Chris Jones (artist)

From The Vault - Fallout Wiki
Jump to: navigation, search
Icon disambig.svg
For Fallout and Fallout 2 programmer and CTO of Obsidian Entertainment, see Chris Jones (programmer).
Mbox incomplete.png
Infobox incomplete
The infobox template in this article is missing some required data. You can help The Vault by filling it in.
Developer
Chris Jones
Chris Jones (artist).jpg
Biographical data
Other NamesChristopher G. Jones, Christopher Jones
Involvement in Fallout series
GamesFallout 2
External links
HomepageJones3D.com
Other LinksLinkedIn Profile
NMA Dev profile
 
Gametitle-FO2.png
Gametitle-FO2.png

Chris Jones is a developer who worked at Black Isle Studios on Fallout 2 as Intern Artist. He developed death sequence animations, special effects and sprite animation sequences.

Employment history[edit | edit source]

FromToCompanyRole
20072007Shiny EntertainmentSenior Environment Artist
20032004Legacy Interactive3D Artist
20002001Kinesoft3D Artist
19982000Black Isle Studios3D Artist
19961998Interplay ProductionsSenior Software Tester

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
1998Fallout 2Intern Artist
Mbox stub.png
Expansion required
This article is too short to provide more than rudimentary information about the subject. You can help The Vault by expanding it.