Bandit (Fallout 2)

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For other uses of Bandit in the Fallout universe, see Bandit.
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Bandit
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Biography and appearance
RaceHuman
GenderMale
Female
AffiliationBandits
Dialogue FileECBANDIT.MSG
Statistics
SPECIAL
Bandit
Strength: 6
Perception: 6
Endurance: 5
Charisma: 4
Intelligence: 4
Agility: 7
Luck: 5
Bandit
Strength: 7
Perception: 6
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 7
Luck: 4
Derived Stats
Bandit
Hit points: 68
Armor class: 15
Action points: 8
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 12
Healing rate: 1
Experience points: 105
Normal DT/DR: 0/20%
Laser DT/DR: 0/20%
Fire DT/DR: 0/10%
Plasma DT/DR: 0/10%
Electrical DT/DR: 0/30%
EMP DT/DR: 0/500%
Explode DT/DR: 0/20%
Bandit
Hit points: 65
Armor class: 15
Action points: 8
Carry weight: 200
Unarmed damage: 0
Melee damage: 2
Sequence: 12
Healing rate: 1
Experience points: 105
Normal DT/DR: 0/20%
Laser DT/DR: 0/20%
Fire DT/DR: 0/10%
Plasma DT/DR: 0/10%
Electrical DT/DR: 0/30%
EMP DT/DR: 0/500%
Explode DT/DR: 0/20%
Tag Skills
Bandit
Small Guns: 80%
Unarmed: 80%
Melee Weapons: 80%
Throwing: 80%
Bandit
Small Guns: 75%
Big Guns: 20%
Unarmed: 80%
Melee Weapons: 80%
Throwing: 80%
Technical
Proto id00000212 (Bandit)
00000213 (Bandit)
 
Gametitle-FO2.png
Gametitle-FO2.png

Your money or your life.

Bandits are ruffians randomly encountered on the world map in Fallout 2.

Background[edit | edit source]

Bandits, marauders, robbers, highwaymen, rogues... All these fiends want is to get money and loot with the least amount of effort.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Neutral.png
This character has no special interactions.

Inventory[edit | edit source]

MadeMan.svg
Icon armored vault suit.png
Apparel
Assault carbine icon.png
Weapon
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death
empty

Appearances[edit | edit source]

These Bandits appear only in Fallout 2.

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