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Fallout 3 locations project
Layout[edit | edit source]
The two-level house is occupied by raiders who apparently secured the entrances with frag mines. The raiders keep a guard dog that can be seen herding the brahmin nearby. There is often a lookout stationed on the rock behind the house. The source of Signal Papa November is located near the broadcast tower to the west of the Charnel house. The signal, which sounds like Morse Code, can be activated by throwing the electrical switch at the tower.
To the north-northwest is a ruined house that has been reinforced with sandbags. The fenced field in front of the house is mined. There are two pre-War books and a bottle of Nuka-Cola Quantum inside the ruins. Beds and most of the other items and containers are owned and taking them causes the loss of Karma, as this is actually the home of a scavenger. There is a set of recon armor or other leveled armor in one of the footlockers.
Notable loot[edit | edit source]
- A copy of Duck and Cover! on the second floor near the chimney breast and gap in the wall, on the floor.
Notes[edit | edit source]
- When the scavenger is sleeping, you can hear them snore, or mumble in their sleep as if they're having a nightmare.
- When fast traveling to this location, you may spawn on top of a frag mine if you neglected to disarm them on a prior visit.
Appearances[edit | edit source]
The charnel house appears only in Fallout 3.