Browning M2

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For an overview of machine gun models in various games, see Machine gun.
Browning M2
Tactics browning m2.png
Damage & attacks
Damage40 - 50
Damage TypeNormal
Attack Modes
BurstAction pointsIcon action.png AP: 5
RangeIcon range.png Range: 45
Assault carbine extended magazines icon.png Burst size: 15 rounds
Ammunition
Ammo Type.50 caliber round
Capacity90
Requirements
Strength9
Hands2
Other
Weight45 lbs.
Value$14000
1400 multiplayer points
 
Gametitle-FOT.png
Gametitle-FOT.png
Mini-FOT Logo.pngThe following is based on Fallout Tactics and some details might contradict canon.

A heavy machine gun developed in 1918 and still in use right up until the outbreak of war.

The Browning M2 is a big gun that can be found and obtained in Fallout Tactics.

Characteristics[edit | edit source]

The Browning M2 is an air-cooled, belt-fed machine gun, which fires from a closed bolt, operated on the short recoil principle. It is perhaps the finest heavy weapon in the game, offering massive firepower with each burst that's only supercharged with the .50 depleted uranium rounds, and a range that's just five units shy of the sniper rifle. The only problem is the high strength requirement, which can be mitigated with power armor and/or Buffouts. The only weapon more damaging than it is the MEC Gauss minigun, which is mostly a curiosity too expensive to actually fire.

Locations[edit | edit source]

  • St. Louis mission: Carried by the perimeter guards in the bunkers in the mutant fortress to the northwest. They carry depleted uranium rounds, which are likely too much for the player's squad to survive, so they will usually have to be plinked to death from beyond the M2's range.
  • Jefferson: Two mutants on the east side of the town carry the Ma Deuce, loaded with standard rounds. Easier to get by a long shot.