Bloody Mess (perk)
|For the trait, see Bloody Mess (trait).|
With the Bloody Mess perk, characters and creatures you kill will often explode into a red, gut-ridden, eyeball-strewn paste. Fun! Oh, and you'll do 5% more damage with all weapons.”— In-game description, Fallout 3
Effects[edit | edit source]
Fallout 3 and Fallout: New Vegas[edit | edit source]
Bloody Mess increases the damage dealt with any weapon by 5%. More notably, this perk increases the chance of dismemberment, regardless of the hit location. This can render some quests more difficult to complete due to the necessity of precise wounds:
- The quest You Gotta Shoot 'Em in the Head in Fallout 3 can be harder to complete with this perk, since head shots may not count as such if other limbs are also blown off by the shot.
- The quest Three-Card Bounty in Fallout: New Vegas is somewhat harder to complete for full credit since the violent death animations may not leave a fully intact head on the marks' bodies, therefore forfeiting the bonus.
Fallout 4[edit | edit source]
With the Bloody Mess perk, you'll do more damage in combat, and enemies will often explode into a gory paste when they die.”— Fallout 4 loading screen hints
The first rank of this perk grants a bonus 5% to all damage, and increases the chance of violent bodily dismemberment. The second rank boosts the damage bonus to 10% and the third rank raises it to 15%. The fourth and final rank makes it so that whenever an enemy explodes from Bloody Mess, there is a chance that nearby enemies will suffer the same fate.
Behind the scenes[edit | edit source]
- In the German versions of Fallout 3 and Fallout: New Vegas, which are free of all blood and physical sundering, there is no change in the battle and death animations. In New Vegas, however, animals (except nightstalkers) can be dismembered using Bloody Mess.