Background[edit | edit source]
A fixer, Carl took a contract that resulted in a bounty being placed on his head. On August 22 Sal an ex-Gunner and bounty hunter tracked him down and gave him an ultimatum. Giver her the equivalent in caps within ten days or she'll turn him for the reward. Despite his best efforts, and communicating to all his contacts, the only short-term opportunities were for mercenary and mechanic work. Desperate he came up with an idea; he could put the work together in exchange for his life. On September 1 he pitched the plan to Sal and she accepted; The Treasures of Jamaica Plain – greatest prize in the Commonwealth. The legendary big score that no one has ever pulled off.
After successfully convincing her that he could pull together a team he called in favors and enticed several acquaintances to the team with the promise of an even split in the loot. All the while hoping that Sal and the others wouldn't catch on to his eventual betrayal and abandonment. By September 22 the month long preparations were in order, learning of the nearly unheard of security and complete lack of description on what it was guarding. However unbeknownst to Carl virtually every other member of the team was planning to betray and murder at least one other person on the team.
First was Luke Silverhand, who after digging up the details of the security systems put in place, planned to let them get into the range of the Type-V Laser Defense Grid and then activate it. Killing them all. By October 5 they all had gathered near the town (possibly camping inside its church). Sal: the Lead and heavy weapons specialist, Luke Silverhand: the intelligence, tech specialist, and mechanic, Ken Standish: scout, locks, traps, and stealth specialist, Tanya Standish, his wife and small arms and close combat specialist. All but Hadrian (who would have been their sniper) whom unbeknownst to them died after receiving the invitation.
With Sal's 'insistence' (and despite Car's begging) Carl accompanied them into Jamaica Plain. Knowing full well that once they unlock the treasure she would just kill the team and keep the loot for herself. Unable to extradite himself from the situation he believed that he wouldn't make it out alive. Meanwhile Tanya was taking the looks Sal was giving to her husband Ken as attraction and planned to kill her for it. October 6 they entered the town, by this time however no one was willing to fight together. At the first sight of a feral they split each trying to stand their own against the hordes. Carl made it to the main road's traffic barricade before he was overwhelmed. The Standishes made it to the second story of a residential home before barricading themselves against their foes. They too were overwhelmed and died together. Luke took off to the church, behind the chained door he believed that he would be safe from the ferals. This however didn't happen, he was overwhelmed and killed on a pew. Finally Sal, determined to get the treasure even if she had to dig with her bare hands, made it to the second floor of the town hall before being cornered in the remains of an office and was killed.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character has no special interactions.|
Other interactions[edit | edit source]
- Carl Everett is dead when the player first enters Jamaica Plain.
Inventory[edit | edit source]
Jamaica Plain town hall key
Drops on death
Appearances[edit | edit source]
Carl Everett appears only in Fallout 4.
- Carl's Log, August Log Entries
- Carl's Log, September Log Entries
- Ken's invitation
- Hadrian's invitation
- Silverhand's note
- Fallout 4 random encounters, Hadrian's Note
- Carl's Log, October Log Entries
- Torn journal page
- Sal's holotape
- The player can find their corpses and deceased ferals surrounding them in Fallout 4.