Automatic laser musket

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Automatic laser musket
Fo4 Laser Musket.png
One of the possible spawns
TypeLaser musket
Damage
DamageVariable
Damage TypeEnergy
Attacks
Special Effects
Automatic
Charges automatically
Weapon Modification
Slots

[[Category:Fallout 4 laser muskets]]

 
Gametitle-FO4.png
Gametitle-FO4.png

Automatic laser musket is a unique weapon in Fallout 4.

Background[edit | edit source]

The following section is transcluded from Laser rifle. To modify, please edit the source page.

The laser musket combines high-tech energy damage with Revolutionary style. Each crank of its handle loads additional Fusion cell ammo, and the weapon can be cranked multiple times to increase the damage of a single shot.[1] It is the signature weapon of the Commonwealth Minutemen.

Characteristics[edit | edit source]

Perhaps the ultimate incarnation of the laser musket. Notably, it cannot be used by any NPC. It spawns in a level-dependent fashion.

Modifications[edit | edit source]

All numbers are relative to the base stats.

Capacitor[edit | edit source]

Slot Capacity Weight Value Resources Required Perks
Standard Capacitor 1 +10% +10% 1x Adhesive
2x Gear
2x Oil
2x Screw
2x Steel
None
Three Crank Capacitor 3 +15% +20% 2x Adhesive
4x Gear
3x Oil
4x Screw
5x Steel
None
Four Crank Capacitor 4 +20% +30% 3x Adhesive
7x Aluminum
5x Gear
4x Oil
5x Screw
Science! 1
Five Crank Capacitor 5 +25% +40% 4x Adhesive
8x Aluminum
6x Gear
5x Oil
6x Screw
Science! 2
Six Crank Capacitor 6 +30% +50% 5x Adhesive
9x Aluminum
7x Gear
6x Oil
7x Screw
Science! 3

Barrel[edit | edit source]

Slot Damage Effects Range Accuracy Weight Value Resources Required Perks
Short Barrel -10% AP cost 5 x Base +10% accuracy

-10% recoil

+25% +10% 1x Adhesive
1x Circuitry
2x Fiber Optics
2x Glass
2x Plastic
2x Screw
None
Extended Short Barrel -10% AP cost

Disables muzzle slot

9 x Base +10% accuracy

-10% recoil

+25% +20% 1x Adhesive
1x Circuitry
2x Fiber Optics
2x Glass
2x Plastic
2x Screw
None
Bracketed Short Barrel -10% AP cost 8 x Base +10% accuracy

-10% recoil

+25% +25% 1x Adhesive
1x Circuitry
2x Fiber Optics
2x Glass
2x Plastic
2x Screw
None
Long Barrel +9.6% +10% AP cost

+3% iron sights transition

-10% capacity

16 x Base +40% sighted accuracy

-50% hip fire

-15% recoil

+50% +30% 3x Adhesive
2x Circuitry
3x Fiber Optics
2x Glass
5x Plastic
3x Screw
Science! 1
Extended Long Barrel +9.6% +10% AP cost

+3% iron sights transition

-10% capacity

Disables muzzle slot

17 x Base +40% sighted accuracy

-50% hip fire

-15% recoil

+50% +40% 4x Adhesive
3x Circuitry
3x Fiber Optics
3x Glass
5x Plastic
3x Screw
Science! 1
Bracketed Long Barrel +9.6% +10% AP cost

+3% iron sights transition

-10% capacity

17 x Base +40% sighted accuracy

-50% hip fire

-15% recoil

+50% +45% 5x Adhesive
2x Circuitry
3x Fiber Optics
2x Glass
5x Plastic
3x Screw
Science! 1

Stock[edit | edit source]

Slot Fire Rate Accuracy Weight Value Resources Required Perks
Short Stock +5% iron sights transition +40% sighted accuracy

-15% recoil

+20% +20% 3x Adhesive
6x Screw
7x Wood
None
Full Stock +10% iron sights transition +40% sighted accuracy

-20% recoil

+30% +30% 5x Adhesive
7x Screw
10x Wood
None

Sights[edit | edit source]

Slot Effect Accuracy Weight Value Resources Required Perks
Standard Sights Base +2.5% +2.5% 2x Adhesive
2x Steel
None
Glow Sights -7.5% AP cost

-5% iron sights transition

+10% sighted accuracy +2.5% +10% 2x Adhesive
1x Nuclear Material
2x Steel
None
Reflex Sight x2 zoom

-15% AP cost

-10% iron sights transition

+15% sighted accuracy +10% +25% 2x Adhesive
3x Glass
2x Nuclear Material
2x Screw
3x Steel
None
Short Scope x4 scope

+10% iron sight transition

+30% AP cost

-20% stability

+20% sighted accuracy

+20% +20% 1x Adhesive
1x Glass
1x Screw
1x Steel
None
Medium Scope x6 scope

+40% AP cost

+15% iron sights transition

-20% stability

+20% sighted accuracy

+25% +40% 3x Adhesive
4x Aluminum
3x Glass
2x Screw
Gun Nut 1
Long Scope x10 scope

+50% AP cost

+20% sighted transition

-20% stability

+20% sighted accuracy

+30% +50% 3x Adhesive
5x Aluminum
3x Glass
3x Screw
Gun Nut 1
Short Night Vision x4 scope (night vision)

+10% iron sight transition

+30% AP cost

-20% stability

+20% sighted accuracy

+20% +20% 4x Adhesive
3x Glass
2x Nuclear Material
3x Screw
4x Silver
Gun Nut 1
Science! 1
Medium Night Vision x6 scope (night vision)

+40% AP cost

+15% iron sights transition

-20% stability

+20% sighted accuracy

+25% +75% 5x Adhesive
2x Circuitry
2x Fiber Optics
4x Glass
3x Nuclear Material
4x Screw
5x Silver
Gun Nut 1
Science! 1
Long Night Vision x10 scope (night vision)

+50% AP cost

+20% sighted transition

-20% stability

+20% sighted accuracy

+30% +85% 6x Adhesive
2x Circuitry
2x Fiber Optics
4x Glass
4x Nuclear Material
4x Screw
6x Silver
Gun Nut 2
Science! 1
Short Recon Scope x4 scope (monochrome, tracks targets)

+10% iron sight transition

+30% AP cost

-20% stability

+20% sighted accuracy

+20% +100% 7x Adhesive
3x Circuitry
4x Crystal
3x Fiber Optics
4x Nuclear Material
5x Screw
8x Silver
Gun Nut 2
Science! 1
Long Recon Scope x10 scope (monochrome, tracks targets)

+50% AP cost

+20% sighted transition

-20% stability

+20% sighted accuracy

+35% +100% 7x Adhesive
3x Circuitry
4x Crystal
3x Fiber Optics
4x Nuclear Material
5x Screw
8x Silver
Gun Nut 2
Science! 1

Muzzle[edit | edit source]

Slot Effect Fire Rate Range Accuracy Weight Value Resources Required Perks
No Muzzle 0 0 0 0 0 0 None None
Beam Splitter (scattergun) +10% damage

Splits beam into four projectiles

-10% -2 x Base

Damage nullified beyond maximum range

Override: High recoil, low accuracy +15% +10% 1x Adhesive
2x Glass
2x Plastic
2x Screw
2x Silver
Science! 1
Beam Focuser (extended range) +2 x Base +20% accuracy

-15% recoil

+20% +20% 2x Adhesive
2x Glass
4x Plastic
2x Screw
2x Silver
Science! 1
Gyro Compensating Lens (compensator) -1 x Base -25% recoil +30% +30% 2x Adhesive
2xCircuitry
3x Glass
5x Plastic
2x Screw
3x Silver
2x Spring
Science! 1

Locations[edit | edit source]

  • The Castle: The Nuclear Option quest reward (if siding with the Minutemen).

References

  1. Fallout 4 loading screen hints: "The Laser Musket combines high-tech energy damage with Revolutionary style. Each crank of its handle loads additional Fusion Cell ammo, and the weapon can be cranked multiple times to increase the damage of a single shot."