Birch

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Birch
Treefather Birch.jpg
Biography and appearance
RaceHuman, Caucasian
GenderMale
Hair StyleHairBaldingOldHair ColorLight gray
Eye ColorBlue
AffiliationTreeminders
RoleLeader
RankTree Father
LocationOasis
FamilyLeaf Mother Laurel (wife)[1][2]
Sapling Yew (daughter)
Dialogue FileBirch's dialogue
Gameplay
QuestsOasis
Combat StyleDefault
aggressionUnaggressive
confidenceBrave
assistanceHelps Friends and Allies
Statistics
AlignmentGood
SPECIALStrength: 5
Perception: 6
Endurance: 6
Charisma: 5
Intelligence: 5
Agility: 7
Luck: 5
Derived StatsHit Points: 75→115
Critical Chance: 5%
Unarmed Damage: 1.35
Poison Resistance: 25%
Radiation Resistance: 10%
Carry Weight: 200
Tag SkillsSoldierLeader
Big Guns: 47→87
Small Guns: 49→89
Speech: 45→85
Level4 → 12 (player's level x1.5)
Technical
Base ID0002a275Ref ID0002a2c5
Editor FactionsMS10OasisFaction
ActorPaul Eiding
Special Head GearBeardMustacheOld
BeardGoateeWideOld
EyebrowOldMBeardCircle
 
Gametitle-FO3.png
Gametitle-FO3.png

It's been a while since anyone's visited us, and He's been waiting for someone like yourself to arrive.

— Tree Father Birch, Fallout 3.

Tree Father Birch is the leader of the Treeminders in Oasis in Fallout 3.

Background[edit | edit source]

Birch was born in 2227. While the village is ostensibly a democratic commune, Tree Father Birch sees himself as the group's spiritual and temporal leader. He has cast himself in role similar to a high priest, worshiping the god spirit, Harold.[3]

Daily schedule[edit | edit source]

Birch spends most of his time in the Pavilion, sitting on his throne, occasionally eating, and sleeping for a few hours at night. He also walks around Oasis, overseeing the village more directly.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Icon severed ear.png
This character drops an ear when killed (Contract Killer).
Perk empathy synthesizer.png
This character is involved in quests.

Quests[edit | edit source]

  • Oasis: He greets the Lone Wanderer upon nearing the entrance. After leading the Lone Wanderer to the center of the grove, Birch will enter conversation which will begin the quest.

Effects of player actions[edit | edit source]

The Animal Friend and Life Giver perks offer special dialogue options.

Inventory[edit | edit source]

MadeMan.svg
Icon armored vault suit.png
Apparel
Oasis robe
Oasis druid hood
Assault carbine icon.png
Weapon
10mm pistol
Brass knuckles
Icon briefcase.png
Carried items
-
Icon male severed head.png
Drops on death
empty

Appearances[edit | edit source]

Tree Father Birch appears only in Fallout 3.

References

  1. Birch: "I know why you're here and despite what my wife thinks, I know you'll do what's best for Oasis. After all, He chose you and He would never want to put us in harm's way."
    (Birch's dialogue)
  2. The Lone Wanderer: "How did the Treeminders begin?"
    Laurel: "I'm afraid I can take none of the credit for my husband's creation. I arrived perhaps a year after him, well after he established the Treeminders."
    (Laurel's dialogue)
  3. Fallout 3 Official Game Guide Game of the Year Edition p.101: "Tree Father Birch
    The 50-year-old chief of Oasis, Birch spends most of his time in the Pavilion, sitting on his throne, occasionally eating, and sleeping for a few hours at night. He also walks around Oasis, overseeing the village more directly. While the village is ostensibly a democratic commune, Tree Father Birch sees himself as the group's spiritual and temporal leader. He has cast himself in role similar to a high priest, worshippingQuoted verbatim, error appeared in the original sourceIcon sic.png the god-spirit Harold."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)