Bishop's bodyguard

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Bishop's bodyguard
Fo2 Bishop Bodyguards.png
Biography and appearance
RaceHuman
GenderMale
AffiliationBishops
RolePersonal guard
LocationShark Club, New Reno
Dialogue FileNcBisGrd.msg
Gameplay
QuestsDeliver Moore's briefcase to Mr. Bishop in New Reno.
Statistics
SPECIAL
Bishop's Guard 1
Strength: 8
Perception: 7
Endurance: 8
Charisma: 3
Intelligence: 4
Agility: 8
Luck: 6
Bishop's Guard 2
Strength: 8
Perception: 7
Endurance: 8
Charisma: 3
Intelligence: 4
Agility: 8
Luck: 6
Derived Stats
Bishop's Guard 1
Hit points: 100
Armor class: 18
Action points: 9
Carry weight: 225
Unarmed damage: 0
Melee damage: 3
Sequence: 14
Healing rate: 2
Experience points: 200
Normal DT/DR: 4/30%
Laser DT/DR: 4/10%
Fire DT/DR: 4/10%
Plasma DT/DR: 4/20%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 4/25%
Bishop's Guard 2
Hit points: 100
Armor class: 18
Action points: 9
Carry weight: 225
Unarmed damage: 0
Melee damage: 3
Sequence: 14
Healing rate: 2
Experience points: 200
Normal DT/DR: 4/30%
Laser DT/DR: 4/10%
Fire DT/DR: 4/10%
Plasma DT/DR: 4/20%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 4/25%
Tag Skills
Bishop's Guard 1
Small Guns: 110%
Big Guns: 110%
Unarmed: 110%
Melee Weapons: 110%
Throwing: 75%
Gambling: 50%
Bishop's Guard 2
Small Guns: 110%
Big Guns: 110%
Unarmed: 110%
Melee Weapons: 110%
Throwing: 75%
Gambling: 50%
Technical
Proto id00000400 (Bishop's Guard 1)
00000401 (Bishop's Guard 2)
 
Gametitle-FO2.png
Gametitle-FO2.png

Dipshit, you just earned yourself a ticket to a world of hurt.

— Bodyguard response to a mentally challenged Chosen One

Bishop's bodyguards are the personal guards of John Bishop in New Reno in Fallout 2.

Background[edit | edit source]

Like lower ranks of the Bishop family, the bodyguards are rugged looking men with numerous scars and gunshot wounds covering their bodies. They blend in with the crowd thanks to their green/brown leather armor, however, they possess superior combat skills and physical training, necessary to protect their boss from the dangers of running a crime family in New Reno.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Perk empathy synthesizer.png
This character is involved in quests.

Quests[edit | edit source]

  • Deliver Moore's briefcase to Mr. Bishop in New Reno.: The bodyguards guard access to the third floor of Shark Casino. The player has to negotiate passage by showing the briefcase. It's not possible to gain access in any other way, as if the player isn't cleared and takes up either Angela or Leslie Anne on their offer, Bishop will turn hostile the moment they try to leave.

Inventory[edit | edit source]

MadeMan.svg
Icon armored vault suit.png
Apparel
Leather armor
Assault carbine icon.png
Weapon
.44 Magnum revolver
Combat shotgun
and 20 12 gauge shotgun shells
M3A1 "grease gun" SMG
and 30 .45 caliber ammo
Spiked knuckles
Switchblade
Icon briefcase.png
Carried items
$1 NCR
Jimmy Hats (blue)
Jimmy Hats (green)
Stimpak
Icon male severed head.png
Drops on death
empty

  • Note: Guards will carry only one firearm, one melee weapon, and random amounts of other items in inventory.

Appearances[edit | edit source]

Bishop's bodyguards appear only in Fallout 2.