Brandon Adler

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Developer
Brandon Adler
Brandon Adler.jpg
Biographical data
Other NamesBADLER
Date of Birth1982
Involvement in Fallout series
GamesFallout: New Vegas
External links
MobyGamesBrandon Adler
Other LinksLinkedIn
Facebook
MySpace
 
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Open-ended RPGs tend to be the most buggy. Their large scope, combined with the fact that many quests tie into each other, can usually cause a pretty big headache for QA. Add to the mix that each character can usually be customized—as far as stats, skills and abilities—and there can be some pretty insidious bugs hidden throughout the game.

— Brandon Adler, Game Development Essentials: Game Qa & Testing [1]

Brandon Adler is a developer who works at Obsidian Entertainment on Fallout: New Vegas, responsible for additional production.

Life and career[edit | edit source]

Born and raised in Victorville, California, Brandon attended Cal Poly Pomona’s Computer Science program before entering the military in early 2001. After spending four years in the U.S. Air Force, he decided to pursue his true passion—video games.[2]

Employment history[edit | edit source]

FromToCompanyRole
2013PresentObsidian EntertainmentProducer
20122013MEDL MobileDesigner / Producer
20062012Obsidian EntertainmentQA Lead / Assistant Producer / Junior Designer
20012005U.S. Air ForceSenior Airman - 1SVS

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
2010Fallout: New VegasAdditional production

Other work (excerpt)[edit | edit source]

YearTitleCredited as/for
2006Neverwinter Nights 2Quality Assurance Testers
2010Alpha ProtocolProducer
2011Dungeon Siege IIIProduction Assistant
2015Pillars of EternityProducer

References[edit | edit source]

  1. Game Development Essentials: Game Qa & Testing page 114
  2. Game Development Essentials: Game Qa & Testing page 185
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