We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

Bobbi No-Nose's dialogue

From The Vault - Fallout Wiki
Jump to: navigation, search
Bobbi No-Nose's dialogue
Game Information
NPCBobbi No-Nose
Technical
Data FileFallout4.esm
 
Gametitle-FO4.png
Gametitle-FO4.png

Full dialogue table

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Miscellaneous Miscellaneous SharedInfo Let me check it out first. MS16BobbiAndMelToTrainCar
Scene SceneDialogue Custom Mel: Looks like a subway tunnel. Then we're on the right track. Mel: I see what you did there. MS16AmbientReachedSubway
Scene SceneDialogue Custom Mel: I see what you did there. What? No. Bobbi: Just keep heading Southwest. We need to find a place to blast out of these tunnels. Confusion, then realizing you made an unintentional pun. MS16AmbientReachedSubway
Scene SceneDialogue Custom Bobbi: What? No. Just keep heading Southwest. We need to find a place to blast out of these tunnels. Changing the subject MS16AmbientReachedSubway
Scene SceneDialogue Custom Mel: How come it's been so long since we worked together, Bobbi? I've been trying to keep a low profile on this one, Mel. Bobbi: And I didn't want to get you wrapped up in it unless I had to. MS16AmbientBobbiMel01
Scene SceneDialogue Custom Bobbi: I've been trying to keep a low profile on this one, Mel. And I didn't want to get you wrapped up in it unless I had to. Mel: We've been through worse jobs than this... MS16AmbientBobbiMel01
Scene SceneDialogue Custom Mel: We've been through worse jobs than this... We're not done yet, are we? Mel: Encouraging. MS16AmbientBobbiMel01
Scene SceneDialogue Custom Mel: Maybe I can fix one up and... I think the one robot is enough, Mel. Mel: Alright. It wouldn't have taken long. MS16AmbientCommentaryRobotRoom
Scene SceneDialogue Custom No flesh off my face, but you two might want to watch out for the radiation around here. Mel: The thing on this one's wrist has a Geiger counter equipped. I'll just keep my ears open for clicks. You are immune to radiation poisoning MS16AmbientCommentaryRadiation
Scene SceneDialogue Custom We're getting really close. Bobbi: There is a brewery near our strongroom, this has to be the basement to that brewery. Getting excited. MS16AmbientReachedIndustrial
Scene SceneDialogue Custom Bobbi: We're getting really close. There is a brewery near our strongroom, this has to be the basement to that brewery. Mel: Brewery, you say? Getting excited. MS16AmbientReachedIndustrial
Scene SceneDialogue Custom Mel: Brewery, you say? Mel, No. Mel: Just kidding. Geez. Firm, but exasperated MS16AmbientReachedIndustrial
Scene SceneDialogue Custom Mel: Oh, no. No. No. Sonya! Pull yourself together, Mel. Irritated MS16MelSonyaDead
Scene SceneDialogue Custom We don't need that thing anymore anyway. Mel: But... Irritated MS16MelSonyaDead
Scene SceneDialogue Custom Mel: But... You can make another robot with the haul we get from the strongroom. Bobbi: Keep your head in the game. MS16MelSonyaDead
Scene SceneDialogue Custom Bobbi: You can make another robot with the haul we get from the strongroom. Keep your head in the game. Scolding MS16MelSonyaDead
Scene SceneDialogue Custom Bobbi: Now let's use that robot to get us to the Strongroom. Lead the way, tough guy. Mel: Give me a shout if you come to a dead end. I'll have Sonya give it a blast. MS16BobbiGiveDirectionsForDig
Scene SceneDialogue Custom Bobbi: Now let's use that robot to get us to the Strongroom. Lead the way, tough gal. Mel: Give me a shout if you come to a dead end. I'll have Sonya give it a blast. MS16BobbiGiveDirectionsForDig
Scene SceneDialogue Custom Mel: We won't want to be in the room for this. Collapsing foundation and all. Good thinking. Mel: Alright then, everybody clear out. Sarcastic / Sarcastic MS16SonyaFinalBlast
Scene SceneDialogue Custom Player Default: You can count on me. I'm counting on you to make sure nothing that wants to eat us gets its way. MS16BobbiDigDialogue
Scene SceneDialogue Custom Not getting us lost down here would be nice, too. MS16BobbiDigDialogue
Scene SceneDialogue Custom Player Default: You're not doing anything to help. I am paying you to do a job. You don't like it, you can leave. Irritated MS16BobbiDigDialogue
Scene SceneDialogue Custom Player Default: You don't seem to have a very good reputation. Look, I'm a ghoul woman with big ideas, there's no way I could get anything done without ruffling a few feathers. MS16BobbiDigDialogue
Scene SceneDialogue Custom Player Default: Of all the ways to make caps, why this? It may be more personal than I let on. MS16BobbiDigDialogue
Scene SceneDialogue Custom Let's just say I have beef with the mayor. MS16BobbiDigDialogue
Scene SceneDialogue Custom Thinks he can keep Bobbi No-Nose on the sidelines... Getting angry, stopping yourself / Irritated MS16BobbiDigDialogue
Scene SceneDialogue Custom ...But, uh, forget about all that. We have a job to do. Taken aback by your outburst, composing self MS16BobbiDigDialogue
Scene SceneDialogue Custom Got yourself into trouble again, Mel? Mel: What can I say? I learned from the best. MS16BobbiMelPreDigScene
Scene SceneDialogue Custom Mel: What can I say? I learned from the best. I'm flattered. Mel: So, what's the deal with the new guy? Sarcastic MS16BobbiMelPreDigScene
Scene SceneDialogue Custom Mel: So, what's the deal with the new guy? Oh, I got lucky with this one. Came right up to my door and took the job. Bobbi: He takes orders and he's useful in a fight. What more could I want? MS16BobbiMelPreDigScene
Scene SceneDialogue Custom Bobbi: Oh, I got lucky with this one. Came right up to my door and took the job. He takes orders and he's useful in a fight. What more could I want? Mel: And he's not so bad to look at, either. MS16BobbiMelPreDigScene
Scene SceneDialogue Custom Bobbi: Oh, I got lucky with this one. Came right up to my door and took the job. She takes orders and she's useful in a fight. What more could I want? Mel: And he's not so bad to look at, either. MS16BobbiMelPreDigScene
Scene SceneDialogue Custom Bobbi: People like me aren't allowed around here. Now let's get down to business. Bobbi: That big wall of glass looming over Diamond City is the mayor's office. MS16BobbiInDiamondCity
Scene SceneDialogue Custom Mel: I don't know why I trusted you again, Bobbi, but that was the last time. You'll get over it. MS16TheGangSplitsTown
Scene SceneDialogue Custom Now let's split before the girl changes her mind. Mel: What a waste of time. MS16TheGangSplitsTown
Miscellaneous Miscellaneous SharedInfo Nice work! MS16BobbiAsksPlayerToOpenTrain
Miscellaneous Miscellaneous SharedInfo The loot must be in that closed train car. Let's open it up. Mel: Fahrenheit probably had the key. See if you can find it. MS16BobbiAsksPlayerToOpenTrain
Scene SceneDialogue Custom Mel: Yeah, well I'm just glad we made it through all that alive. And now you get paid for it. So quit your whining. MS16JobDone
Scene SceneDialogue Custom And you, I couldn't have pulled this off without your help. Player Default: Thanks. Turned out to be fun. MS16JobDone
Scene SceneDialogue Custom Player Default: Relax, I'm joking. Here is your share. Bobbi: You done good, kid. Enjoy. MS16JobDone
Scene SceneDialogue Custom Mel: That didn't sound good. I hope Sonya's ok. Now let's get up into that strongroom, shall we? MS16SonyaFinalBlast
Scene SceneDialogue Custom NPCFFahrenheit: Bobbi, what are you doing here? Shit. Fahrenheit: You seriously didn't think Hancock would catch wind of your scheme? Nervous MS16FahrenheitScene
Scene SceneDialogue Custom Player Default: Hancock shouldn't care about us stealing from Diamond City. Yeah, about that... Fahrenheit: I see the rest of you are in the dark about this. Caught in a lie / Nervous MS16FahrenheitScene
Scene SceneDialogue Custom Player Default: Mel was right. This isn't Diamond City. So what? This doesn't change anything. It is still the same job. Fahrenheit: I see the rest of you are in the dark about this. Nervous MS16FahrenheitScene
Scene SceneDialogue Custom Player Default: I don't understand what's going on. Don't worry about it. We are so close, here. Fahrenheit: I see the rest of you are in the dark about this. Nervous MS16FahrenheitScene
Scene SceneDialogue Custom Player Default: What does this have to do with Hancock? Yeah, about that. As Mel guessed, this isn't the Diamond City strongroom. Fahrenheit: I see the rest of you are in the dark about this. Nervous MS16FahrenheitScene
Scene SceneDialogue Custom Mel: Dammit, Bobbi. Listen guys, I know this isn't what you expected. Under accusation, trying to convince the player / Nervous MS16FahrenheitScene
Scene SceneDialogue Custom But there are still a ton of caps on the line here. Under accusation, trying to convince the player / Nervous MS16FahrenheitScene
Scene SceneDialogue Custom Help me take her out and all of it is ours. Mel: This is Hancock we're ripping off here. The guy tends to hold grudges. Under accusation, trying to convince the player / Nervous MS16FahrenheitScene
Scene SceneDialogue Custom Player Default: I am going to see this through, Bobbi. You won't regret this. Mel: Might as well finish what we started. MS16FahrenheitScene
Scene SceneDialogue Custom Player Default: You lied to us, Bobbi. And you have to pay. You can't do this to me. This isn't how this is supposed to go. Enraged and surprised / Angry MS16FahrenheitScene
Scene SceneDialogue Custom Know what? Fine. More for me! Mel: Might as well finish what we started. About to fly into a rage, starting combat / Angry MS16FahrenheitScene
Scene SceneDialogue Custom Player Default: Come on Bobbi, at least if we leave now we leave with our lives. Well shit. You're right. Devastated, you were working towards this and you lost it. / Depressed MS16FahrenheitScene
Scene SceneDialogue Custom I'm not one to give up, but I know when I'm outmatched. Giving up on your dreams / Depressed MS16FahrenheitScene
Scene SceneDialogue Custom Let's go. Mel: Thank God. Defeated / Depressed MS16FahrenheitScene
Scene SceneDialogue Custom Player Default: Come on Bobbi, at least if we leave now we leave with our lives. I haven't come this far to run away with my tail between my legs. Angry MS16FahrenheitScene
Scene SceneDialogue Custom You are either with me or against me. Player Default: I am going to see this through, Bobbi. Angry MS16FahrenheitScene
Scene SceneDialogue Custom Player Default: What is this about, Bobbi? Why did you lie to us? I knew no one in their right mind would help me rip off Hancock. You hold a grudge against Hancock and his power / Angry MS16FahrenheitScene
Scene SceneDialogue Custom Everyone is so damn afraid of him or so damn in love with him. You hold a grudge against Hancock and his power / Angry MS16FahrenheitScene
Scene SceneDialogue Custom He thinks he is invincible. I wanted to show him he wasn't. Player Default: I am going to see this through, Bobbi. Getting angry. You hold a grudge against Hancock and his power. / Angry MS16FahrenheitScene
Scene SceneDialogue Custom Mel: I've been mapping it out and I think Diamond City should be a little further North of here. I don't have a doubt in my mind. Overcompensating for the fact you do have a doubt MS16TheGangEntersNHMBasement
Scene SceneDialogue Custom How about a little trust for the boss? Player Default: I trust you, Bobbi. Scolding MS16TheGangEntersNHMBasement
Scene SceneDialogue Custom Player Default: I trust you, Bobbi. That's why you are my favorite. MS16TheGangEntersNHMBasement
Scene SceneDialogue Custom There is a mountain of caps for the taking here. We just have to work together to get to it. Bobbi: We still need a way to get up there, though. Convincing skeptical employees MS16TheGangEntersNHMBasement
Scene SceneDialogue Custom Player Default: Mel is right, this can't be Diamond City. It won't be hard to prove me wrong. MS16TheGangEntersNHMBasement
Scene SceneDialogue Custom Let's go up there and you all will be thanking me while we count the caps. Bobbi: We still need a way to get up there, though. MS16TheGangEntersNHMBasement
Scene SceneDialogue Custom Player Default: Well, we can find out the answer. That's right. Let's just get up there. MS16TheGangEntersNHMBasement
Scene SceneDialogue Custom If I'm wrong, oh well. We find another way. Bobbi: We still need a way to get up there, though. MS16TheGangEntersNHMBasement
Scene SceneDialogue Custom Player Default: Tell the truth Bobbi, where are we? Under the Diamond City strongroom. Angry at having to repeat yourself MS16TheGangEntersNHMBasement
Scene SceneDialogue Custom And that is the last time I'm saying it. Bobbi: We still need a way to get up there, though. Angry at having to repeat yourself MS16TheGangEntersNHMBasement
Scene SceneDialogue Custom Player Default: There is a mountain of caps for the taking here. We just have to work together to get to it. We still need a way to get up there, though. MS16TheGangEntersNHMBasement
Scene SceneDialogue Custom Mel, you think your robot will work here? Mel: Look at this place. The foundation is already crumbling. MS16TheGangEntersNHMBasement
Scene SceneDialogue Custom Mel: One blast from Sonya and I bet the floor above would come right down. Well, then make it so. Mel: We won't want to be in the room for this. Collapsing foundation and all. MS16TheGangEntersNHMBasement
Scene SceneDialogue Custom That was loud. Thanks for that, Mel. Sarcastic thanks while you clean out your ringing ears MS16BobbiGiveDirectionsForDig
Scene SceneDialogue Custom Now let's use that robot to get us to the Strongroom. Bobbi: Lead the way, tough guy. MS16BobbiGiveDirectionsForDig
Scene SceneDialogue Custom Mel: Give me a shout if you come to a dead end. I'll have Sonya give it a blast. Our target is to the Southwest, but we may have to do some winding to get there. MS16BobbiGiveDirectionsForDig
Scene SceneDialogue Custom Player Default: Trust me, this is the guy we need. Pick a lock, find a key, bribe the guard. The usual stuff. MS16BobbiInDiamondCity
Scene SceneDialogue Custom Just get him out of there. MS16BobbiInDiamondCity
Scene SceneDialogue Custom Player Default: If you really think we need this guy. Trust me, this is the guy we need. Bobbi: Pick a lock, find a key, bribe the guard. The usual stuff. MS16BobbiInDiamondCity
Scene SceneDialogue Custom Player Default: I can't bust a guy out of jail. Sure you can. This isn't some impenetrable fortress. It's a place to lock up pickpockets and rowdy drunks. Bobbi: Pick a lock, find a key, bribe the guard. The usual stuff. MS16BobbiInDiamondCity
Scene SceneDialogue Custom Player Default: I'm not sure this is a good idea. All my ideas are good. This is the guy we need. Trust me. Bobbi: Pick a lock, find a key, bribe the guard. The usual stuff. MS16BobbiInDiamondCity
Scene SceneDialogue Custom Player Default: Tell me about this security office. It's built into some old locker rooms, and it smells the part. MS16BobbiInDiamondCity
Scene SceneDialogue Custom This isn't maximum security prison, and it isn't heavily guarded. MS16BobbiInDiamondCity
Scene SceneDialogue Custom No problem for someone like you, right? Bobbi: Pick a lock, find a key, bribe the guard. The usual stuff. MS16BobbiInDiamondCity
Scene SceneDialogue Custom Let's go inside. I'll give you the lowdown. MS16BobbiOpensDoor
Scene SceneDialogue Custom Player Default: Well aren't you an eager beaver? If you don't mind a little manual labor and don't ask too many questions, you're in. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom I'll give you 50 caps to start. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Interested? Player Default: I'm in. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Player Default: I'm in. That's what I like to hear. Bobbi: Let's go inside. I'll give you the lowdown. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Player Default: This isn't for me. Your prerogative. No doubt I'll still need the help if you change your mind later. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Player Default: You can do better than that. You're killing me here. 150 to start. Player Default: I'm in. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Player Default: You can do better than that. Trust me, there will be much more later on. Just take the 50 caps. Player Default: I'm in. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Player Default: You can do better than that. 200, and that's as high as I go. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Jeez, I gotta watch out for this one. Player Default: I'm in. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Player Default: You can do better than that. That's the most I'm gonna give. Player Default: I'm in. Standing firm MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Player Default: You can do better than that. Fine, take 100 up front. Player Default: I'm in. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Player Default: I'm gonna need more to go on here. There's a project I'm working on, a big one. One that could get me in lots of trouble if the wrong person finds out. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom So a little discretion is called for. I got a delicate house of cards goin' here. Ya know? Player Default: I'm in. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Player Default: I'm gonna need more to go on here. You're just gonna have to trust me. Player Default: I'm in. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Player Default: Let's get started. I like your attitude. Bobbi: So what do ya say we make this party a little bigger? MS16BobbiInDiamondCity
Scene SceneDialogue Custom Player Default: That sounds impossible. Not with the right people. Bobbi: So what do ya say we make this party a little bigger? MS16BobbiInDiamondCity
Scene SceneDialogue Custom Player Default: So this is all for a good cause. Don't get me wrong, the caps are my primary motivation. MS16BobbiInDiamondCity
Scene SceneDialogue Custom If I get to take them from a bigot, that's just icing. Bobbi: So what do ya say we make this party a little bigger? MS16BobbiInDiamondCity
Scene SceneDialogue Custom Player Default: What's inside? Caps. Meds. Food. Enough to keep this city running. MS16BobbiInDiamondCity
Scene SceneDialogue Custom It's things we want. Things everyone wants. You get in on this, there's plenty for you. You got it? Bobbi: So what do ya say we make this party a little bigger? MS16BobbiInDiamondCity
Scene SceneDialogue Custom NPCFBobbiNoNose: Alright, we're all here. Mel, you wanna introduce your little friend? Mel: Yup. Meet Sonya. MS16MelDigStart
Scene SceneDialogue Custom Mel: I modified her radio systems to emit sonic pulses at frequencies that can loosen any sediment around. Mel says we'll be able to get to the strongroom ten times faster than just digging. MS16MelDigStart
Scene SceneDialogue Custom And it's a helluva lot safer than loading the place up with dynamite. Mel: Alright guys, get ready. I'm not completely sure how the place will respond. MS16MelDigStart
Scene SceneDialogue Custom Player Default: I'm your guy. No one likes a brown noser. Bobbi: The other two are down there digging already. Go give 'em a hand, will ya? MS16BobbiWorkStart
Scene SceneDialogue Custom Player Default: Digging? This is a waste of my talents. You want a better job, you gotta work your way up to it, buddy. Show me that can-do attitude. Bobbi: The other two are down there digging already. Go give 'em a hand, will ya? MS16BobbiWorkStart
Scene SceneDialogue Custom Player Default: I'll do whatever you need. Good to know. Bobbi: The other two are down there digging already. Go give 'em a hand, will ya? MS16BobbiWorkStart
Scene SceneDialogue Custom Player Default: What are we digging for? Buried treasure? You could call it that. MS16BobbiWorkStart
Scene SceneDialogue Custom But seriously, lay off the questions. Bobbi: The other two are down there digging already. Go give 'em a hand, will ya? MS16BobbiWorkStart
Scene SceneDialogue Custom Player Default: No one likes a brown noser. The other two are down there digging already. Go give 'em a hand, will ya? MS16BobbiWorkStart
Scene SceneDialogue Custom NPCFBobbiNoNose: So, here's the deal. You are gonna be doing some digging. Player Default: I'm your guy. MS16BobbiWorkStart
Scene SceneDialogue Custom Player Default: That room was filled with Mirelurks. At least you put up a better fight than those good for nothings. Bobbi: So, I guess you're promoted. You get to be my new gun. Emphasis on 'those' while gesturing towards the door they ran out of. MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Player Default: Your men ran off when they saw the Mirelurks in there. No, really? Thanks for the news report. Bobbi: So, I guess you're promoted. You get to be my new gun. Sarcastic, player telling you obvious information / Irritated MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Player Default: Looks like we are having crab for dinner tonight. You'd eat Mirelurk? Ugh, no. You can feel it in your mouth and it is grossing you out. / Disgust MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Disgusting. Tough, but somehow slimy at the same time. Bobbi: So, I guess you're promoted. You get to be my new gun. Disgust MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Player Default: That room was filled with Mirelurks. Why didn't you plan for this? This was not expected, but that doesn't mean I don't have a plan. MS16BobbiPromotesPlayer
Scene SceneDialogue Custom It's going to take a lot more than a couple Mirelurks to stop me. Bobbi: So, I guess you're promoted. You get to be my new gun. MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Player Default: At least you put up a better fight than those good for nothings. Well you stuck around at least. Bobbi: So, I guess you're promoted. You get to be my new gun. Referring to all the other workers that left / Sarcastic MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Player Default: Just tell me where to go and who to talk to. I knew I liked you. Bobbi: First, I think it's best if you actually see what we're after. MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Player Default: I'm not sure I trust you know what you're doing. I hired you, didn't I? MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Trust me. I'll do whatever it takes to pull this job. Bobbi: First, I think it's best if you actually see what we're after. MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Player Default: That means less caps for me. Yes, it does. There's still plenty to go around in that strongroom, don't you worry. Bobbi: First, I think it's best if you actually see what we're after. Said flatly, there is no other option. MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Player Default: Who is this guy? He's just the guy we need to speed things along. MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Likes gadgets, money, and not much else. Bobbi: First, I think it's best if you actually see what we're after. MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Player Default: I knew I liked you. First, I think it's best if you actually see what we're after. MS16BobbiPromotesPlayer
Scene SceneDialogue Custom I have some things to check on in Diamond City. MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Head over to the Noodle Shop there and I'll meet ya when I finish up my business. MS16BobbiPromotesPlayer
Miscellaneous Miscellaneous SharedInfo Bobbi: I managed to track down my tech guy. His name's Mel and he is right here in Diamond City. The guy can make a gadget to solve any problem. MS16BobbiInDiamondCity
Miscellaneous Miscellaneous SharedInfo Thing is, he's a bit locked up right now. MS16BobbiInDiamondCity
Miscellaneous Miscellaneous SharedInfo You have to get him out of there. I can't just stroll into Diamond City Security with this face. Covered or not. Player Default: If you really think we need this guy. MS16BobbiInDiamondCity
Scene SceneDialogue Custom Fahrenheit: He took you in, Bobbi. And you're stealing from him? Don't listen to her. Player Default: Hancock shouldn't care about us stealing from Diamond City. Caught in a lie, laughing it off / Nervous MS16FahrenheitScene
Scene SceneDialogue Custom Bobbi: Well you stuck around at least. So, I guess you're promoted. You get to be my new gun. MS16BobbiPromotesPlayer
Scene SceneDialogue Custom I think we just need one more guy. MS16BobbiPromotesPlayer
Scene SceneDialogue Custom An old friend. He'll want a fair cut, but we saw where being cheap got me. Player Default: Just tell me where to go and who to talk to. MS16BobbiPromotesPlayer
Scene SceneDialogue Custom Bobbi: Here is your share. You done good, kid. Enjoy. Impressed MS16JobDone
Scene SceneDialogue Custom Player Default: Just tell me what I need to do. Its a simple job, really. Player Default: I'm your guy. MS16BobbiMeetOutsideTunnel
Scene SceneDialogue Custom Player Default: Not just yet. Great, someone else who can't commit to an honest days work. Irritated MS16BobbiMeetOutsideTunnel
Scene SceneDialogue Custom Come back when you're done with whatever is so important. Player Default: Sounds ambitious. Irritated MS16BobbiMeetOutsideTunnel
Scene SceneDialogue Custom Player Default: No, I followed you down here for the exercise. Funny. Well, you'll get plenty of exercise here. Player Default: I'm your guy. Not impressed with the player's joke MS16BobbiMeetOutsideTunnel
Scene SceneDialogue Custom Player Default: Are you going to tell me what we're actually doing? Look, we're pulling a job here. Big payoff. Taking some things that aren't technically ours yet. Player Default: Sounds ambitious. MS16BobbiMeetOutsideTunnel
Scene SceneDialogue Custom NPCFBobbiNoNose: There you are. Was wondering if you were going to show up. Yes, it's me. I have to hide my face in these parts. MS16BobbiInDiamondCity
Scene SceneDialogue Custom People like me aren't allowed around here. Bobbi: That big wall of glass looming over Diamond City is the mayor's office. MS16BobbiInDiamondCity
Scene SceneDialogue Custom Player Default: I like your attitude. So what do ya say we make this party a little bigger? MS16BobbiInDiamondCity
Scene SceneDialogue Custom I managed to track down my tech guy. His name's Mel and he is right here in Diamond City. Bobbi: The guy can make a gadget to solve any problem. MS16BobbiInDiamondCity
Scene SceneDialogue Custom Bobbi: Now let's get down to business. That big wall of glass looming over Diamond City is the mayor's office. MS16BobbiInDiamondCity
Scene SceneDialogue Custom Most people don't know it, but there's a strongroom buried beneath. Mayor's just sitting on top of it. And that's our target. MS16BobbiInDiamondCity
Scene SceneDialogue Custom The guy has it coming if you ask me. With how he treats my kind, maybe he deserves worse. Player Default: Let's get started. MS16BobbiInDiamondCity
Scene SceneDialogue Custom Player Default: Sounds ambitious. It is, and that's why we need some help. Player Default: I'm your guy. MS16BobbiMeetOutsideTunnel
Scene SceneDialogue Custom Player Default: That's just asking for trouble. It's not going to be easy, but that's why we only hire the best sort around here. Player Default: I'm your guy. MS16BobbiMeetOutsideTunnel
Scene SceneDialogue Custom Player Default: I guess it's not really any of my business, so long as I get paid. I like people who don't ask too many questions. Which means so far, I like you. Hopefully I'll keep liking you. Player Default: I'm your guy. MS16BobbiMeetOutsideTunnel
Scene SceneDialogue Custom Player Default: If you expect me to work for you, I'm going to need more information than that. Curious type, eh? Alright, I'll spell it out for ya. MS16BobbiMeetOutsideTunnel
Scene SceneDialogue Custom I'm digging a tunnel in my basement. MS16BobbiMeetOutsideTunnel
Scene SceneDialogue Custom I'm hoping it'll get me past an impenetrable security system and into a big stinking pile of loot. Player Default: I'm your guy. MS16BobbiMeetOutsideTunnel
Scene SceneDialogue Custom Player Default: If you expect me to work for you, I'm going to need more information than that. I'll tell you what you need to know when you need to know it. MS16BobbiMeetOutsideTunnel
Scene SceneDialogue Custom Right now all you need to know is that I will give you an assignment, and you'll do it. Player Default: I'm your guy. MS16BobbiMeetOutsideTunnel
Scene SceneDialogue Custom Player Default: Thanks. Turned out to be fun. So you enjoyed yourself? Maybe we don't need to give you your cut then. MS16JobDone
Scene SceneDialogue Custom Relax, I'm joking. Bobbi: Here is your share. MS16JobDone
Scene SceneDialogue Custom Player Default: No thanks to you. I'm a supervisor, kid. I decide what information is need-to-know and what isn't. Irritated MS16JobDone
Scene SceneDialogue Custom You want to complain or you want your caps? Bobbi: Here is your share. Irritated MS16JobDone
Scene SceneDialogue Custom Player Default: I think I deserve a bigger cut for my role in all this. I may be a lowlife, kid, but I'm not a welcher. Of course you deserve more. You were the linchpin of this operation. Bobbi: Here is your share. MS16JobDone
Scene SceneDialogue Custom Player Default: I think I deserve a bigger cut for my role in all this. We all did our part here. You will get what is owed to you and no more. Bobbi: Here is your share. MS16JobDone
Scene SceneDialogue Custom Player Default: What's next for you? Well, I can't really really go back to Goodneighbor now, can I? MS16JobDone
Scene SceneDialogue Custom I've been thinking of starting a settlement in Southie, and now that I have the caps I'm gonna do it. MS16JobDone
Scene SceneDialogue Custom It's gonna be big. Player Default: Thanks. Turned out to be fun. MS16JobDone
Scene SceneDialogue Custom Player Default: Yeah. When can I start? Well aren't you an eager beaver? Bobbi: If you don't mind a little manual labor and don't ask too many questions, you're in. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Player Default: I haven't heard about any job. Well now you have. Bobbi: If you don't mind a little manual labor and don't ask too many questions, you're in. MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Player Default: Depends on the work. You'll never find a more fair and honest job. Bobbi: If you don't mind a little manual labor and don't ask too many questions, you're in. Lying through your teeth MS16BobbiIntroThroughDoor
Scene SceneDialogue Custom Player Default: What kind of work? Its good work. Under the supervision of the best boss you'll ever have. Bobbi: If you don't mind a little manual labor and don't ask too many questions, you're in. Pitching MS16BobbiIntroThroughDoor
Combat Combat CoverMe Get your ass over here and help me. In combat under duress. Angry.
Combat Combat CoverMe The boss is in trouble! Yelling for help, angry they aren't coming faster
Combat Combat Taunt No one betrays Bobbi No-Nose!
Combat Combat Taunt You're fired!
Detection Detection NormalToCombat What are you waiting for? Starting combat, ordering the player to fight
Detection Detection NormalToCombat Make yourselves useful! Starting combat, ordering the player to fight
Detection Detection NormalToCombat Kill them! Starting combat, ordering the player to fight
Detection Detection CombatToNormal Keep moving. After killing enemies, to player
Detection Detection CombatToNormal Let's go. After killing enemies, cleaning hands off
Detection Detection CombatToNormal C'mon, pull your weight guys. After killing enemies, annoyed the player didn't help more.
Detection Detection CombatToNormal That's all you got? After killing enemies
Miscellaneous Miscellaneous Greeting Hey you. Looking for work? Player Default: Yeah. When can I start? MS16BobbiIntroThroughDoor
Miscellaneous Miscellaneous Greeting There you are. Was wondering if you were going to show up. Bobbi: Yes, it's me. I have to hide my face in these parts. MS16BobbiInDiamondCity
Miscellaneous Miscellaneous Greeting Ready to get to work? Player Default: Just tell me what I need to do. MS16BobbiMeetOutsideTunnel
Miscellaneous Miscellaneous Greeting Dammit. Well, we don't have a way to get through a wall like that. Exasperated.
Miscellaneous Miscellaneous Greeting That's what I'm talking about. Impressed MS16JobDone
Miscellaneous Miscellaneous Greeting Gotta be tons of dirt on Hancock in here... Mel: Yeah, well I'm just glad we made it through all that alive. To yourself / Impressed MS16JobDone
Miscellaneous Miscellaneous Greeting Well there's good news and bad news.
Miscellaneous Miscellaneous Greeting What is going on in my tunnel? Player Default: That room was filled with Mirelurks. Annoyed, checking on loud noises / Irritated MS16BobbiPromotesPlayer
Miscellaneous Miscellaneous Greeting So, here's the deal. Bobbi: You are gonna be doing some digging. MS16BobbiWorkStart
Miscellaneous Miscellaneous Greeting Alright, we're all here. Bobbi: Mel, you wanna introduce your little friend? MS16MelDigStart
Miscellaneous Miscellaneous Greeting The coast clear?
Miscellaneous Miscellaneous Greeting Back again? Looking for work this time? Player Default: I'm in. MS16BobbiIntroThroughDoor
Miscellaneous Miscellaneous Greeting Great, now my socks are wet. To yourself, sarcastic MS16TheGangEntersNHMBasement
Miscellaneous Miscellaneous Greeting Well guys, we're right under the Diamond City strongroom. Mel: You sure this is the right place? Rallying the team, excited MS16TheGangEntersNHMBasement
Miscellaneous Miscellaneous Greeting Just find a way for us to move forward. Remember, Southwest is best. Player Default: You can count on me. MS16BobbiDigDialogue
Miscellaneous Miscellaneous Greeting Almost there, guys. Just keep thinking of the caps. Player Default: You can count on me. MS16BobbiDigDialogue
Miscellaneous Miscellaneous Greeting Getting closer... Player Default: You can count on me. Anticipation, closer finishing the job MS16BobbiDigDialogue
Miscellaneous Miscellaneous Hello I'll catch up to ya. Order yourself a bowl of noodles if I get held up.
Miscellaneous Miscellaneous Hello Hold your horses, buddy. We'll talk downstairs.
Miscellaneous Miscellaneous Hello Well, what are you waiting for? Get digging.
Miscellaneous Miscellaneous Hello Mel isn't any good to us locked up in Diamond City Security.
Miscellaneous Miscellaneous Hello Get him out of there.
Miscellaneous Miscellaneous Hello Keep moving. The Diamond City strongroom is to the Southwest.
Miscellaneous Miscellaneous Hello Thanks again for your help. We couldn't have done it without ya.
Miscellaneous Miscellaneous Hello I don't want to talk about it. Angry and humiliated
Miscellaneous Miscellaneous Hello What are you doing talking to me? Do something! Annoyed at the player, Impatient
Miscellaneous Miscellaneous Hello Looks like this could be it. Let's meet up in that chamber.
Miscellaneous Miscellaneous SharedInfo I know that you've got the guts to wander outside of the walls. And the fact that you're alive means you're at least borderline competent.
Miscellaneous Miscellaneous SharedInfo You should get moving, then.
Miscellaneous Miscellaneous SharedInfo Yep. Have a seat. Let's talk.
Combat Combat Hit Ugh! In pain, got hit
Combat Combat Hit You'll pay for that! In combat, angry and in pain, just got hit
Combat Combat Hit Ergh. In combat, angry and in pain, just got hit / InPain
Combat Combat Taunt Die already.
Combat Combat Taunt This'll be easy. In combat, confident
Combat Combat Taunt I'm not afraid of you! In combat, cocky.
Combat Combat Death Agh! You've died. / Neutral
Detection Detection NormalToCombat To hell with you! Entering combat. / Stern
Detection Detection NormalToCombat Oh no. This ain't how I go! Entering combat. / Stern
Detection Detection NormalToAlert The hell was that? Concerned you might've heard an enemy. / Concerned
Detection Detection NormalToAlert Who's there? Concerned you might've heard an enemy. / Concerned
Detection Detection AlertToCombat What the... Surprised to find an enemy nearby. / Surprised
Detection Detection AlertToCombat Knew someone was there! Surprised to find an enemy nearby. / Surprised
Detection Detection CombatToLost Where, where'd you go? Just lost track of an enemy. / Question
Detection Detection CombatToLost Hope you stay gone... Just lost track of an enemy. / Concerned
Detection Detection LostToCombat Back again, huh? Entering combat again with an enemy you'd lost track of. / Neutral
Detection Detection LostToCombat You again. Entering combat again with an enemy you'd lost track of. / Neutral
Detection Detection AlertToNormal Just your imagination, Bobbi... Convincing yourself you didn't see an enemy nearby. / Neutral
Detection Detection AlertToNormal Hmm. Probably nothing... Convincing yourself you didn't see an enemy nearby. / Neutral
Miscellaneous Miscellaneous Hello I'm gonna enjoy spending all this. Happy
Miscellaneous Miscellaneous Hello Might be best if we weren't seen together for a while. Wouldn't want to draw any undue attention. Neutral
Miscellaneous Miscellaneous Hello Hey. Neutral
Miscellaneous Miscellaneous Hello Hancock's dead and we've got his money. Talk about living the life. Amused
Miscellaneous Miscellaneous Hello So, I heard someone finally took care of Hancock. Weight off my shoulders, that's for damn sure. Implying the person you're speaking to took care of Hancock. / Neutral
Miscellaneous Miscellaneous Hello Never thought we'd get the best of 'ol Hancock. Amused
Scene SceneDialogue Custom Bobbi: Makes a Ghoul a bit nervous, though, you showing up here unannounced. So, who hired you to track me down? It was Hancock, wasn't it? Player Default: He wants me to kill you and bring back his caps, plus damages. Somewhat skeptical about seeing the player after completing the job together. / Irritated FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom Bobbi: Makes a Ghoul a bit nervous, though, you showing up here unannounced. Makes me think someone's putting you up to this. It was Hancock, wasn't it? Player Default: He wants me to kill you and bring back his caps, plus damages. Somewhat skeptical about seeing the player after completing the job together. / Irritated FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom NPCFBobbiNoNose: Well, look who it is? Makes a Ghoul a bit nervous, though, you showing up here unannounced. Bobbi: So, who hired you to track me down? It was Hancock, wasn't it? Somewhat skeptical about seeing the player after completing the job together. / Neutral FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom NPCFBobbiNoNose: Well, look who it is? You know, not that I don't love these little visits, but it gets a Ghoul wondering why you keep popping by. Bobbi: So, who hired you to track me down? It was Hancock, wasn't it? Somewhat skeptical about seeing the player after completing the job together. / Suspicious FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom Player Default: He wants me to kill you and bring back his caps, plus damages. Aren't you the little mercenary. And what exactly are you planning to do? Player Default: You don't have to worry. I'll figure out some way to make things right with Hancock. Question FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom Player Default: That job really pissed him off. He wants me to take you out. That so? And what exactly are you planning to do about it? Player Default: You don't have to worry. I'll figure out some way to make things right with Hancock. Question FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom Player Default: It doesn't matter who sent me. I'm just here to take back what you stole. You mean "we" stole. Conspiratorial FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom And you got your caps. Irritated FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom Which makes this your problem. Not mine. So how are you planning to fix it? Player Default: You don't have to worry. I'll figure out some way to make things right with Hancock. Irritated FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom Player Default: Who do you think sent me? I assume you're here on behalf of that violent, old Ghoul. But I want to hear it from your lips. Player Default: He wants me to kill you and bring back his caps, plus damages. Neutral FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom Player Default: You don't have to worry. I'll figure out some way to make things right with Hancock. Good. No need to resort to something stupid. Neutral FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom But if I got found out this quick, I can't exactly stick around, now can I? And that means I need these caps more than you. Worried FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom But you can take whatever you want from this place. Don't expect I'll be able to bring any of it with... wherever I'm goin'. Worried FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom Player Default: Make your peace, Bobbi. I'm taking those caps back. You're gonna try. Neutral FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom Player Default: If you leave your caps and run, I'll take them to Hancock and say I put you down. No one has to die. Alright, fine, take it. Guess there's no point in hanging onto them if they're just going to get me killed. Neutral FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom I already spent a chunk of it, so you're going to have to make up the difference. You're welcome to hock whatever you can carry out of here. Neutral FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom And listen. I appreciate you doing this the civilized way. I won't forget it. Wherever the hell I end up... Grateful FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom Player Default: If you leave your caps and run, I'll take them to Hancock and say I put you down. No one has to die. Sorry, partner. You got your caps. You're not getting these ones without a fight. Player Default: You don't have to worry. I'll figure out some way to make things right with Hancock. Defiant FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom Player Default: If you leave your caps and run, I'll take them to Hancock and say I put you down. No one has to die. Sorry, partner, but I ain't got no caps to give. So you're just going to have to figure out some other way to appease Hancock. Player Default: You don't have to worry. I'll figure out some way to make things right with Hancock. Defiant FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom Player Default: What would you do in a situation like this? Me? Well, I tried hiring someone with my newfound wealth to put a bullet in that tricorn-wearing clown. Neutral FFGoodneighbor07_02_ConfrontBobbi
Scene SceneDialogue Custom But every guy I spoke with was either on his take or just laughed in my face. At this point, though, all I wanna know is what you're planning to do. Player Default: You don't have to worry. I'll figure out some way to make things right with Hancock. Neutral FFGoodneighbor07_02_ConfrontBobbi
Miscellaneous Miscellaneous SharedInfo Dumb move, kid. Stern
Miscellaneous Miscellaneous Greeting Well, look who it is? Bobbi: Makes a Ghoul a bit nervous, though, you showing up here unannounced. Somewhat skeptical about seeing the player after completing the job together. / Neutral FFGoodneighbor07_02_ConfrontBobbi
Miscellaneous Miscellaneous Greeting Look who's back. Bobbi: Makes a Ghoul a bit nervous, though, you showing up here unannounced. Somewhat skeptical about seeing the player after completing the job together. / Neutral FFGoodneighbor07_02_ConfrontBobbi
Miscellaneous Miscellaneous Greeting Back again, huh? You finally gonna share what you're doing down here? Did Hancock send ya? Player Default: He wants me to kill you and bring back his caps, plus damages. Somewhat skeptical about seeing the player after completing the job together. / Question FFGoodneighbor07_02_ConfrontBobbi
Miscellaneous Miscellaneous Hello Huh. Hadn't thought about where I might go. I heard the Capitol Wastes are... well, they aren't here. Puzzled
Miscellaneous Miscellaneous Hello Take whatever ya want. Someone else'll make off with it if you don't. Neutral
Miscellaneous Miscellaneous Hello Just starting to get comfy, too. Irritated