Chipmunk's dialogue

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Chipmunk's dialogue
Game Information
NPCChipmunk
Technical
Data FileDLCNukaWorld.esm
Editor IDDLC04Chipmunk_Holotape
VoiceDLC04NPCMChipmunkHolotape
 
Gametitle-fo4nw.png
Gametitle-fo4nw.png

Full dialogue table[edit | edit source]

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Scene SceneDialogue Custom We, the members of AFAD, have an important message for those... Player Default: *Psst* Chipmunk! Tell them what our name means! reciting as if a manifesto (getting interrupted at end) / Confident DLC04Holotapes_AFAD01
Scene SceneDialogue Custom Player Default: *Psst* Chipmunk! Tell them what our name means! What are you doing? I have the thing running right now... Player Default: Don't just say "AFAD." Tell them what is stands for! Irritated DLC04Holotapes_AFAD01
Scene SceneDialogue Custom Player Default: Don't just say "AFAD." Tell them what is stands for! I'm trying to do something serious here, Rabbit! And I already have the recording started. Player Default: We'll take this out of the recording later, just tell them. Irritated DLC04Holotapes_AFAD01
Scene SceneDialogue Custom Player Default: We'll take this out of the recording later, just tell them. Sigh. Fine. *Clears Throat* Giving up trying to reason with Rabbit / Irritated DLC04Holotapes_AFAD01
Scene SceneDialogue Custom We, the members of the Animal Friends and Defenders, have an important message to those who are causing the destruction of the environment! reciting as if a manifesto / Confident DLC04Holotapes_AFAD01
Scene SceneDialogue Custom We will not stand idly by and watch our animal brothers and sisters get hunted to extinction. We will take action! reciting as if a manifesto / Confident DLC04Holotapes_AFAD01
Scene SceneDialogue Custom We will not remain complacent while corporations abuse our animal brothers and sisters in the name of so-called "science." We will take action! reciting as if a manifesto / Confident DLC04Holotapes_AFAD01
Scene SceneDialogue Custom We will not turn our backs as... Player Default: Don't forget the part about slaughtering the animals needlessly for food. reciting as if a manifesto (getting interrupted at end) / Confident DLC04Holotapes_AFAD01
Scene SceneDialogue Custom Player Default: Don't forget the part about slaughtering the animals needlessly for food. Sigh. You know I'm recording, right? You see that red light, yeah? Player Default: Uh, sorry, Chipmunk... I was just trying to, you know... Irritated DLC04Holotapes_AFAD01
Scene SceneDialogue Custom Player Default: Uh, sorry, Chipmunk... I was just trying to, you know... Just toss that tape and we'll try again. And when we're done, don't throw out the good tape and keep the bad one like last time. Irritated DLC04Holotapes_AFAD01
Scene SceneDialogue Custom Player Default: Please, I don't know what you people want from me! Stop playing innocent, Dr. Hein. We know what's going on in that laboratory of yours. Player Default: Yeah, Hein. We know what's going on down there. interrogating a prisoner / Irritated DLC04Holotapes_AFAD02
Scene SceneDialogue Custom Player Default: Yeah, Hein. We know what's going on down there. You going to shut up and let me do this, Rabbit? Player Default: Sorry, Mike... I just want to scare the guy. Irritated DLC04Holotapes_AFAD02
Scene SceneDialogue Custom Player Default: For gods sakes, Rabbit... you're supposed to use our code names. Both of you shut up! yelling at your accomplices / Angry DLC04Holotapes_AFAD02
Scene SceneDialogue Custom Now look, Dr. Hein. We know Bradberton has you performing cloning experiments on the animals you locked up in that torture chamber you call a lab. Player Default: I can assure you, we treat all of our specimens with the utmost respect. There's really no reason to keep me here against my will. returning to the interrogation / Confident DLC04Holotapes_AFAD02
Scene SceneDialogue Custom Player Default: I can assure you, we treat all of our specimens with the utmost respect. There's really no reason to keep me here against my will. Oh, that's where you're wrong, Dr. Hein. We brought you to the Angry Anaconda construction site for a very specific reason. continuing to try and interrogate / Confident DLC04Holotapes_AFAD02
Scene SceneDialogue Custom As a supposed man of "science" how can you be so stupid to allow Bradberton to build this thing so close to where you're keeping the animals? Irritated DLC04Holotapes_AFAD02
Scene SceneDialogue Custom Do you have any idea the lasting damage it will do to them?! Well, do you? Player Default: Look, why don't you just untie me, and then let me head back to the laboratory. Angry DLC04Holotapes_AFAD02
Scene SceneDialogue Custom Player Default: Hey, Mike? Ingrid? Something's going on outside. Sigh. What is it, Rabbit? Player Default: I don't know. People, running around everywhere. Maybe looking for us, maybe not. Looks pretty crazy. Irritated DLC04Holotapes_AFAD02
Scene SceneDialogue Custom Player Default: I don't know. People, running around everywhere. Maybe looking for us, maybe not. Looks pretty crazy. All right. Rabbit, stay with Dr. Hein. Robin, let's walk the perimeter of the place with Mouse and see what the hell is going on. Confident DLC04Holotapes_AFAD02