/Attack
13 (15.5)
DPS
156 (259.9)
DPS (reload)
78 (126.8)
Crit Dmg
13
Crit % Mult
x0.06
Attacks/Sec
12 (16.8)AP20
Projectiles1Spread1.2
Ammo & reloading
Ammo Type5mm round
Ammo/Shot
1
Shots/Reload
24
Ammo Cap.24
Reload Time
2 (1.5)
Other
Weight6Value3950
Item HP750
Repair
Assault carbine
Two-handed automatic guns
Editor ID?
Base IDxx000850
Perk Effects
Perks (dam.)
Lord Death
(+0.5)
Perks (Att.)
Fast Shot
(+2.4)
Perks (Rel.)
Rapid Reload
(-0.5s)
 
Gametitle-FNV GRA.png
Gametitle-FNV GRA.png

The assault carbine (GRA) is a weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal.

Characteristics[edit | edit source]

The following section is transcluded from Assault carbine. To modify, please edit the source page.

The assault carbine is a magazine-fed, compact automatic weapon with a high rate of fire and a comparatively low spread, created specifically for use by American paratroopers.[1] It is one of the most accurate automatic weapons in the game, and can be effectively used in close and long range combat.

The assault carbine can be equipped with an extended magazine, identical to that used on the regular Marksman carbine except with a black rather than aluminum finish. This special version, modified by the Gun Runners, also accepts a forged receiver and light bolt modification.

The assault carbine uses 5mm rounds, boasting an armor piercing effect of -10 DT, and 5mm AP rounds, which have a -25 DT effect. These make the weapon highly effective against medium armored or heavily armored targets, as only power armor possesses more than 25 DT. In addition, 5mm HP rounds have only a x2 DT multiplier, compared to the x3 multiplier of other HP rounds. (All effects as of patch 1.3.0.452). 5mm ammunition is available in large quantities, as it is also used by the high-capacity minigun. In V.A.T.S mode, it will shoot a 5 round burst for a cost of 20 action points.

Modifications[edit | edit source]

Variants[edit | edit source]

Locations[edit | edit source]

Notes[edit | edit source]

  • The Grunt perk does not affect this weapon. This is because it is introduced in Honest Hearts, and add-on content cannot interact with each other.[2]
  • Oddly, this weapon can be used to complete the Nyah! See? challenge, despite not being a submachine gun, light machine gun or minigun.

Bugs[edit | edit source]

  • PlayStation 3Icon ps3.png When aiming, it appears that the couriers pinky finger is colliding into the grip of the weapon.

Gallery[edit | edit source]

References[edit | edit source]