Anyway, lately I've taken to amusing myself with trading. Don't have much to work with, but I'm always happy to make a good deal.”
Background[edit | edit source]
An escaped synth, working as Acadia's janitor and storekeeper. Cog is a bit forgetful, an eccentric and has a tendency to wander outside the perimeter, driving Chase positively nuts. He's currently Acadia's trader, but amuses himself by coming up with hare-brained schemes such as streaking across Far Harbor or drinking contests. None of the synths indulged him thus far.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character is a merchant.||Sells: Ammunition, consumables, junk and shipments of components: 25 Adhesive, 25 Ceramic, 25 Fertilizer, 25 Plastic, 25 Springs and 100 Steel.|
|This character is involved in quests.|
Quests[edit | edit source]
- Where You Belong: Cog can be interrogated as to the whereabouts of the storage room key, where the player can eavesdrop on the meeting between DiMA, Chase, and Faraday.
Inventory[edit | edit source]
Drops on death
Appearances[edit | edit source]