Bandit (Fallout 3)

From The Vault - Fallout Wiki
Jump to: navigation, search
Icon disambig.svg
For other uses of Bandit in the Fallout universe, see Bandit.
Mbox incomplete.png
Infobox incomplete
The infobox template in this article is missing some required data. You can help The Vault by filling it in.
Mbox incomplete.png
Missing data
A template in this article or section is missing some data. You can help The Vault by filling it in.
Mbox image.png
Better image needed
An image on this page has quality issues that need to be rectified. Please help The Vault by editing or replacing it with a better version.
Icon lincoln voice.png
Audio needed
This article has missing audio files. You can help The Vault by uploading them.
Bandit
Bandit.jpg
Biography and appearance
RaceHuman
AffiliationThemselves
RoleThug
LocationWilhelm's Wharf
Gameplay
QuestsProtecting the Water Way
Technical
Base IDxx003b45, xx003b46, xx003b47, xx003b4a, xx003b4b, xx003b4fRef IDxx006957, xx006958, xx006959, xx00695a, xx003b39, xx003b3d
 
Gametitle-FO3 BS.png
Gametitle-FO3 BS.png

But we liked Split Jack's plan. So if you can get that bitch at Rivet City to buy into our "protection services", we'll split the take with ya.

Bandits are criminals found in Wilhelm's Wharf in 2277.

Background[edit | edit source]

Led by Split Jack, they are plaguing the water caravans going from Rivet City to the Capital Wasteland. Leadership of the group goes to whoever "hits hardest" according to Jack - which is him currently.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Perk empathy synthesizer.png
This character is involved in quests.

Quests[edit | edit source]

  • Protecting the Water Way: Three of them will be attacking the bait caravan. While those are hostile, the others are initially friendly. Should the Lone Wanderer replace Split Jack by beating him in a duel, the bandits ask you to extort the "protection money" from Officer Lepelletier in his stead. When fighting Split Jack, the bandits will become hostile if you use anything but the designated weapon.

Inventory[edit | edit source]

MadeMan.svg
Icon armored vault suit.png
Apparel
Metal armor
Metal helmet
Assault carbine icon.png
Weapon
R91 Assault rifle
Icon briefcase.png
Carried items
-
Icon male severed head.png
Drops on death
empty

Appearances[edit | edit source]

These Bandits appear only in the Fallout 3 add-on Broken Steel.