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Ayyyyyy!

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Ayyyyyy!
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Van Buren
RequirementsLuck 5, Lockpick 125
Ranks1
EffectsWhen failing to pick a lock, punch or kick the object with a bonus to the pass/fail check. Opens the object if check is successful and may alert enemies.
J.E. Sawyer's Fallout RPG
RequirementsSecurity 15
Ranks1
EffectsWhen failing to pick a lock, punch or kick the object with a bonus to the pass/fail check. Opens the object if check is successful and may alert enemies.
 
Gametitle-VB.pngGametitle-JES.png
Gametitle-VB.pngGametitle-JES.png

Ayyyyyy! is a perk from Van Buren, the canceled Fallout 3 project by Black Isle, as well as J.E. Sawyer's Fallout Role-Playing Game.

If you fail to pick a lock, you can punch or kick the object and add a bonus to the pass/fail check. However, this automatically opens the object if the check is successful, and may be noisy enough to alert nearby enemies. In Van Buren, this check was 5 times your Lockpick, out of 1000. In J.E. Sawyer's Fallout Role-Playing Game, this was the results of a 10-sided die times 5, plus your Security skill, out of 100.

Behind the scenes

  • This is a reference to Fonzie from the sitcom Happy Days, a character who would regularly forcefully hit the Jukebox in his local diner when it wasn't working and it would suddenly be in working order again. "Ayyyyyy!" was his catchphrase.

References

The perk description was posted by J.E. Sawyer on the Interplay forum in 2003.