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This is my ancestral home. The Cabots have always lived here, since long before the Great War. If you're asking what we're still doing here, with Boston in its current sad state, well... that's a story for another time, perhaps.Jack Cabot

Cabot House is a location in the Beacon Hill neighborhood of Boston in 2287.

Background[]

Located on Louisburg Square, the building serves as the Cabot family's ancestral home, built in 1711. The family keeps the grounds, and the interior, in near-pristine condition.[1][Non-game 1]

Layout[]

The building is in excellent condition, despite its age and having survived the Great War. The entrance is key-locked, but may be opened by persuading Edward Deegan in dialogue through the intercom, or without the need for persuasion if the related quest Special Delivery has already been started.

In the basement are the kitchen and Deegan's bedroom, which contains a Master-locked floor safe and a steamer trunk. On the first floor is a large living room, with the dining room in the back. On the second floor is Jack Cabot's laboratory, with an Expert-locked terminal containing a wealth of information on the family's history. The third floor is initially inaccessible behind key-locked doors until starting the quest The Secret of Cabot House, but consists of corridors lined with uninteractable display cases, a storage closet with a second steamer trunk, and three bedrooms, with Emogene Cabot's bedroom and Master-locked terminal in the northeast corner.

Inhabitants[]

Notable loot[]

  • Cabot's lab coat - Worn by Jack Cabot.
  • Emogene Cabot's password - Held by Emogene Cabot. Gives access to her Master-locked terminal on the third floor.
  • Fat Man - In the basement, in the corner in Edward Deegan's bedroom.
  • Mini nuke - In the basement, on the dresser in Edward Deegan's bedroom.
  • Zeta gun - On the second floor, on the table in Jack Cabot's lab.
  • Undamaged American flag - On the third floor, on a bookshelf in the corridor.
  • Massachusetts Surgical Journal issue #5 - On the third floor, in one of the bedrooms.
  • Lorenzo Cabot's journal - On the third floor, on a desk next to the surgical journal.
  • Bourbon - On a small table beside two bottles of wine in the dining room on the ground floor. This is not the consumable item; rather, it is a junk item which uses the same item model and name as regular bourbon.
  • Two bottles of whiskey - One on a shelf beside a wine bottle in the basement kitchen and the other on the bedside table of the master bedroom (where Wilhelmina Cabot sleeps). This is not the consumable item; rather, it is a junk item which uses the same item model and name as regular whiskey.

Notes[]

  • All the loot in the house respawns when the cell is loaded. This includes the Fat Man and the mini nuke in the basement, the Zeta gun on the second floor, and the two steamer trunks in the basement and on the third floor.
  • Depending on the actions taken in The Secret of Cabot House, the house may fall under the ownership of Lorenzo, with most of the inhabitants killed. The only original resident who can be spared in this case is Edward Deegan.
  • Despite how hard it is to initially enter the Cabot House due to the layers of security, enemies will follow the player into it, possibly interrupting scripted scenes if they are taking place.

Companion comments[]

  • When at this location, companions make comments, which are activated at three locations: the exterior by the shrubbery, the living room, and the laboratory.
Location comments
Character Specific location Comment
Cait Exterior "Okay, what the hell is a buildin' that nice doin' in a rundown city like this?"
Living room "There might be some valuable stuff inside. Let's go check it out."
Laboratory "I don't know what they're workin' on in here, but it can't be good."
Codsworth Exterior "That structure looks quite promising, sir/mum. It's not everyday you see such a well kept abode among the Commonwealth squalor."
Living room "Can it be? A residence untouched by time?"
Laboratory "I believe the title "mad scientist" would be appropriate here."
Curie Exterior "Oh, look at the architecture. So lovely."
Living room "Interesting. A structure in this condition might contain pristine pre-war artifacts. We should search it carefully."
Laboratory "I think this is not the good type of science."
Danse
Living room "Amazing. It's as if time itself has avoided this place."
Laboratory "Nothing good can come of this place."
Deacon Exterior "Anything that looks that pristine's got to be bad news."
Living room "Whoever their maid service is I want their number."
Laboratory "Great. Another crazy scientist. Did someone order them in bulk?"
John Hancock Exterior "Place looks like it opted out of the war entirely."
Living room "People can't actually live here, right?"
Laboratory "Wanderin' into places like this is how people end up lab experiments. Trust me."
Robert MacCready Exterior "I've got a very bad feeling about this place."
Living room "Whoever lives here must have made a deal with the devil."
Laboratory "What the heck's with all this science junk? Something isn't right here."
Nick Valentine Exterior "It's like painting a huge sign on their front door. "Rob me.""
Living room "This place is more museum than home."
Laboratory "Seem like an awful advanced set up for a civilian, don't you think?"
Piper Wright Exterior "Place gives me the creeps."
Living room "The stuff in here's older than you, Blue."
Laboratory "No, this doesn't feel like a trap at all..."
Preston Garvey Exterior "Cabot House? For real? I always thought this place was just a legend."
Living room "I feel like we've stepped back in time."
Laboratory "I can't decide if this makes Jack more impressive or even crazier than I thought."
X6-88 Exterior "We've got very little intel on this place. The more we can learn, the better."
Living room "It must take an army of robots to keep this house so clean."
Laboratory "Is this what passes for science on the surface?"

Appearances[]

Cabot House appears only in Fallout 4.

Behind the scenes[]

Gallery[]

References[]

Non-game

  1. Fallout 4 Vault Dweller's Survival Guide Collector's Edition p. 462: "[12.03] CABOT HOUSE
    This 1711 mansion is sealed up tighter than a T-60 Power Armor vacuum attachment: It is strangely preserved amid the general decay. Located on Louisburg Square, the park is still well maintained. The intercom at the front door allows you to ask to gain entry."
    (Fallout 4 Vault Dweller's Survival Guide Map)
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