Fallout: New Vegas locations project
It was on the front line for a while. Only resort in New Vegas no one wanted to get sent to. Doesn't have that kind of importance anymore, though. They pulled most of the troops out of there after we took the Hoover Dam.”— Craig Boone
Background[edit | edit source]
Before the war, the area around the House Resort was a luxurious country club owned by Robert House. Abandoned in the wake of the Great War, the resort stood empty for nearly two centuries before it was claimed by the New California Republic Army as its frontline base. In 2277, it was one of the main battlegrounds with the Caesar's Legion during the First Battle of Hoover Dam.
Following the New California Republic's victory at the Dam, Camp Golf found itself deeper in NCR territory. No longer on the frontlines, the camp lost much of its importance and the Republic pulled most of its troops to other postings. Camp Golf became a posting for under-performing soldiers, where their NCOs try to put them into shape. The most infamous is the Misfits platoon, giving Sgt. McCredie a near-perpetual headache. It doesn't help that the soldiers usually end up emptying bottles of alcohol into their bellies, rather than magazines of bullets at training targets.
However, the base has another facet. The former House Resort building was claimed by the NCR Rangers as the central hub of their deployment in the Mojave. All Ranger stations are coordinated by Chief Hanlon from the terrace overlooking Lake Las Vegas, with the luxurious interior providing Rangers with a place to rest, recoup, and rearm between deployments. The troopers, assigned to cramped canvas tents on old golf fields outside, dislike this kind of stratification.
Layout[edit | edit source]
The camp consists of a tents on the golf course west of the resort building, near which the command tent, infirmary, mess hall and shooting range are located. The perimeter is secured by several watchtowers manned by sentries at all times.
Inhabitants[edit | edit source]
Notable loot[edit | edit source]
- 5 Nuka-Cola Quartz: In the kitchen.
- Magazines (Boxing Times, Meeting People, 2 Fixin' Things, Programmer's Digest, Future Weapons Today, Lad's Life, Locksmith's Reader, and Tales of Chivalrie): In the upstairs bedrooms.
- 3 Sunset Sarsaparilla star bottle caps: Found on the dressers in the first room on the left, right next to the northern staircase.
- Lucky 38 VIP keycard: Inside the small office behind the reception, on a desk.
- Drugs: 23 empty syringes, 2 Steady, 3 Buffout, 2 Rebound, 3 Fixer, 3 Jet, and a Psycho: Inside a room in the back hallway upstairs.
- Misfits' tent
- Lad's Life: inside a small trailer to the southeast along the lake shore in a picnic area.
- Command tent
- Lad's Life: on the middle desk to the right of the entrance.
- Programmer's Digest: on the desk behind the above.
- Power fist: in the footlockers and duffel bags.
- Plenty of different ammunition types.
Related quests[edit | edit source]
Notes[edit | edit source]
- NCR Veteran rangers spawn at Camp Golf once player returns from the Fort.
Appearances[edit | edit source]
Camp Golf appears in Fallout: New Vegas.
Bugs[edit | edit source]
- Hanlon or Sgt. McCredie. Legionaries or Great Khans may spawn randomly in Camp Golf and attack the inhabitants, including Chief
- NCR troopers use the standard typing animation inside the mess-hall tent.
- The Courier: "What was Camp Golf like?"
Craig Boone: "It was on the front line for a while. Only resort in New Vegas no one wanted to get sent to. Doesn't have that kind of importance anymore, though. They pulled most of the troops out of there after we took the Hoover Dam."
(Craig Boone's dialogue)
- Rose of Sharon Cassidy: "Not much reason to ship water here, but liquor... hard to meet demand."
"Used to ship a lot of liquor here, soldiers here have too much free time."
(Rose of Sharon Cassidy's dialogue)