Bryan Wilks

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For other characters in the Fallout universe named Bryan, see Bryan.
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Bryan Wilks
Bryan Wilks.jpg
Biography and appearance
RaceHuman, Caucasian
GenderMale
Hair StyleFemaleBOld (FemaleBOld)Hair Color?
Eye ColorGreen (EyeGreen)
AffiliationGrayditch
RoleSurvivor
LocationGrayditch
Rivet City (optional)
Little Lamplight (optional)
Paradise Falls (optional)
FamilyFred Wilks (father)
Vera Weatherly - Aunt
Dialogue FileBryan Wilks' dialogue
Gameplay
QuestsThose!
Strictly Profitable
Combat StyleDefault
aggressionUnaggressive
confidenceCowardly
assistanceHelps Nobody
Statistics
Alignment500 Good
SPECIALStrength: 5
Perception: 5
Endurance: 5
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 5
Derived StatsHit Points: 10
Fatigue: 50
Critical chance:
Melee damage:
Unarmed damage:
Poison resistance:
Radiation resistance:
Tag SkillsChild (ChildGeneric)
Barter: 5
Big Guns: 5
Energy Weapons: 5
Explosives: 5
Lockpick: 5
Medicine: 5
Melee Weapons: 5
Repair: 5
Science: 5
Small Guns: 5
Sneak: 5
Speech: 5
Throwing, unused: 5
Unarmed: 5
Level1
Technical
Editor RaceCaucasian Child
Editor IDBryanWilks
Base ID000307c7Ref ID00033096
Editor FactionsAntFaction
Packages
Packages
Package 00070809 (MS04BryanWilksPostVeraAfterChurchSunday10x1)

Package 00070808 (MS04BryanWilksPostVeraChurch7x3Sun) Package 00070807 (MS04BryanWilksPostVeraEat18x2) Package 00070806 (MS04BryanWilksPostVeraEat8x2) Package 00070805 (MS04BryanWilksPostVeraSleep0x8) Package 0007058C (MS04BryanWilksStayWithVera) Package 0007080C (MS04BryanWilksPostLLSandbox) Package 0007080F (MS04BryanWilksPostPFSlavePens) Package 00070812 (MS04BryanWilksPostSHEat8x3) Package 00070811 (MS04BryanWilksPostSHSleep0x8) Package 00070813 (MS04BryanWilksPostSHSandboxHouse) Package 000C7757 (MS04BryanWilksSandboxHouseWaiting) Package 0003A669 (MS04BryanWilksWaitPortaShelter02) Package 0003A666 (MS04BryanWilksWaitPortaShelter) Package 0003311E (MS04BryanWilksBaseWander) Package 0003311F (MS04BryanWilksFindPlayer)

ActorSean McCoy (MaleChild01)
Special Head GearEyebrowM (EyebrowM)
 
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Gametitle-FO3.png

Pappa called him an egghead, but his head was shaped regular, so I didn't get it.

— Bryan Wilks, about Weston Lesko.

Bryan Wilks is an eight-year old[1] boy living in Grayditch in Fallout 3. He gives the player the quest, Those!.

Background[edit | edit source]

Bryan spent his childhood living in Grayditch with his single-parent father, often playing with the teenage son of William Brandice. Together, the two boys explored all of Grayditch and learned the best places to hide from giant ants. His father taught him that if he made a mistake, he had to apologize three times, and then decide if he actually meant it.

When the settlement was attacked by Giant Ants and all the inhabitants were wiped out, eight-year-old Bryan hid underneath a demolished car. Luckily, the huge insects overlooked him and moved on after carrying off their prey. Since the attack, Bryan’s food and water supply has dwindled (his father used to make trips to stock up for the entire settlement), and he has left the safety of the small settlement in hopes of finding help.[1]

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Perk nociception regulator.png
This character is essential. Essential characters cannot be killed.
Mesmetron icon.png
This character can be enslaved with the Mesmetron.
GoodNatured.png
This character starts quests.

Quests[edit | edit source]

  • Those!: Bryan runs up to the Lone Wanderer and initiates dialogue the first time the Lone Wanderer approaches the vicinity of Grayditch. Bryan tasks the Lone Wanderer with helping to save his father from an attack of fire ants. He spends much of the quest hiding in a closed Pulowski Preservation shelter next to the diner near his home, waiting for the Lone Wanderer to find Doctor Lesko. When Bryan comes to give you the quest, there is a speech challenge where he will either give the Lone Wanderer the key to his father's emergency supplies or lie to you about it. Having the Child at Heart perk ensures he gives you the key. Without the key, you will have to pick the very hard lock on the dumpster, which contains a .32 pistol, N99 10mm pistol, Laser pistol, or scoped .44 Magnum, and numerous frag grenades.

Effects of player actions[edit | edit source]

At the end of the quest, Bryan is left alone and orphaned, and goes to live in his former home. The player may be given the options

The player also has the option to leave him living alone in Grayditch. If this happens, Three Dog will criticise the player by saying "God, Vault 101, do you have no conscience?". Apparently, depending upon dialog choices, the player might not be given any option other than to leave him in Grayditch alone. Later in the game, the player can check up on him. If he is with Vera in Rivet City, he will be very happy and grateful to the player for getting him there. If he is still in Grayditch, he will be lonely and miserable, but at least safe. If he is in Little Lamplight, he will think the other kids are weird, and say he would have enjoyed Rivet City much better. If the player sells him to Eulogy, he disappears from the game permanently.

Inventory[edit | edit source]

MadeMan.svg
Icon armored vault suit.png
Apparel
Ragamuffin outfit
Assault carbine icon.png
Weapon
-
Icon briefcase.png
Carried items
-
Icon male severed head.png
Drops on death
empty

Appearances[edit | edit source]

Bryan appears only in Fallout 3.

Behind the scenes[edit | edit source]

  • While in the shelter, Bryan will say "Now I know what a TV dinner feels like". This is a reference to Die Hard, where John McClane is crawling through a narrow ventilation shaft.

Bugs[edit | edit source]

  • Xbox 360Icon xbox360.png If Vera Weatherly dies after Bryan moves in with her, Bryan may appear inside of the Enclave garrison outside of the Jefferson Memorial during Take it Back! Strangely, Enclave soldiers will be friendly to Bryan while Brotherhood troops are hostile and will open fire on Bryan.
  • Bryan may spawn in an unreachable location, making it impossible to finish the quest. Try reloading or waiting out the respawn time, or see recovering missing NPC in Fallout 3.
  • Xbox 360Icon xbox360.png If you attack Bryan while he is in Rivet City, everyone will become hostile towards him but not you. As he cannot be killed, the resident non-player characters will chase him and attack him fruitlessly.

References

  1. 1.0 1.1 Fallout 3 Official Game Guide Game of the Year Edition p.64: "Bryan Wilks
    When the settlement was attacked by Giant Ants and all the inhabitants were wiped out, eight-year-old Bryan hid underneath a demolished car. Luckily, the huge insects overlooked him and moved on after carrying off their prey. Since the attack, Bryan's food and water supply has dwindled (his father used to make trips to stock up for the entire settlement), and he has left the safety of the small settlement in hopes of finding help."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)