Burke (Fallout Tactics)
Fallout Tactics characters project
|For the Fallout 3 character, see Burke (Fallout 3). For the Fallout: New Vegas character, see Burke (Fallout: New Vegas).|
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|The following is based on Fallout Tactics and some details might contradict canon.|
Background[edit | edit source]
Near the end of the battle in St. Louis, General Barnaky, Burke and another warrior were all that was left of their squad. They were confronted by Toccamatta and his super mutants. While Barnaky and the other warrior engaged their overwhelming enemies in combat, Burke hid behind them in a trench line, scared of being killed. The other warrior was killed [or possibly taken prisoner since his body is not found near the site of the battle] and while the super mutants were taking Barnaky alive, he shouted to Burke for help, and while Barnaky's captor was in line of fire, Burke didn't shoot. He didn't hide successfully, however, as soon he was found by a super mutant, who, laughing, attached a C4 to him. When the warrior came to evacuate the remnants of the battle, he found Burke, who demanded him to save his life, claiming that his survival is more important, as he has higher rank. If he is saved from being blown up, he reveals to warrior his undoing, and finally overcomes his fear for his life, committing suicide.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
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Inventory[edit | edit source]
Drops on death
Notes[edit | edit source]
Burke states that when General Barnaky was being taken alive, he "ordered him to kill him", meaning he either ordered him to kill his captor or the General himself to prevent giving away vital information, this could mean he simply didn't shoot out of loyalty.
Appearances[edit | edit source]
Burke appears only in Fallout Tactics: Brotherhood of Steel