Synopsis[edit | edit source]
Alienating one of Nuka-World's gangs causes a rift between the new Overboss and the gang's leadership. Once the traitors are purged from Nuka-World, the Sole Survivor needs to tie up loose ends in the Commonwealth.
Walkthrough[edit | edit source]
- To deal with this, the player has to return to outposts given to the traitorous gang and wipe them out, so that they can be claimed by loyalist gangs. If no settlements were taken over by the slighted gang, then the game skips this quest and goes straight to Power Play.