Class

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A class is an element of SPECIAL introduced in Fallout 3. It is used to determine non-player character tag skills and attributes if they aren't otherwise defined.

List of classes[edit | edit source]

Note: Names in small font are the names used in the GECK to refer to the classes. Regular font names have been included for clarity.

Fallout 3[edit | edit source]

Name Internal variable SPECIAL Tag skills Calculated services
Chem addict Addict Strength: 4
Perception: 4
Endurance: 3
Charisma: 4
Intelligence: 4
Agility: 4
Luck: 4
Barter, Sneak, Medicine
Brotherhood of Steel Initiate BrotherhoodInitiate Strength: 5
Perception: 6
Endurance: 5
Charisma: 4
Intelligence: 4
Agility: 7
Luck: 4
Unarmed, Small Guns, Melee Weapons
Brotherhood of Steel Knight BrotherhoodKnight Strength: 6
Perception: 5
Endurance: 6
Charisma: 4
Intelligence: 3
Agility: 6
Luck: 4
Small Guns, Big Guns, Melee Weapons
Brotherhood of Steel Scribe BrotherhoodScribe Strength: 4
Perception: 6
Endurance: 4
Charisma: 4
Intelligence: 7
Agility: 6
Luck: 4
Science, Repair, Small Guns
Brotherhood of Steel Soldier BrotherhoodSoldier Strength: 5
Perception: 7
Endurance: 6
Charisma: 4
Intelligence: 3
Agility: 6
Luck: 4
Small Guns, Big Guns, Energy Weapons
Vault Security CGVault101Security Strength: 1
Perception: 4
Endurance: 6
Charisma: 3
Intelligence: 3
Agility: 5
Luck: 4
Medicine, Science, Repair
Child ChildGeneric Strength: 3
Perception: 4
Endurance: 3
Charisma: 3
Intelligence: 3
Agility: 5
Luck: 4
Lockpick, Sneak
Chinese soldier ChineseSoldier Strength: 4
Perception: 5
Endurance: 4
Charisma: 1
Intelligence: 3
Agility: 5
Luck: 5
Small Guns, Melee Weapons, Big Guns
Doctor Doctor Strength: 4
Perception: 6
Endurance: 4
Charisma: 6
Intelligence: 7
Agility: 5
Luck: 4
Barter, Medicine, Science
Drunk Drunk Strength: 4
Perception: 2
Endurance: 3
Charisma: 5
Intelligence: 3
Agility: 3
Luck: 6
Barter, Medicine, Lockpick
Dukov DukovClass Strength: 4
Perception: 4
Endurance: 6
Charisma: 7
Intelligence: 4
Agility: 6
Luck: 10
Sneak, Unarmed, Small Guns
Enclave heavy weapons specialist
Enclave
EnclaveBigGuns Strength: 6
Perception: 6
Endurance: 6
Charisma: 3
Intelligence: 4
Agility: 4
Luck: 4
Energy Weapons, Big Guns
Enclave energy rifleman
Enclave
EnclaveBigGuns Strength: 6
Perception: 6
Endurance: 6
Charisma: 4
Intelligence: 3
Agility: 6
Luck: 4
Energy Weapons, Sneak, Explosives
Enclave melee specialist
Enclave
EnclaveMelee Strength: 7
Perception: 6
Endurance: 6
Charisma: 4
Intelligence: 4
Agility: 4
Luck: 4
Melee Weapons, Unarmed, Energy Weapons
Enclave rifleman
Enclave
EnclaveSmallGuns Strength: 5
Perception: 6
Endurance: 6
Charisma: 3
Intelligence: 4
Agility: 7
Luck: 4
Energy Weapons, Explosives, Small Guns
Entrepreneur Entrepreneur Strength: 4
Perception: 4
Endurance: 4
Charisma: 7
Intelligence: 6
Agility: 4
Luck: 6
Barter, Speech, Lockpick
Lamplighter LittleLamplighter Strength: 3
Perception: 4
Endurance: 3
Charisma: 3
Intelligence: 3
Agility: 7
Luck: 7
Explosives, Small Guns, Sneak
Mechanic Mechanic Strength: 4
Perception: 5
Endurance: 4
Charisma: 6
Intelligence: 7
Agility: 4
Luck: 5
Barter, Lockpick, Science
Mercenary MercRangedWeapons Strength: 6
Perception: 8
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 5
Luck: 5
Big Guns, Small Guns, Melee Weapons
Mister Crowley MisterCrowleyClass Strength: 6
Perception: 2
Endurance: 4
Charisma: 3
Intelligence: 3
Agility: 7
Luck: 5
Small Guns, Melee Weapons, Unarmed
Slaver MS06Slaver Strength: 5
Perception: 7
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 5
Barter, Melee Weapons, Small Guns,
Vault Dweller PlayerClass Strength: 5
Perception: 5
Endurance: 5
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 5
Prostitute Prostitute Strength: 4
Perception: 5
Endurance: 4
Charisma: 8
Intelligence: 3
Agility: 7
Luck: 3
Barter, Speech, Sneak
Raider heavy gunner
Raider
RaiderBigGuns Strength: 6
Perception: 5
Endurance: 4
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Small Guns, Big Guns, Melee Weapons
Raider melee
Raider
RaiderMelee Strength: 7
Perception: 5
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Melee Weapons, Small Guns, Unarmed
Raider scout
Raider
RaiderScout Strength: 6
Perception: 7
Endurance: 4
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Melee Weapons, Small Guns, Sneak
Raider RaiderSmallGun Strength: 6
Perception: 5
Endurance: 4
Charisma: 3
Intelligence: 3
Agility: 7
Luck: 5
Small Guns, Melee Weapons, Unarmed
Scientist Scientist Strength: 3
Perception: 6
Endurance: 3
Charisma: 4
Intelligence: 8
Agility: 6
Luck: 5
Science, Medicine, Explosives
Scribe Scribe Strength: 3
Perception: 5
Endurance: 4
Charisma: 6
Intelligence: 7
Agility: 4
Luck: 6
Medicine, Science, Speech
Security chief SecurityChief Strength: 6
Perception: 6
Endurance: 5
Charisma: 5
Intelligence: 4
Agility: 6
Luck: 4
Speech, Small Guns, Melee Weapons
Security officer SecurityOfficer Strength: 6
Perception: 6
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 7
Luck: 4
Melee Weapons, Unarmed, Small Guns
Settler Settler Strength: 6
Perception: 5
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 4
Barter, Unarmed, Small Guns
Slave Slave Strength: 4
Perception: 7
Endurance: 3
Charisma: 4
Intelligence: 4
Agility: 5
Luck: 2
Sneak, Speech, Unarmed
Slaver Slaver Strength: 6
Perception: 4
Endurance: 4
Charisma: 6
Intelligence: 4
Agility: 6
Luck: 5
Barter, Melee Weapons, Small Guns
Soldier heavy weapons specialist
Soldier
SoldierBigGuns Strength: 6
Perception: 5
Endurance: 5
Charisma: 4
Intelligence: 3
Agility: 6
Luck: 4
Small Guns, Big Guns, Melee Weapons
Soldier energy rifleman
Soldier
SoldierEnergy Strength: 6
Perception: 7
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 4
Melee Weapons, Small Guns, Energy Weapons
Soldier leader
Soldier
SoldierLeader Strength: 5
Perception: 6
Endurance: 6
Charisma: 5
Intelligence: 5
Agility: 7
Luck: 5
Small Guns, Big Guns, Speech
Soldier scout
Soldier
SoldierScout Strength: 6
Perception: 7
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Small Guns, Sneak, Explosives
SuperSniper SuperSniper Strength: 4
Perception: 9
Endurance: 5
Charisma: 1
Intelligence: 3
Agility: 6
Luck: 6
Small Guns, Sneak, Energy Weapons
Talon merc heavy weapons specialist
Talon Merc
TalonBigGunClass Strength: 6
Perception: 7
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Small Guns, Sneak, Big Guns
Talon merc rifleman
Talon Merc
TalonGunClass Strength: 6
Perception: 7
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Small Guns, Sneak, Energy Weapons
Talon merc melee specialist
Talon Merc
TalonMeleeClass Strength: 6
Perception: 7
Endurance: 6
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Small Guns, Sneak, Melee Weapons
Vault security VaultSecurity Strength: 6
Perception: 6
Endurance: 4
Charisma: 3
Intelligence: 3
Agility: 7
Luck: 4
Energy Weapons, Melee Weapons, Small Guns
Vault dweller VaultDweller Strength: 5
Perception: 5
Endurance: 4
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 5
Small Guns, Science, Unarmed
Tailor VendorClothes Strength: 4
Perception: 5
Endurance: 4
Charisma: 7
Intelligence: 5
Agility: 6
Luck: 5
Barter, Small Guns, Speech Sells armor, alcohol
Bartender VendorDrinks Strength: 5
Perception: 5
Endurance: 4
Charisma: 7
Intelligence: 5
Agility: 5
Luck: 5
Barter, Speech, Melee Weapons Sells food
Restaurant owner VendorFood Strength: 4
Perception: 5
Endurance: 4
Charisma: 7
Intelligence: 5
Agility: 6
Luck: 5
Barter, Speech, Small Guns Sells food
Shopkeeper VendorMisc Strength: 4
Perception: 5
Endurance: 4
Charisma: 7
Intelligence: 5
Agility: 6
Luck: 5
Barter, Speech, Small Guns Sells weapons, food, books, armor, miscellanea
Gun merchant VendorWeapons Strength: 4
Perception: 5
Endurance: 4
Charisma: 7
Intelligence: 5
Agility: 6
Luck: 5
Barter, Small Guns, Energy Weapons Sells weapons, armor, alcohol
Offers repair
Village leader VillageLeader Strength: 5
Perception: 6
Endurance: 5
Charisma: 7
Intelligence: 4
Agility: 4
Luck: 4
Barter, Melee Weapons, Speech
Villager Villager Strength: 6
Perception: 5
Endurance: 4
Charisma: 5
Intelligence: 4
Agility: 5
Luck: 5
Barter, Medicine, Melee Weapons
Wasteland adventurer WastelandAdventurer Strength: 6
Perception: 5
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 4
Melee Weapons, Small Guns, Sneak
Wasteland preacher WastelandPreacher Strength: 5
Perception: 4
Endurance: 4
Charisma: 7
Intelligence: 5
Agility: 4
Luck: 4
Speech, Small Guns, Medicine

Fallout: New Vegas[edit | edit source]

Name Internal variable SPECIAL Tag skills Calculated services
Chem addict Addict Strength: 4
Perception: 4
Endurance: 3
Charisma: 4
Intelligence: 4
Agility: 4
Luck: 4
Barter, Sneak, Medicine
Follower of the Apocalypse Doctor ArcadeClass Strength: 6
Perception: 6
Endurance: 4
Charisma: 6
Intelligence: 10
Agility: 6
Luck: 4
Energy Weapons, Melee, Medicine
Boomer BoomerClass Strength: 6
Perception: 6
Endurance: 5
Charisma: 4
Intelligence: 4
Agility: 5
Luck: 6
Explosives, Guns
Brotherhood of Steel Initiate BrotherhoodInitiate Strength: 5
Perception: 6
Endurance: 5
Charisma: 4
Intelligence: 4
Agility: 7
Luck: 4
Unarmed, Guns, Melee Weapons
Brotherhood of Steel Knight BrotherhoodKnight Strength: 6
Perception: 5
Endurance: 6
Charisma: 4
Intelligence: 3
Agility: 6
Luck: 4
Guns, Melee Weapons
Brotherhood of Steel Scribe BrotherhoodScribe Strength: 4
Perception: 6
Endurance: 4
Charisma: 4
Intelligence: 7
Agility: 6
Luck: 4
Science, Repair, Guns
Brotherhood of Steel Soldier BrotherhoodSoldier Strength: 5
Perception: 7
Endurance: 6
Charisma: 4
Intelligence: 3
Agility: 6
Luck: 4
Guns, Energy Weapons
Centurion CaesarsLegionCenturion Strength: 7
Perception: 4
Endurance: 5
Charisma: 6
Intelligence: 4
Agility: 5
Luck: 4
Guns, Melee, Unarmed
Caravan Booze Hound CassClass Strength: 7
Perception: 6
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 4
Guns, Melee, Sneak
Vault Security CGVault101Security Strength: 1
Perception: 4
Endurance: 6
Charisma: 3
Intelligence: 3
Agility: 5
Luck: 4
Medicine, Science, Repair
Child ChildGeneric Strength: 3
Perception: 4
Endurance: 3
Charisma: 3
Intelligence: 3
Agility: 5
Luck: 4
Lockpick, Sneak
Chinese soldier ChineseSoldier Strength: 4
Perception: 5
Endurance: 4
Charisma: 1
Intelligence: 3
Agility: 5
Luck: 5
Guns, Melee Weapons
Doctor Doctor Strength: 4
Perception: 6
Endurance: 4
Charisma: 6
Intelligence: 7
Agility: 5
Luck: 4
Barter, Medicine, Science
Drunk Drunk Strength: 4
Perception: 2
Endurance: 3
Charisma: 5
Intelligence: 3
Agility: 3
Luck: 6
Barter, Medicine, Lockpick
Dukov DukovClass Strength: 4
Perception: 4
Endurance: 6
Charisma: 7
Intelligence: 4
Agility: 6
Luck: 10
Sneak, Unarmed, Guns
Enclave energy rifleman
Enclave
EnclaveEnergyGuns Strength: 6
Perception: 6
Endurance: 6
Charisma: 4
Intelligence: 3
Agility: 6
Luck: 4
Energy Weapons, Sneak, Explosives
Enclave melee specialist
Enclave
EnclaveMelee Strength: 7
Perception: 6
Endurance: 6
Charisma: 4
Intelligence: 4
Agility: 4
Luck: 4
Melee Weapons, Unarmed, Energy Weapons
Engineer Engineer Strength: 5
Perception: 6
Endurance: 4
Charisma: 4
Intelligence: 7
Agility: 6
Luck: 5
Melee, Repair, Lockpick
Entrepreneur Entrepreneur Strength: 4
Perception: 4
Endurance: 4
Charisma: 7
Intelligence: 6
Agility: 4
Luck: 6
Barter, Speech, Lockpick
Farmer Farmer Strength: 7
Perception: 6
Endurance: 7
Charisma: 3
Intelligence: 4
Agility: 5
Luck: 4
Melee, Repair, Survival
Gun Runner Gunrunner Strength: 4
Perception: 6
Endurance: 3
Charisma: 6
Intelligence: 7
Agility: 4
Luck: 5
Barter, Guns, Speech
Gun Runner Guard GunrunnerGuard Strength: 8
Perception: 3
Endurance: 7
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Energy Weapons, Guns, Melee
Gun Runner Guard GunrunnerGuard Strength: 8
Perception: 3
Endurance: 7
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Energy Weapons, Guns, Melee
Lamplighter LittleLamplighter Strength: 3
Perception: 4
Endurance: 3
Charisma: 3
Intelligence: 3
Agility: 7
Luck: 7
Explosives, Guns, Sneak
Legionary Legionary Strength: 6
Perception: 5
Endurance: 6
Charisma: 4
Intelligence: 4
Agility: 5
Luck: 5
Guns, Melee, Unarmed
Legate LegionaryBadAss Strength: 9
Perception: 8
Endurance: 8
Charisma: 7
Intelligence: 6
Agility: 7
Luck: 7
Guns, Melee, Unarmed
Mechanic Mechanic Strength: 4
Perception: 5
Endurance: 4
Charisma: 6
Intelligence: 7
Agility: 4
Luck: 5
Barter, Lockpick, Science
Mercenary MercRangedWeapons Strength: 6
Perception: 8
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 5
Luck: 5
Energy Weapons, Guns, Melee Weapons
Mister Crowley MisterCrowleyClass Strength: 6
Perception: 2
Endurance: 4
Charisma: 3
Intelligence: 3
Agility: 7
Luck: 5
Guns, Melee Weapons, Unarmed
Slaver MS06Slaver Strength: 5
Perception: 7
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 5
Barter, Melee Weapons, Guns,
NCR Gambler NCRGambler Strength: 5
Perception: 6
Endurance: 4
Charisma: 6
Intelligence: 6
Agility: 3
Luck: 5
Barter, Speech, Unarmed
NCR Ranger NCRRanger Strength: 5
Perception: 6
Endurance: 6
Charisma: 4
Intelligence: 5
Agility: 6
Luck: 5
Guns, Sneak, Unarmed
NCR Refugee NCRRefugee Strength: 5
Perception: 6
Endurance: 6
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 3
Barter, Sneak, Unarmed
NCR Traveler NCRTraveler Strength: 5
Perception: 5
Endurance: 7
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 4
Barter, Guns, Repair
NCR Trooper NCRTrooper Strength: 5
Perception: 5
Endurance: 5
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 5
Guns, Melee, Explosives
NCR Trooper Vendor NCRTrooperVendor Strength: 5
Perception: 5
Endurance: 5
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 5
Guns, Barter, Explosives Sells weapons and armor
Offers repair
Tech Wizard NVDLC01ChristineClass Strength: 5
Perception: 8
Endurance: 7
Charisma: 5
Intelligence: 8
Agility: 6
Luck: 4
Energy weapons, Sneak, Melee
Lounge Lizard NVDLC01DeanClass Strength: 6
Perception: 4
Endurance: 8
Charisma: 7
Intelligence: 6
Agility: 8
Luck: 5
Explosives, Guns
Tech Merlin NVDLC01ElijahClass Strength: 6
Perception: 8
Endurance: 5
Charisma: 6
Intelligence: 9
Agility: 7
Luck: 7
Energy weapons, Science, Repair
Hologram NVDLC01HologramClass Strength: 7
Perception: 1
Endurance: 9
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 5
Energy weapons, Unarmed, Melee
Dead Horse Tribal NVDLC02DeadHorseClass Strength: 5
Perception: 6
Endurance: 6
Charisma: 4
Intelligence: 6
Agility: 6
Luck: 4
Survival, Sneak, Melee
Dead Horse Disciple NVDLC02DeadHorseDiscipleClass Strength: 5
Perception: 7
Endurance: 6
Charisma: 4
Intelligence: 5
Agility: 6
Luck: 4
Guns, Survival, Melee
Dead Horse Disciple NVDLC02DeadHorseStalkerClass Strength: 5
Perception: 6
Endurance: 5
Charisma: 3
Intelligence: 6
Agility: 8
Luck: 4
Sneak, Survival, Melee
Destroying Angel NVDLC02DestroyingAngel Strength: 6
Perception: 7
Endurance: 10
Charisma: 7
Intelligence: 7
Agility: 8
Luck: 5
Guns, Repair, Barter Sells weapons, food, books, armor, Stimpaks and misc.
Follows-Chalk Class NVDLC02FollowsChalkClass Strength: 5
Perception: 6
Endurance: 6
Charisma: 4
Intelligence: 6
Agility: 6
Luck: 4
Guns, Melee, Sneak
Sorrows Tribal NVDLC02SorrowsClass Strength: 4
Perception: 6
Endurance: 5
Charisma: 6
Intelligence: 6
Agility: 5
Luck: 5
Speech, Survival, Unarmed
White Legs Bone Breaker NVDLC02WhiteLegsBoneBreakerClass Strength: 8
Perception: 5
Endurance: 7
Charisma: 2
Intelligence: 3
Agility: 6
Luck: 5
Melee, Survival, Unarmed
White Legs Tribal NVDLC02WhiteLegsClass Strength: 6
Perception: 6
Endurance: 6
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 4
Guns, Survival, Melee
White Legs Light Bringer NVDLC02WhiteLegsLightBringerClass Strength: 6
Perception: 5
Endurance: 4
Charisma: 4
Intelligence: 6
Agility: 6
Luck: 4
Explosives, Survival, Repair
White Legs Pain Maker NVDLC02WhiteLegsPainMakerClass Strength: 7
Perception: 5
Endurance: 6
Charisma: 3
Intelligence: 4
Agility: 7
Luck: 4
Melee, Survival, Sneak
White Legs Storm Drummer NVDLC02WhiteLegsStormDrummerClass Strength: 4
Perception: 6
Endurance: 4
Charisma: 5
Intelligence: 4
Agility: 7
Luck: 6
Guns, Survival, Melee
Hologram NVDLC03HologramClass Strength: 7
Perception: 1
Endurance: 9
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 5
Energy weapons, Unarmed, Melee
<no name entered> NVDLC03SinkVendorClass Strength: 5
Perception: 5
Endurance: 5
Charisma: 5
Intelligence: 10
Agility: 5
Luck: 5
Repair Sells weapons, armor, alcohol, food, chems, stimpaks and books
Offers repair
Legion Explorer NVDLC04LegionExplorerClass Strength: 6
Perception: 8
Endurance: 8
Charisma: 6
Intelligence: 5
Agility: 5
Luck: 8
Explosives, Guns, Melee
Marked Men Marauder NVDLC04MarkedManBeastClass Strength: 7
Perception: 6
Endurance: 6
Charisma: 5
Intelligence: 5
Agility: 6
Luck: 5
Guns, Melee, Unarmed
Marked Men Hunter NVDLC04MarkedManHunterClass Strength: 5
Perception: 7
Endurance: 6
Charisma: 5
Intelligence: 5
Agility: 6
Luck: 5
Guns, Energy Weapons, Survival
Marked Men Marauder NVDLC04MarkedManMarauderClass Strength: 7
Perception: 6
Endurance: 6
Charisma: 5
Intelligence: 5
Agility: 6
Luck: 5
Guns, Energy Weapons, Explosives
Marked Men Ravager NVDLC04MarkedManRavagerClass Strength: 8
Perception: 5
Endurance: 7
Charisma: 5
Intelligence: 3
Agility: 6
Luck: 5
Melee, Explosives, Unarmed
Marked Men Scout NVDLC04MarkedManScoutClass Strength: 5
Perception: 6
Endurance: 6
Charisma: 5
Intelligence: 5
Agility: 7
Luck: 6
Guns, Energy Weapons, Melee
Merchant Class NVDLC04MerchantClass Strength: 5
Perception: 5
Endurance: 5
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 5
Repair
Ulysses Class NVDLC04UlyssesClass Strength: 10
Perception: 10
Endurance: 10
Charisma: 10
Intelligence: 10
Agility: 10
Luck: 10
Explosives, Guns, Melee
Vault Dweller PlayerClass Strength: 5
Perception: 5
Endurance: 5
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 5
Powder Ganger PowderGanger Strength: 5
Perception: 6
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 5
Luck: 4
Explosives, Guns, Melee
Prostitute Prostitute Strength: 4
Perception: 5
Endurance: 4
Charisma: 8
Intelligence: 3
Agility: 7
Luck: 3
Barter, Speech, Sneak
Raider heavy gunner
Raider
RaiderBigGuns Strength: 6
Perception: 5
Endurance: 4
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Guns, Melee Weapons
Raider gunner
Raider
RaiderGuns Strength: 7
Perception: 5
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Guns, Melee Weapons, Unarmed
Raider melee
Raider
RaiderMelee Strength: 7
Perception: 5
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Melee Weapons, Guns, Unarmed
Raider scout
Raider
RaiderScout Strength: 6
Perception: 7
Endurance: 4
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Melee Weapons, Guns, Sneak
Gunslinging Mechanic RaulClass Strength: 6
Perception: 6
Endurance: 4
Charisma: 2
Intelligence: 7
Agility: 8
Luck: 5
Guns, Repair, Science
Scientist Scientist Strength: 3
Perception: 6
Endurance: 3
Charisma: 4
Intelligence: 8
Agility: 6
Luck: 5
Science, Medicine, Explosives
Scribe Scribe Strength: 3
Perception: 5
Endurance: 4
Charisma: 6
Intelligence: 7
Agility: 4
Luck: 6
Medicine, Science, Speech
Security chief SecurityChief Strength: 6
Perception: 6
Endurance: 5
Charisma: 5
Intelligence: 4
Agility: 6
Luck: 4
Speech, Guns, Melee Weapons
Security officer SecurityOfficer Strength: 6
Perception: 6
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 7
Luck: 4
Melee Weapons, Unarmed, Guns
Settler Settler Strength: 6
Perception: 5
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 4
Barter, Unarmed, Guns
Settler SettlerNV Strength: 5
Perception: 5
Endurance: 6
Charisma: 3
Intelligence: 4
Agility: 6
Luck: 4
Melee, Unarmed, Guns
Slave Slave Strength: 4
Perception: 7
Endurance: 3
Charisma: 4
Intelligence: 4
Agility: 5
Luck: 2
Sneak, Speech, Unarmed
Slaver Slaver Strength: 6
Perception: 4
Endurance: 4
Charisma: 6
Intelligence: 4
Agility: 6
Luck: 5
Barter, Melee Weapons, Guns
Soldier heavy weapons specialist
Soldier
SoldierBigGuns Strength: 6
Perception: 5
Endurance: 5
Charisma: 4
Intelligence: 3
Agility: 6
Luck: 4
Guns, Explosives, Melee Weapons
Soldier energy rifleman
Soldier
SoldierEnergy Strength: 6
Perception: 7
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 4
Melee Weapons, Guns, Energy Weapons
Soldier leader
Soldier
SoldierLeader Strength: 5
Perception: 6
Endurance: 6
Charisma: 5
Intelligence: 5
Agility: 7
Luck: 5
Guns, Speech
Soldier scout
Soldier
SoldierScout Strength: 6
Perception: 7
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Guns, Sneak, Explosives
Street Thug StreetThug Strength: 7
Perception: 4
Endurance: 6
Charisma: 3
Intelligence: 4
Agility: 6
Luck: 5
Melee, Repair, Unarmed
SuperSniper SuperSniper Strength: 4
Perception: 9
Endurance: 5
Charisma: 1
Intelligence: 3
Agility: 6
Luck: 6
Guns, Sneak, Energy Weapons
Talon merc rifleman
Talon Merc
TalonGunClass Strength: 6
Perception: 7
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Guns, Sneak, Energy Weapons
Talon merc melee specialist
Talon Merc
TalonMeleeClass Strength: 6
Perception: 7
Endurance: 6
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 5
Guns, Sneak, Melee Weapons
Vault security VaultSecurity Strength: 6
Perception: 6
Endurance: 4
Charisma: 3
Intelligence: 3
Agility: 7
Luck: 4
Energy Weapons, Melee Weapons, Guns
Vault dweller VaultDweller Strength: 5
Perception: 5
Endurance: 4
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 5
Guns, Science, Unarmed
Adventurer Vendor VendorAdventurer Strength: 6
Perception: 5
Endurance: 5
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 5
Barter, Guns, Survival Sells weapons, armor, alcohol, food and chems
Tailor VendorClothes Strength: 4
Perception: 5
Endurance: 4
Charisma: 7
Intelligence: 5
Agility: 6
Luck: 5
Barter, Guns, Speech Sells armor, alcohol
Bartender VendorDrinks Strength: 5
Perception: 5
Endurance: 4
Charisma: 7
Intelligence: 5
Agility: 5
Luck: 5
Barter, Speech, Melee Weapons Sells food
Restaurant owner VendorFood Strength: 4
Perception: 5
Endurance: 4
Charisma: 7
Intelligence: 5
Agility: 6
Luck: 5
Barter, Speech, Guns Sells food
Shopkeeper VendorMisc Strength: 4
Perception: 5
Endurance: 4
Charisma: 7
Intelligence: 5
Agility: 6
Luck: 5
Barter, Speech, Guns Sells weapons, food, books, armor, miscellanea
Traveler merchant VendorTraveler Strength: 6
Perception: 6
Endurance: 6
Charisma: 4
Intelligence: 6
Agility: 4
Luck: 6
Barter, Guns, Repair Sells weapons, armor, alcohol, food, chems, stimpaks, books and misccellanea
Gun merchant VendorWeapons Strength: 4
Perception: 5
Endurance: 4
Charisma: 7
Intelligence: 5
Agility: 6
Luck: 5
Barter, Guns, Energy Weapons Sells weapons, armor, alcohol
Offers repair
Brotherhood of Steel Scribe VeronicaClass Strength: 7
Perception: 5
Endurance: 6
Charisma: 3
Intelligence: 6
Agility: 7
Luck: 3
Energy Weapons, Science, Unarmed
Village leader VillageLeader Strength: 5
Perception: 6
Endurance: 5
Charisma: 7
Intelligence: 4
Agility: 4
Luck: 4
Barter, Melee Weapons, Speech
Villager Villager Strength: 6
Perception: 5
Endurance: 4
Charisma: 5
Intelligence: 4
Agility: 5
Luck: 5
Barter, Medicine, Melee Weapons
Wasteland Gunslinger WastelandBanditGuns Strength: 6
Perception: 5
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 4
Melee Weapons, Guns, Survival
Wasteland adventurer WastelandAdventurer Strength: 6
Perception: 5
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 4
Melee Weapons, Guns, Sneak
Wasteland preacher WastelandPreacher Strength: 5
Perception: 4
Endurance: 4
Charisma: 7
Intelligence: 5
Agility: 4
Luck: 4
Speech, Guns, Medicine