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Burnmaster

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For an overview of Flamethrower models throughout the Fallout series, see Flamer.
Burnmaster
FLAMER.png
Flamer icon.png
Requirements
SkillBig Guns
Attack statistics
Dmg/Attack
24 (30.2) + 2 (7.1) for 5s EffectIcon effect.png
DPS
192 (241.6) + 2 (7.1) EffectIcon effect.png
DPS (reload)
160 (201.3) + 2 (7.1) EffectIcon effect.png
Crit Dmg
1
Crit % Mult
x0.5
Attacks/Sec
8AP50
Projectiles1Spread0.5
Ammo & reloading
Ammo TypeFlamer fuel
Ammo/Shot
1
Shots/Reload
60
Ammo Cap.60
Reload Time
1.5
Other
Weight15Value500
Item HP200
Repair
Flamers
Editor ID?
Base ID000c80bd
Perk Effects
Perks (dam.)
Bloody Mess
(+1.2 +0.1 EffectIcon effect.png)
Ghoul Ecology
(+5 +5 EffectIcon effect.png)
 
Gametitle-FO3.png
Gametitle-FO3.png

The Burnmaster is a unique weapon found in Fallout 3.

Characteristics

The following section is transcluded from Flamer. To modify, please edit the source page.

This flamer comes equipped with a backpack to store the flamer fuel. Unlike other flamethrowers that have an ever burning pilot light, this flamer has a white-hot wire protrusion that ignites expelled gas.

Gameplay attributes

The Burnmaster is a unique flamer. Without the Pyromaniac perk and Broken Steel add-on, this is the most powerful flamer. It is not affected by the Pyromaniac perk, essentially being a flamer that automatically bestows the perk on you while using it. If you have the perk already the weapon becomes a bit obsolete.

Variants

  • Flamer, the common variant.
  • Rapid-torch flamer Broken SteelGametitle-FO3 BS.png, although unique, this flamer is no better than its standard counterpart.
  • Slo-burn flamer Broken SteelGametitle-FO3 BS.png, a more powerful variant of the flamer that has flames that does more damage over time.

Comparison

Name Type Dmg/shot DPS Att/sec Crit mult Crit dmg Spread AP cost Ammo Ammo cap Weight Item HP Value Notes
Flamer Flamethrower 16 + 2 FireIcon fire.png (5s) 128 + 2 FireIcon fire.png 8 x0.5 1 0.5 50 Flamer fuel 60 15 200 500 -
Burnmaster Flamethrower 24 + 2 FireIcon fire.png (5s) 192 + 2 FireIcon fire.png 8 x0.5 1 0.5 50 Flamer fuel 60 15 200 500 Damage is unaffected by Pyromaniac
Rapid-torch flamer Flamethrower 16 + 2 FireIcon fire.png (5s) 128 + 2 FireIcon fire.png 8 x0.5 1 0.5 50 Flamer fuel 60 15 200 500 -
Slo-burn flamer Flamethrower 18 + 8 FireIcon fire.png (5s) 144 + 8 FireIcon fire.png 8 x0.5 1 0.5 50 Flamer fuel 60 15 200 500 Uses 3 flamer fuel per shot

Location

This weapon can be found in Franklin Metro Utility, a tunnel system beneath Falls Church/Mason Dst Metro. It is advisable to bring the ghoul mask if you have obtained it as the Metro is overwhelmed with feral ghouls, which depending on your level and installed add-ons may mostly consist of glowing ones and feral ghoul reavers.

When you have managed to find Franklin Metro Utility in Falls Church/Mason Dst Metro (it's all the way in the back, down the tracks past the mezzanine), follow that until you get to where the tunnel goes down into the water. Go into the water and then make a left through a broken passage in the tunnel (if you do not have a radiation suit, carry on past the broken passage and keep going straight down into the water, there is a box with a mini nuke on top and in the box is a radiation suit). Swim to the right until you find a ramp that goes up. Continue down a hallway filled with radioactive barrels. It's advised to bring along a bottle of Rad-X, some RadAway packs, or a radiation suit, as the area has moderately high levels of radiation along with numerous glowing ones. At the end of the tunnel are five ammunition boxes filled with flamer ammunition and the Burnmaster.

Notes

  • The Burnmaster does not benefit from the Pyromaniac perk, and it does the same damage as a regular flamer if you have the perk. The Unofficial Fallout 3 Patch fixes this bug, among others.

Videos

Sounds

Flamer icon.png ReloadVB.png
JamVB.png

References