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Boston mayoral shelter terminals

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Gametitle-FO4.png
Gametitle-FO4.png

This page presents the content of the terminals within the Boston mayoral shelter as is in game.

Terminal[edit | edit source]

Note: This wall terminal is located on the wall of the control tower.

TranscriptVaultBoy.png

Welcome to ROBCO Industries (TM) Termlink

The following section is transcluded from remote door control terminal (Fallout 4). To modify, please edit the source page.

> Remote Door Control[edit | edit source]

Note: This is the default header for the remote door program.

TranscriptVaultBoy.png

Remote Door Control Interface
STATUS: Closed

Note: This is the header once the remote door is opened.

TranscriptVaultBoy.png

Remote Door Control Interface
STATUS: Open

Open Door[edit | edit source]

TranscriptVaultBoy.png

Opening doors...

TranscriptVaultBoy.png

> Accessing Door...

Close Door[edit | edit source]

TranscriptVaultBoy.png

Sealing doors...

TranscriptVaultBoy.png

> Initializing Door...

Terminal[edit | edit source]

Note: This desk terminal is located on the desk of the first checkpoint. It is locked Novice

TranscriptVaultBoy.png

Welcome to ROBCO Industries (TM) Termlink

The following section is transcluded from turret terminal (Fallout 4). To modify, please edit the source page.

> Turret Control[edit | edit source]

TranscriptVaultBoy.png

Standardized Turret Control Firmware v8.13
<Token.ValueInt=TurretsConnected> Units Connected.
ADMIN: <Token.Name=TurretFaction>

Please exercise caution. Always assume that turrets are loaded and capable of live-fire.

Please choose an option:

TranscriptVaultBoy.png

> Accessing Turret Functions...

Deactivate[edit | edit source]

Note: Accessing this command deactivates the turret(s) connected.

TranscriptVaultBoy.png

> Shutting Down

Activate[edit | edit source]

Note: Accessing this command activates the turret(s) connected.

TranscriptVaultBoy.png

> Activating

About your Defense System[edit | edit source]

TranscriptVaultBoy.png

Turret operation should be limited to trained professionals only.

Consumer commands are limited to activation/deactivation of the turret(s) hardlined to this terminal. For all other operations, please refer to a licensed technician.

Any tampering will void warranty and indemnify the manufacturer against potenial injury and/or death caused to users or passers-by.

TranscriptVaultBoy.png

> Loading Terms of Usage...

System Diagnostics[edit | edit source]

TranscriptVaultBoy.png

System Diagnostics: <Token.ValueInt=TurretsConnected> Turrets Linked
Node

Terminal[edit | edit source]

Note: This desk terminal is located on the desk next to the supply lockup. It is locked Master.

TranscriptVaultBoy.png

Welcome to ROBCO Industries (TM) Termlink

The following section is transcluded from turret terminal (Fallout 4). To modify, please edit the source page.

> Turret Control[edit | edit source]

TranscriptVaultBoy.png

Standardized Turret Control Firmware v8.13
<Token.ValueInt=TurretsConnected> Units Connected.
ADMIN: <Token.Name=TurretFaction>

Please exercise caution. Always assume that turrets are loaded and capable of live-fire.

Please choose an option:

TranscriptVaultBoy.png

> Accessing Turret Functions...

Deactivate[edit | edit source]

Note: Accessing this command deactivates the turret(s) connected.

TranscriptVaultBoy.png

> Shutting Down

Activate[edit | edit source]

Note: Accessing this command activates the turret(s) connected.

TranscriptVaultBoy.png

> Activating

About your Defense System[edit | edit source]

TranscriptVaultBoy.png

Turret operation should be limited to trained professionals only.

Consumer commands are limited to activation/deactivation of the turret(s) hardlined to this terminal. For all other operations, please refer to a licensed technician.

Any tampering will void warranty and indemnify the manufacturer against potenial injury and/or death caused to users or passers-by.

TranscriptVaultBoy.png

> Loading Terms of Usage...

System Diagnostics[edit | edit source]

TranscriptVaultBoy.png

System Diagnostics: <Token.ValueInt=TurretsConnected> Turrets Linked
Node

Terminal[edit | edit source]

Note: This desk terminal is located on the desk of the first checkpoint. It is locked Novice

TranscriptVaultBoy.png

Welcome to ROBCO Industries (TM) Termlink

The following section is transcluded from database network. To modify, please edit the source page.

Database network

The following section is transcluded from security door control. To modify, please edit the source page.
Creation Kit ID
nativeSwitchDoorTerminal

> Security Door Control[edit | edit source]

Creation Kit ID
nativeSwitchDoorTerminalSubMenu

Note: This header is displayed if door(s) are locked.

Note: This header is displayed if the door is opening.

TranscriptVaultBoy.png

MaxLock Security Door Control Interface
STATUS: Busy

Note: This header is displayed if door(s) are unlocked.

TranscriptVaultBoy.png

MaxLock Security Door Control Interface
STATUS: Unlocked

Open Door[edit | edit source]

Note: This notice is displayed if the command opens a single door.

TranscriptVaultBoy.png

Security lock released. Opening doors...

TranscriptVaultBoy.png

> Accessing Maglocks...

Note: This notice is displayed if the command opens multiple doors.

TranscriptVaultBoy.png

Security locks released. Opening doors...

Close Door[edit | edit source]

Note: This notice is displayed if the command closes a single door.

TranscriptVaultBoy.png

Security lock engaged. Sealing doors...

Note: This notice is displayed if the command closes multiple doors.

TranscriptVaultBoy.png

Security locks engaged. Sealing doors...

TranscriptVaultBoy.png

> Initializing Maglocks...

Terminal[edit | edit source]

Note: This wall terminal is located on the eastern wall of the guard barracks. It is locked Master.

TranscriptVaultBoy.png

Welcome to ROBCO Industries (TM) Termlink

The following section is transcluded from security door control. To modify, please edit the source page.
Creation Kit ID
nativeSwitchDoorTerminal

> Security Door Control[edit | edit source]

Creation Kit ID
nativeSwitchDoorTerminalSubMenu

Note: This header is displayed if door(s) are locked.

Note: This header is displayed if the door is opening.

TranscriptVaultBoy.png

MaxLock Security Door Control Interface
STATUS: Busy

Note: This header is displayed if door(s) are unlocked.

TranscriptVaultBoy.png

MaxLock Security Door Control Interface
STATUS: Unlocked

Open Door[edit | edit source]

Note: This notice is displayed if the command opens a single door.

TranscriptVaultBoy.png

Security lock released. Opening doors...

TranscriptVaultBoy.png

> Accessing Maglocks...

Note: This notice is displayed if the command opens multiple doors.

TranscriptVaultBoy.png

Security locks released. Opening doors...

Close Door[edit | edit source]

Note: This notice is displayed if the command closes a single door.

TranscriptVaultBoy.png

Security lock engaged. Sealing doors...

Note: This notice is displayed if the command closes multiple doors.

TranscriptVaultBoy.png

Security locks engaged. Sealing doors...

TranscriptVaultBoy.png

> Initializing Maglocks...