Baker's dialogue

From The Vault - Fallout Wiki
Jump to: navigation, search
Baker's dialogue
Game Information
NPCBaker
Technical
Data Filefallout4.esm
 
Gametitle-FO4.png
Gametitle-FO4.png

Full dialogue table[edit | edit source]

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Combat Combat Bash Hunh! Quick and violent shove, a sharp, short exertion!
Combat Combat Bash Gah! Quick and violent shove, a sharp, short exertion!
Combat Combat Bash Yah! Quick and violent shove, a sharp, short exertion!
Combat Combat Bash Rargh! Quick and violent shove, a sharp, short exertion!
Combat Combat Block Gah! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Nargh! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Unf! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Grrh! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Nnh! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Flee Aaaiiee! A qiuck shriek or scream, you throw down your weapon and run for your life!
Combat Combat Flee Agghh! A qiuck shriek or scream, you throw down your weapon and run for your life!
Combat Combat BleedOut *heavy breathing* *cough cough* Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
Combat Combat BleedOut Oof! *heavy breathing* Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
Combat Combat BleedOut Agh! *cough* *wheeze* Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
Combat Combat Attack Grrargh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Aggghh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Nyyarrggh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Rrarggh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Yearrgh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Hyargh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat PowerAttack Aaaayyyaarrrrgghh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat PowerAttack Nnyyyaarrgghh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat PowerAttack Yyyaaaarrgghh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat PowerAttack Rrrraaaaarrggghhhh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat PowerAttack Hhyyaarargghhhh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat Death Gah. A quick impact and death rattle, short and violent.
Combat Combat Death Nuh. A quick impact and death rattle, short and violent.
Combat Combat Death Hunh. A quick impact and death rattle, short and violent.
Combat Combat Death Ugh. A quick impact and death rattle, short and violent.
Combat Combat Death Agh. A quick impact and death rattle, short and violent.
Combat Combat Hit Argh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Weergh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Yeagh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Nargh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Oof! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Agh! Struck by a weapon or bullet, a short, violent grunt of pain.
Detection Detection NormalToAlert Hmm? You hear a noise somewhere out in the darkness, mildly alerted.
Detection Detection NormalToAlert Who's there? You hear a noise somewhere out in the darkness, and you call out.
Detection Detection NormalToAlert Hmm... You hear a noise somewhere out in the darkness, rubbing your chin.
Detection Detection NormalToAlert Who? You hear a noise somewhere out in the darkness, startled.
Detection Detection NormalToAlert What the? You hear a noise somewhere out in the darkness, startled.
Detection Detection NormalToAlert Hey... You hear a noise somewhere out in the darkness, startled.
Detection Detection NormalToAlert What? You hear a noise somewhere out in the darkness, startled.
Detection Detection NormalToAlert Wha? You hear a noise somewhere out in the darkness, startled.
Detection Detection NormalToAlert Huh? You hear a noise somewhere out in the darkness, startled.
Miscellaneous Miscellaneous Idle One or two short coughs
Miscellaneous Miscellaneous Idle A quick clearing of the throat
Miscellaneous Miscellaneous Idle Humming softly to yourself for a moment, maybe 6 to 10 seconds or so.
Miscellaneous Miscellaneous Idle One or two short coughs
Miscellaneous Miscellaneous Idle A short yawn
Miscellaneous Miscellaneous Idle One or two quick sniffles
Miscellaneous Miscellaneous SharedInfo *cough* Coughing/choking from a poisonous gas. / Angry DN102_DeconHallEnemyCoughing
Miscellaneous Miscellaneous SharedInfo *gasp* Coughing/choking from a poisonous gas. / Angry DN102_DeconHallEnemyCoughing
Scene SceneDialogue Custom Gah! In pain, about to pass out. Hit by a large jolt of electricity. / Angry DN102_HalluciGenTest3React
Scene SceneDialogue Custom What the...? Confused, frightened. Hit by a wave of strange energy. / Puzzled DN102_HalluciGenTest2React
Combat Combat Attack *Snarl* [Crazed soldier] Furious, animalistic snarl / Angry
Combat Combat Attack *Panting* [Crazed soldier] Crazed soldier panting, livid, through gritted teeth / Angry
Combat Combat Attack I can't stop! Can't... stop! [Crazed soldier] Crazed, thrilled. So many people to kill! / Happy
Combat Combat Attack Kill. Kill. Kill. Kill. Kill. Kill. [Crazed soldier] Crazed, chanting. "Kill-Kill-Kill (beat) Kill-Kill-Kill" / Angry
Combat Combat Taunt *Giggling* [Crazed soldier] Crazed, insane giggling. / SinisterSmile
Combat Combat Taunt Grraah! [Crazed soldier] Animalistic growling/snarling. / Angry
Combat Combat Taunt Can't stop! Can't stop! Can't stop! [Crazed soldier] Quickly, panicking / Afraid
Combat Combat Taunt You're all gonna die! You hear me? Die! [Crazed soldier] Cold, furious / Angry
Combat Combat Taunt It's coming. It's coming! [Crazed soldier] Panicking / Afraid
Combat Combat Taunt Bats. Bats everywhere! [Crazed soldier] Hallucinating, awed. / Afraid
Combat Combat Taunt I have to... have to... [Crazed soldier] Trying to remember something / Afraid
Combat Combat AllyKilled *Laughs* [Crazed soldier] Crazed, triumphant laughter. / Amused
Combat Combat AllyKilled Blood! Blood! [Crazed soldier] Crazed, yelling. / Angry
Combat Combat Flee No! No, this... this isn't real! It isn't real! [Crazed soldier] Panicking / Afraid
Combat Combat Flee Help! Someone! Anyone! [Crazed soldier] Yelling as he flees / Afraid
Detection Detection CombatToNormal Invisible! They're invisible! [Crazed soldier] Awed / Awed
Detection Detection CombatToNormal Where'd you go... where'd you go...? [Crazed soldier] Creepy, insane raving / Afraid
Detection Detection CombatToNormal Sorcery! [Crazed soldier] Amazed / Awed
Miscellaneous Miscellaneous Hello Go talk to Dreth. Sternly / Stern
Miscellaneous Miscellaneous Hello Don't do anything stupid. Sternly / Stern
Miscellaneous Miscellaneous Hello Watch yourself. Sternly / Stern
Miscellaneous Miscellaneous Greeting Move along. RESceneJSDN077GuardDialogue
Scene SceneDialogue Custom Looks like the mutants have settled two klicks north of here, taking over most of the town. DN052_Holotape02
Scene SceneDialogue Custom They seem to be concentrated in the old Fallon's Department Store. I led a squad out a couple days ago to clear them out. DN052_Holotape02
Scene SceneDialogue Custom We were ordered by Captain Wes to retreat when our squad was ambushed. Player Default: When we got back, the Captain chewed me out in front of the guys and then asked me to see him privately in the old recording studio. DN052_Holotape02
Scene SceneDialogue Custom Player Default: We were ordered by Captain Wes to retreat when our squad was ambushed. When we got back, the Captain chewed me out in front of the guys and then asked me to see him privately in the old recording studio. DN052_Holotape02
Scene SceneDialogue Custom After reaming me out for several minutes, he took me off patrol and reassigned me to guard the HQ here. It's... just so confusing. Player Default: I'll never confront the Captain in front of the men, but what is he up to? Why did he order the retreat and then blame me? DN052_Holotape02
Scene SceneDialogue Custom Player Default: After reaming me out for several minutes, he took me off patrol and reassigned me to guard the HQ here. It's... just so confusing. I'll never confront the Captain in front of the men, but what is he up to? Why did he order the retreat and then blame me? DN052_Holotape02
Scene SceneDialogue Custom Command, this is four-two-niner, we have visual on hostiles near Fallon's. Copy? Over. Player Default: Four-two-niner copy. How long before range? Calm. Collect. Professional. Gunner out on patrol talking to Gunner Boss back at HQ over radio. DN052_Holotape01
Scene SceneDialogue Custom Player Default: Four-two-niner copy. How long before range? Command, we are two mikes from range. Over. Player Default: Four-two-niner copy. You are clear to engage when ready. Calm. Collect. Professional. Gunner out on patrol talking to Gunner Boss back at HQ over radio. DN052_Holotape01
Scene SceneDialogue Custom Player Default: Four-two-niner copy. You are clear to engage when ready. Command, copy. Will update as soon as... ambush, taking heavy fire. Player Default: Four-two niner you are to retreat back to HQ immediately. Do you copy? Over. Calm. Collect. Professional. Gunner out on patrol talking to Gunner Boss back at HQ over radio. Patrol is ambushed. DN052_Holotape01
Scene SceneDialogue Custom Player Default: Four-two niner you are to retreat back to HQ immediately. Do you copy? Over. Command, say again? Over. Player Default: Four-two-niner, retreat back to HQ immediately. That's an order. Over. Confused. Calm. Collect. Professional. Gunner out on patrol talking to Gunner Boss back at HQ over radio. DN052_Holotape01
Scene SceneDialogue Custom Player Default: Four-two-niner, retreat back to HQ immediately. That's an order. Over. Command, copy. Pulling back to HQ. Out. Calm. Collect. Professional. Gunner out on patrol talking to Gunner Boss back at HQ over radio. DN052_Holotape01
Scene SceneDialogue Custom Look Tessa, the orders come down straight from Captain Wes. Clint has the command here and that's just how it is. DN109_GunnerHolotapeBakerSc
Scene SceneDialogue Custom If you keep running your mouth off, he's going to make an example of you to show that he's still in charge. DN109_GunnerHolotapeBakerSc
Scene SceneDialogue Custom Why do you think he picked you to deal with those scorps down at Super Duper Mart? DN109_GunnerHolotapeBakerSc
Scene SceneDialogue Custom Maybe you got away with that shit back when you were running with raiders, but Gunners stick to the chain of command. DN109_GunnerHolotapeBakerSc
Scene SceneDialogue Custom Besides, we wouldn't have been able to take Quincy without him, and you wouldn't have that sweet power armor, so get over it. Baker out. DN109_GunnerHolotapeBakerSc
Miscellaneous Miscellaneous SharedInfo We've lost contact with sectors two and four. DN009_IntercomBoss05
Miscellaneous Miscellaneous SharedInfo Fall back to original positions, the Courser's nearing the elevator! DN009_IntercomBoss06
Miscellaneous Miscellaneous SharedInfo The Courser's after the girl. Anyone alive needs to get up to the top floor immediately. That's an order! DN009_IntercomBoss07
Scene SceneDialogue Custom Courser: Tell me the password. Look, I already told you I don't have it. Afraid DN009_MQ205_CourserGunnerBoss01
Scene SceneDialogue Custom I'll help you find a way in, but listen, we took the girl fair and square. All we want is a little compensation in return. Courser: You are in no position to negotiate. Nervous DN009_MQ205_CourserGunnerBoss01
Scene SceneDialogue Custom Courser: You are in no position to negotiate. Okay, okay, let me think... Courser: Time's running out. Afraid DN009_MQ205_CourserGunnerBoss01
Scene SceneDialogue Custom Courser: Time's running out. No please, wait. You can have the girl, just let me go. Afraid DN009_MQ205_CourserGunnerBoss01
Scene SceneDialogue Custom I don't know the password. I'm telling the truth! Courser: I don't believe you are. Afraid DN009_MQ205_CourserKillPrisoner01
Scene SceneDialogue Custom GunnerPrisoner02: Oh God...please, no. No, please, you don't have to do this. Afraid DN009_MQ205_CourserKillPrisoner01
Miscellaneous Miscellaneous SharedInfo The Courser's on the second floor. Kill on sight. Send reinforcements to the Lobby in case there are more. DN009_IntercomBoss01
Miscellaneous Miscellaneous SharedInfo What's going on down there? How many are we dealing with? DN009_IntercomBoss02
Miscellaneous Miscellaneous SharedInfo The Courser is now on the third floor. Reports of the second intruder in the east wing near the courtyard. DN009_IntercomBoss03
Miscellaneous Miscellaneous SharedInfo Barricade stairwells and hallways if you haven't already. DN009_IntercomBoss04
Miscellaneous Miscellaneous Hello Get away from me.
Miscellaneous Miscellaneous Hello If you're going to kill me, then do it!
Miscellaneous Miscellaneous Hello *cough*
Miscellaneous Miscellaneous Hello Please, don't hurt me.
Miscellaneous Miscellaneous Hello I don't want to die.
Miscellaneous Miscellaneous Hello Don't shoot.
Combat Combat Trespass Area's off limits! shouting, guarding an area and keeping out trespassers
Combat Combat Trespass Restricted area! Get lost! shouting, guarding an area and keeping out trespassers
Combat Combat Trespass Stop! Turn around! Leave! shouting, guarding an area and keeping out trespassers
Combat Combat Trespass Leave! Now! shouting, guarding an area and keeping out trespassers
Combat Combat AvoidThreat Shit!
Combat Combat AvoidThreat Take Cover!
Combat Combat Taunt Kill 'em all!
Combat Combat Taunt Gunners!
Combat Combat Taunt Keep firing!
Combat Combat Taunt I want this one's head!
Combat Combat Taunt You're dead!
Combat Combat Taunt Engaging hostile!
Combat Combat Taunt Come on, asshole!
Combat Combat Taunt You're out of your league, pal!
Combat Combat Taunt Shoulda stayed in bed, lady!
Combat Combat Taunt I'd kill you for free!
Combat Combat Taunt Contact!
Combat Combat Taunt I'm on him!
Combat Combat Taunt Take him out!
Combat Combat Taunt Take her out!
Combat Combat Taunt Get some!
Combat Combat Taunt God, I hope there's a bounty on you!
Combat Combat Taunt You are really pissing me off!
Combat Combat Taunt You are seriously fucked! You know that?
Combat Combat AllyKilled We're taking casualties!
Combat Combat AllyKilled Gunner down!
Combat Combat AllyKilled Damn it!
Combat Combat Flee Fall back! Fall back!
Combat Combat Flee I ain't dying for this!
Miscellaneous Miscellaneous SharedInfo Get some! shouting, entering combat / Angry
Miscellaneous Miscellaneous SharedInfo Lock and load! shouting, entering combat / Angry
Miscellaneous Miscellaneous SharedInfo We're hot! shouting, entering combat / Angry
Miscellaneous Miscellaneous SharedInfo Last mistake! taunting an enemy, shouting during combat / Angry
Miscellaneous Miscellaneous SharedInfo You're dead! taunting an enemy, shouting during combat / Angry
Miscellaneous Miscellaneous SharedInfo Let's rock! taunting an enemy, shouting during combat / Angry
Detection Detection CombatToNormal Good riddance.
Detection Detection CombatToNormal Another notch for the gun.
Detection Detection CombatToNormal That's why you don't screw with the Gunners.
Scene SceneDialogue Custom Damn it! RetreatSceneActor: Fall back! Angry, frustrated, to himself. Unwilling to pursue the player further. / Angry DN131_CommonsRetreatScene
Scene SceneDialogue Custom The hell? RetreatSceneActor: Fall back! Angry, shocked the player would retreat into a dangerous area. / Surprised DN131_CommonsRetreatScene
Scene SceneDialogue Custom Cease pursuit! RetreatSceneActor: Fall back! Angry, shocked the player would retreat into a dangerous area. / Surprised DN131_CommonsRetreatScene
Scene SceneDialogue Custom RetreatSceneActor: Damn it! Let 'im go. Grudgingly, ordering allies to stop pursuit. / Irritated DN131_CommonsRetreatScene
Scene SceneDialogue Custom RetreatSceneActor: Damn it! Let 'er go. Grudgingly, ordering allies to stop pursuit. / Irritated DN131_CommonsRetreatScene
Scene SceneDialogue Custom RetreatSceneActor: Damn it! Fall back! Fall back! Ordering a retreat. / Irritated DN131_CommonsRetreatScene
Scene SceneDialogue Custom RetreatSceneActor: Damn it! Form up! Defensive positions! Ordering allies to defend this position. / Angry DN131_CommonsRetreatScene
Combat Combat Trespass I'm not kidding around. Clear out of here, now.
Combat Combat Trespass I'm not going to ask you again. Leave now or else.
Miscellaneous Miscellaneous SharedInfo This place is off limits. Move along.
Miscellaneous Miscellaneous SharedInfo This is private property.
Miscellaneous Miscellaneous SharedInfo You're trespassing on private property. Better move along or else.
Miscellaneous Miscellaneous Hello Hey, nice job with those raiders.
Miscellaneous Miscellaneous Hello Maria's in charge.
Miscellaneous Miscellaneous Hello Talk to Maria if you need anything.
Miscellaneous Miscellaneous Hello Just don't bring any trouble down on us.
Scene SceneDialogue Custom Player Default: Easy now. Hands up. Shit... The player just pointed a gun at you and held you up. / Afraid HoldupStartScene
Scene SceneDialogue Custom Player Default: Easy now. Hands up. Damn it... The player just pointed a gun at you and held you up. / Afraid HoldupStartScene
Scene SceneDialogue Custom Player Default: Easy now. Hands up. You gotta be kidding me. The player just pointed a gun at you and held you up. / Afraid HoldupStartScene
Scene SceneDialogue Custom Player Default: Easy now. Hands up. Whoa, whoa, whoa. Don't Shoot! The player just pointed a gun at you and held you up. / Afraid HoldupStartScene
Scene SceneDialogue Custom You don't have to worry about me. Player holding gun at you is backing away / Afraid HoldupDialogue
Scene SceneDialogue Custom I'll just stay right here. Player holding gun at you is backing away / Afraid HoldupDialogue
Scene SceneDialogue Custom Just leave me alone. Relieved, Player holding gun at you is backing away / Afraid HoldupDialogue
Miscellaneous Miscellaneous SharedInfo Player Default: Do what I say and no one gets hurt. Anything, just don't shoot. Player Default: Do what I say and no one gets hurt. Player holding gun in your face / Afraid HoldupDialogue
Miscellaneous Miscellaneous SharedInfo Player Default: Do what I say and no one gets hurt. Screw you. Player Default: Do what I say and no one gets hurt. Rejecting the player holding gun in your face. / Defiant HoldupDialogue
Miscellaneous Miscellaneous SharedInfo Player Default: Do what I say and no one gets hurt. I'm not taking orders from you. Player Default: Do what I say and no one gets hurt. Rejecting Player holding gun in your face / Defiant HoldupDialogue
Scene SceneDialogue Custom Player Default: Do what I say and no one gets hurt. I said I'll do anything. Player Default: Do what I say and no one gets hurt. Player holding gun in your face / Afraid HoldupDialogue
Miscellaneous Miscellaneous SharedInfo Player Default: Stay put and shut up. Whatever you say. Player Default: Do what I say and no one gets hurt. Afraid, Player holding gun in your face / Afraid HoldupDialogue
Scene SceneDialogue Custom Player Default: Get out of my sight. I'm leaving. Player holding gun in your face, told you to leave / Angry HoldupDialogue
Scene SceneDialogue Custom Player Default: Give me your caps. Ok, take 'em. Player Default: Do what I say and no one gets hurt. Player is mugging you / Afraid HoldupDialogue
Scene SceneDialogue Custom Player Default: Give me your caps. You already took everything I have. Player Default: Do what I say and no one gets hurt. Player is mugging you / Afraid HoldupDialogue
Scene SceneDialogue Custom Player Default: Give me your caps. You're not getting anything from me. Player Default: Do what I say and no one gets hurt. Defiant, Player is mugging you / Defiant HoldupDialogue
Scene SceneDialogue Custom Player Default: Give me your caps. Not even one. Player Default: Do what I say and no one gets hurt. Defiant, Player is mugging you / Defiant HoldupDialogue
Favors Favor Agree Whatever you say. Afraid
Favors Favor Agree Alright, alright. Player holding a gun at you. / Afraid
Favors Favor Agree Yes, sir. Sarcastic. Player holding a gun at you. / Afraid
Favors Favor Agree Yes, ma'am. Sarcastic. Player holding a gun at you. / Afraid
Favors Favor Agree Fine. Afraid. Player holding a gun at you. / Afraid
Favors Favor Refuse Please... I can't do that. I'm sorry. Player holding a gun at you. / Afraid
Favors Favor Refuse I really can't. Player holding a gun at you. / Afraid
Favors Favor Refuse That's not possible, don't shoot me. Player holding a gun at you, asked you do to something you can't do. / Afraid
Favors Favor MoralRefusal Custom I'd rather die. Rejecting the Player holding a gun at you. / Defiant
Favors Favor ExitFavorState Please, let me go. Player holding a gun at you. / Afraid
Miscellaneous Miscellaneous SharedInfo What do you want from me?
Miscellaneous Miscellaneous SharedInfo Don't shoot me. Afraid
Miscellaneous Miscellaneous SharedInfo I heard you. Let's just stay calm. Player holding gun in your face / Afraid
Miscellaneous Miscellaneous SharedInfo You got me. I won't try anything. Player Default: Do what I say and no one gets hurt. Player holding gun in your face / Afraid HoldupDialogue
Miscellaneous Miscellaneous SharedInfo Player Default: Fine, here. Take your money. Thank you. Move along. Neutral REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: Fine, here. Take your money. That's not going to work on me, sir. Fire at will, men! Stern REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: Fine, here. Take your money. That's not going to work on me, ma'am. Fire at will, men! Stern REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: Fine, here. Take your money. Nice try, but I just can't let that slide. Prepare to engage, men! Irritated REChokepointRJ01_DemandToll
Miscellaneous Miscellaneous SharedInfo Player Default: Fine, here. Take your money. Thank you. Sorry for the inconvenience. Neutral REChokepointRJ01_DemandToll
Miscellaneous Miscellaneous SharedInfo Player Default: Fine, here. Take your money. That's it, please move along, civilian. Neutral REChokepointRJ01_DemandToll
Miscellaneous Miscellaneous SharedInfo Player Default: Fine, here. Take your money. Everything seems in order. Please be on your way. Neutral REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: Yeah, that's not happening. Guess we're doing this the hard way, then... SinisterSmile REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: Yeah, that's not happening. Sorry about this, friend. Orders are orders. Stern REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: How about knocking some caps off the price? Look it's not my place, but I can probably let you go for 1500. Player Default: Fine, here. Take your money. Neutral REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: How about knocking some caps off the price? 500 Player Default: Fine, here. Take your money. Stern REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: How about knocking some caps off the price? 1000. Take it or leave it. Player Default: Fine, here. Take your money. Stern REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: How about knocking some caps off the price? 400? Can you afford that? Player Default: Fine, here. Take your money. Question REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: How about knocking some caps off the price? 350. Final offer. Player Default: Fine, here. Take your money. Stern REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: How about knocking some caps off the price? There is no way I can take less than 250. Player Default: Fine, here. Take your money. Irritated REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: How about knocking some caps off the price? Listen, I'm not even supposed to be talking to you. I either collect the money or shoot you dead. Which will it be? Player Default: Fine, here. Take your money. Irritated REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: How about knocking some caps off the price? I'm a professional, sir. I don't have time for this. Player Default: Fine, here. Take your money. Irritated REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: How about knocking some caps off the price? I'm a professional, ma'am. I don't have time for this. Player Default: Fine, here. Take your money. Irritated REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: How about knocking some caps off the price? We've talked about this. No more negotiations. Player Default: Fine, here. Take your money. Irritated REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: What if I don't pay? You want to pay. Trust me. Player Default: Fine, here. Take your money. SinisterSmile REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: What if I don't pay? Bang. You're dead. Player Default: Fine, here. Take your money. Very monotone. / SinisterSmile REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Player Default: What if I don't pay? Then my instructions are to terminate any civilian agitators. That means I kill you. Player Default: Fine, here. Take your money. SinisterSmile REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Take her down! Angry REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Take him down! Angry REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Fire at will, men! Angry REChokepointRJ01_DemandToll
Scene SceneDialogue Custom Engaging target! Angry REChokepointRJ01_DemandToll
Miscellaneous Miscellaneous Greeting Hold it. We're under orders to charge anyone coming through this area a fee. Cost is 1000 caps. Player Default: Fine, here. Take your money. Stern REChokepointRJ01_DemandToll
Miscellaneous Miscellaneous Greeting Stop right there. Any civilian passing through here is required to pay a fee of 500 caps. Player Default: Fine, here. Take your money. Stern REChokepointRJ01_DemandToll
Miscellaneous Miscellaneous Greeting Civilian, this area is under our protection. We're authorized to charge you a 2000 cap toll before letting you move on. Player Default: Fine, here. Take your money. Stern REChokepointRJ01_DemandToll