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Charisma (GURPS) is one of Fallout GURPS advantages. See: Fallout GURPS.
Overview[edit | edit source]
This is the natural ability to impress and lead others. Anyone can acquire a semblance of charisma by good looks, good manners and intelligence - but real charisma works independently of these things, and you either have it or you don't. It affects any reaction roll made by any intelligent creature. Cost: 5 points for each +1 reaction bonus”— Steve Jackson Games GURPS sources
In Fallout[edit | edit source]
With the abandonment of GURPS, Charisma (GURPS) was recycled into Charisma.