Christine Royce

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Christine Royce
Christine DM.jpg
Biography and appearance
RaceHuman
GenderFemale
Hair StyleBaldHair ColorBrown
Eye ColorBlue
AffiliationBrotherhood of Steel
Circle of Steel
Courier
RoleAssassin
Companion
Warden of the Sierra Madre (potentially)
RankScribe (formerly)
Knight
LocationVilla clinic
Dialogue FileChristine Royce's dialogue
Gameplay
Mentioned inFallout: New Vegas
Old World Blues
Lonesome Road
QuestsFind Collar 12: Christine
Mixed Signals
Last Luxuries
Heist of the Centuries
Statistics
AlignmentNeutral
SPECIALStrength: 5
Perception: 8
Endurance: 7
Charisma: 5
Intelligence: 8
Agility: 6
Luck: 4
Derived StatsHealth: 125 → 250 (max 350)
Fatigue: 240 → 540 (max 690)
Tag SkillsEnergy Weapons: 53 → 100
Melee Weapons: 47 → 100
Sneak: 49 → 100
Level5 → 35(note) (max 50)
Technical
Editor IDNVDLC01Christine
Base IDxx0012ffRef IDxx001307
ActorLaura Bailey (Dead Money)
Veronica Belmont (Old World Blues)
 
Gametitle-FNV DM.pngGametitle-FNV OWB.pngGametitle-FNV LR.png
Gametitle-FNV DM.pngGametitle-FNV OWB.pngGametitle-FNV LR.png

Christine Royce is a mute prisoner trapped in the Sierra Madre in 2281.

Background[edit | edit source]

Royce is a member of the Circle of Steel, the internal affairs of the Brotherhood of Steel. She was a scribe in the Brotherhood of Steel before joining the Circle of Steel at the rank of knight. During her life in California, she was in love with Veronica Santangelo. However, due to then-Elder Elijah's intervention, the two were separated: Santangelo stayed in the Mojave chapter, while Royce joined the Circle.

When Elijah abandoned the Brotherhood after the disastrous defense of HELIOS One from the New California Republic Army, he left a trail of crimes across the wasteland. As word of these crimes reached the Circle, Christine was dispatched to track him down. She managed to locate him at Big MT. However, once she confronted her mark at Little Yangtze, they were interrupted by security robots. The Elder escaped using the ghoulified Chinese prisoners as walking bombs while Royce was wounded and taken to the Y-17 medical facility for processing. During the course of experiments at the facility (involving jamming electrodes into the skull, and, in her own words: "Making a flashlight out of [her] head."), her brain was damaged to the point of her losing the ability to read and write words properly (although she can still do equations and mathematical sums).

It was there that she was rescued by Ulysses, who blew up part of the facility just to get her out. She recovered with him for several days in a nearby cave, where they discussed philosophy and the failure of modern civilizations like the New California Republic or Caesar's Legion to forge a new future. Once Ulysses met the Think Tank and received his answers, the two separated.[1] Christine left Big Mountain with the Mark I stealth suit and resumed her quest to find Elijah. Her original armor and rifle were left behind.

She eventually tracked him to the Sierra Madre, where she was captured by his slave, Dog, and forced to work for him in breaking into the Sierra Madre while fitted with an explosive collar. At some point, she was also locked in an Auto-Doc in the Villa's Medical District by Dean Domino, where her vocal cords were torn out.[2] She later regains use of her voice when the operation is completed by the Auto-Doc in Vera Keyes' hotel room. It is there that it is revealed that her capture and replacement of her voice was part of Domino's plan to break into the Sierra Madre Casino Vault, as the elevator could only be activated by the voice of the long-dead Keyes.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Perk nociception regulator.png
This character is essential. Essential characters cannot be killed.
FriendlyFoe.png
This character is a temporary party member.
Perk empathy synthesizer.png
This character is involved in quests.

Quests[edit | edit source]

Other interactions[edit | edit source]

  • The Courier must have a high Perception or Intelligence in order to understand her properly. Various skill checks require: PER 6, 8; INT 6, 7; Speech 50; Science 60, 75; Medicine 60, 75; Explosives 60. (Note: Explosives 60 and Science 60 are both options in the same conversation and give the same result.) The Math Wrath, Cherchez La Femme and Confirmed Bachelor perks, as well as Power Armor Training and Brotherhood of Steel reputation, give additional conversation options.
  • She knows how to counterfeit Sierra Madre chips, and can give the Courier the Coin Operator perk with the right dialogue options.
  • If the Courier has the Cherchez La Femme or Confirmed Bachelor perk, they get an additional dialogue option when discussing Christine's love interest ("Oh, girlfriend."), and can easily calm her down, stating that the Courier understands her situation; as well as an additional interaction with Christine when they leave her at her post before the Gala Opening. If you accept to hold Christine's hand you can promise that you will return for her.

Endings[edit | edit source]

The following section is transcluded from Dead Money endings. To modify, please edit the source page.
# Slide Voice-over narration In-game condition
1 Fnvdlc01 eg christine.png Christine, scarred by her hunt for Elijah and unable to let him go, perished in the Sierra Madre Casino. She never completed her mission, nor did she stop to consider what had driven her to accept the mission in the first place. Obsession is another form of greed, a lesson that Christine never learned. Christine dead.
2 Fnvdlc01 eg christine.png Christine, her mission complete, found new purpose as the Sierra Madre's warden. She watched over it silently - by choice. Over time, the ghost people came to see her as one of the Holograms. They would watch, silently, as she walked among them. At times, Christine thought of the Courier, who had kept Elijah's hand from her throat. The Courier reminded her of the other courier she had met in the Big Empty, and wondered if the two had found each other at last. She did not think of them again until she heard the legends of the Divide. The Divide, where the two messengers, the two couriers, fought beneath an ancient flag, at the edge of the world. Christine alive.

Inventory[edit | edit source]

MadeMan.svg
Icon armored vault suit.png
Apparel
Wasteland doctor fatigues
Assault carbine icon.png
Weapon
-
Icon briefcase.png
Carried items
Explosive collar
Icon male severed head.png
Drops on death
-

Notes[edit | edit source]

  • When the Courier travels with Christine, she will be able to block out radio signals for a short time. She will also increase the amount of time taken for the collar to detonate.
  • Christine's only tagged weapons skills are Energy Weapons and Melee Weapons, despite her claims that she is also skilled with Explosives, Guns, and Unarmed weapons.
  • As a result of her imprisonment in the Auto-Doc, Christine has developed claustrophobia.
  • From dialogue with her it comes across that she may have gained some kind of alexia and aphasia from what happened to her in Big MT.
  • Christine is the only character in all the Fallout games to be dubbed by a different voice actor each time she is encountered. She is voiced by Laura Bailey (Vera Keyes voice) in Dead Money, and by Veronica Belmont (original voice) in Old World Blues.
  • In Old World Blues, when speaking to Dala, you are given the option to say "The quick scribe jumps over the lazy paladin" for observational purposes, which Christine also says. The above line is also a play on the well-known phrase, "The quick brown fox jumps over the lazy dog," which itself is an English pangram - a sentence that uses every letter of the alphabet.
  • She is the shortest adult character in game; her height is 5' 2" (1.57 m), below of the normal size. Other notable small characters are Sunny Smiles (5'5") and Sammy Weathers (5'1").

Notable quotes[edit | edit source]

  • "The quick... the quick scribe... jumped over the lazy paladin."
  • "Love makes people do strange things. Won't argue that. It can drive you crazy sometimes if you can't... connect. If they loved each other, and they were together... I suppose that's all that mattered. But she's in that side room, dead, because the casino wouldn't let her leave. And who knows where he is." (discussing Vera Keyes' and Frederick Sinclair's relationship)

Appearances[edit | edit source]

Christine Royce appears in the Fallout: New Vegas add-ons Dead Money and is mentioned in Old World Blues.

Bugs[edit | edit source]

  • Xbox 360Icon xbox360.png It is possible to initiate the first conversation with Christine without opening the Auto-Doc. The player may open it afterward, but they will be stuck in place and you will need to load a previous saved game to continue. Using third person view, you are able to peek into the Auto-Doc and initiate dialog with Christine before opening the door. Once the door is finally opened, the bug occurs.

Gallery[edit | edit source]

References

  1. Ulysses log Y-17.15
  2. The Courier: "Those facial scars weren't done by the Auto-Doc - the throat scar was."
    Christine Royce: [SUCCEEDED] [She nods... slowly, then puts her hand in front her throat, closes it slowly, then points at you.]
    (Christine Royce's dialogue)