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Butch Harris

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Butch Harris
FO01 NPC Butch N.png
Biography and appearance
RaceHuman
GenderMale
AffiliationFar Go Traders
RoleOwner of the Far Go Traders
LocationHub
Dialogue FileBUTCH.MSG
Gameplay
QuestsFind the missing caravans.
Statistics
SPECIALStrength: 8
Perception: 5
Endurance: 7
Charisma: 6
Intelligence: 4
Agility: 7
Luck: 5
Derived StatsHit points: 55
Armor class: 7
Action points: 8
Carry weight: 225
Unarmed damage: 0
Melee damage: 3
Sequence: 10
Healing rate: 2
Experience points: 250
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Tag SkillsSmall Guns: 58%
Technical
Proto id00000154 (Butch)
ActorRon Perlman
 
Gametitle-FO1.png
Gametitle-FO1.png
Time is money. Chit-chat is not money. You here about the job or what?
— Butch Harris

Butch Harris is the owner of the Far Go Traders in the Hub in Fallout.

Background

Butch Harris may be the leader of one of the Hub's big three caravans in name, but in fact, he's a figurehead. Butch has big dreams, but he's bitter and frustrated and also something of a coward. When Butch thinks he's on top of things, he swaggers a bit, and exhibits cocky and boisterous self confidence. When things go wrong, though, he tends to lose control, talking loud and fast and not getting much done. All of the real organizational and administrative work for the caravans is done by Rutger, his assistant. Butch is not that intelligent, and recent events have left him a bit paranoid, as the Far Go traders have lost a lot more caravans to mysterious attacks than the other three companies, three in the last month, in fact![1]

It puts a dent in his bottom line, as the Far Go Traders are the least of the three great merchant companies.[2] Despite that, Harris is actually fairly honest. In fact, he's the most honest of the traders in the Hub.[1] It me be because he is not a Hub native: He's been running the Far Go Traders for five years, since 2156. Before that, he lived in Adytum, and even earlier than that, somewhere in the vicinity of San Diego or Dayglow.[3] During his travels, he made an acquaintance of John Maxson. Although the two haven't spoken in years, he left an indelible mark on the Elder, so much that he recommends paying Butch Harris a visit whenever a member of the Brotherhood visits the Hub (which is not all that often).[4]

Interactions with the player character

Interactions overview

GoodNatured.png
This character starts quests.

Quests

  • Find the missing caravans.: Butch asks the player to discover what is happening to the caravans and stop it, if possible. He suspects it's the deathclaw, a mythical beast from the wastelands.

Tell me about

Butch's Tell-me-abouts
Query Response
Adytum "Why? What've you heard? I heard it'd been ransacked, but no one knows who did it. But uh, I'm not worried. No one can take the Hub." Cut contentIcon cut.png

"Well, it's the place where everyone goes to trade in the Boneyard. It's the only place civilized enough to do it."

All, All-In-One "Well, you . . . uh . . . you don't want to go there. The prices are really high and the quality's bad."
Angel's, Angels, Boneyard "Well, it's a big ruined city to the south. The Children, the Followers and Adytum are there, along with all the gangs and stuff."
Apocalypse, Followers "What do you want with them wackos? Jeez, all that peace preaching and tree hugging. Makes me sick."
Beth "Uh, Beth's the manager of the Weapon Store. She hears lots of rumors, if you're into that kind of stuff."
Bob's, Bobs, Iguana "Now there's some good eating. Bob's has got the best charred iguana this side of the desert."
Brotherhood, Steel "I heard he's dead. What more do you need to know?" Cut contentIcon cut.png

"Oh, they're a bunch of gun freaks up to the northwest. Really weird. They do make a damn fine weapon, though."

Butch, Harris "That's me. You blind or something?"
Caravans, Missing "Three of my caravans have disappeared in the past month. At first I thought it was either the Water Merchants or the Crimson Caravan, but they've had disappearances too."
Cathedral "Well, they run a big, ol' hospital on the southwest side of Downtown. Bunch of religious nuts, if you ask me."
Claw, Death, Deathclaw "Uh, no I-I don't . . . Go talk to Beth, she knows more about that crap."
Caravan, Crimson "You can find them over on the northwest edge of Downtown. They controlled the hospital before the Children moved in. Talk about trading the strange for the weird."
Daren, Hightower "He heads the Water Merchants. Nasty, greedy bastard is what he is."
Darkwater, Killian "Junktown? It's up north. Heard they're having some trouble, what with their mayor Killian getting killed and all." Cut contentIcon cut.png

"He's the mayor of Junktown, that's all I know."

Decker "He's the owner of the Maltese Falcon over on the west side. I'd stay clear of him; he's not honest, like me."
Demetre, Romara "He's the boss of the Crimson Caravan. If you ask me he's nuts."
Elder, Maxson "He leads the Brotherhood. It's about all I know."
Falcon, Maltese, Nightclub "The Maltese Falcon is a nightclub on the west side. Hope sings there. What a doll."
Glow, Hot "The Glow is a radioactive pit way, way down south. Too much radiation for anyone to live there."
Greene, Justin "Oh, he's the sheriff. But if you see a crime, report to me. Justin doesn't rule the roost around here."
Guns, Store, Weapon, Weapons "Best prices on the best guns in town. Everyone says so, it's not just that I own it! Just trot out this door and make a right. You can't miss it."
Harold "Old Harold? What do you want with that old mutant? He's in Old Town. Just ask there."
Heights "It's over on the west side."
Jain "Jain's the High Priestess of the Children of the Cathedral and sets up the hospital here in the Hub."
Jon, Zimmerman "Last I heard, he's the mayor of Adytum."
Junk, Junktown "Junktown? Yeah, I've been up north to that place a few times. Got some great booze."
Market "It's where everybody trades. Smack dab middle of town."
Master "I uh . . . heard stories, that's all. No truth to them."
Merchant, Merchants "Those bastards. Daren Hightower thinks he owns the damn Hub, just because of the Water Tower."
Morpheus "He heads up the Children of the Cathedral down in the Boneyard."
Old, Oldtown, Town "Old Town's over on the east side. The skags hang out there."
Rutger "Rutger's my assistant."
Thieves "What a pain they are. We think their hideout's in Old Town, but we can't prove it."
Tower, Water "It's south of the Merchant Market. The only source of water here and for a lot of the surrounding area. The Water Merchants own the damn thing."
Trader, Traders "Don't you know where your own feet are?"
Underground "Uh, no. Uh no, we don't talk about that."

Inventory

x
Icon armored vault suit.png
Apparel
Clothing
Assault carbine icon.png
Weapon
-
Icon briefcase.png
Carried items
First aid kit
2 Buffout
128 Bottle caps
Icon male severed head.png
Drops on death
empty

Gallery

Appearances

Butch Harris appears only in Fallout.

References

  1. 1.0 1.1 Fallout Official Survival Guide p.96: "Butch Harris: Leader of the Far Go Caravan"
    "Butch Harris may be the leader of one of the Hub's big three caravans in name, but in fact, he's a figurehead. Butch has big dreams, but he's bitter and frustrated and also something of a coward."
    "When Butch thinks he's on top of things, he swaggers a bit, and exhibits cocky and boisterous self confidence. When things go wrong, though, he tends to lose control, talking loud and fast and not getting much done. All of the real organizational and administrative work for the caravans is done by Rutger, his assistant. Butch is not that intelligent, and recent events have left him a bit paranoid. The Far Go traders have been having more than their fair share of hits from the mysterious force attacking the Hub's caravans."
    "Hints"
    "Butch is convinced that the Deathclaw is responsible for the caravan disappearances. He will need to be convinced that mutants are behind the attacks. He is also fairly honest, the most honest of the traders in the Hub. Play square with him-don't try to be cute or insulting-and he'll play square with you."
  2. The Vault Dweller: "{1010}{}{Far}"
    "{1030}{}{Go}"
    "{1031}{}{Trader}"
    Decker: "{1110}{DECK_59}{They're the last of the merchants, and I mean that literally. Small time stuff, mostly. Look northeast of the Merchant Market.}"
    (DECKER.MSG)
  3. The Vault Dweller: "{101}{}{Tell me about yourself.}"
    Butch Harris: "{176}{BUTCH24}{Well, I've run the Far Go Traders for about five years. Before that I was in Adytum. Before that, near the Glow.}"
    (BUTCH.MSG)
  4. John Maxson