Fallout Wiki
Fallout Wiki
 
No edit summary
 
Line 1: Line 1:
  +
{{Notable Quotes Audio Project}}
{{for|the Pip-Boy radio in ''Fallout 3''|Fallout 3 radio stations}}
 
{{Infobox item
+
{{Infobox character
|games =FO1, FO2
+
|games =FO3
|image =RADIO3.gif
+
|image =Little_Lamplighters.jpg
|weight =6
+
|race =[[Human]]
|value =350
+
|sex =Male<br />Female
  +
|affiliation =[[Little Lamplight]]
}}{{Games|FO1|FO2}}
 
  +
|role =Playing children
  +
|location =[[The Great Chamber]], [[Little Lamplight]]
  +
|quests =
  +
|actor =[[Stephanie Joy]] (female)
  +
|alignment =Neutral
  +
|baseid ={{ID|038836}}, {{ID|038837}}<br />{{ID|0bd46f}}, {{ID|0bd46e}}
  +
|refid ={{ID|038839}}, {{ID|038838}}<br />{{ID|092671}}, {{ID|092672}}
 
}}{{Games|FO3}}
   
  +
'''Little Lamplighters''' are four children inhabiting [[Little Lamplight]] in [[Timeline#2277|2277]]. They are two boys and two girls.
The '''radio''' is a [[miscellaneous item]] in ''[[Fallout]]'' and ''[[Fallout 2]]''.
 
   
==Overview==
+
==Daily schedule==
  +
The run around all day long in [[the Great Chamber]] and [[Little Lamplight]] caverns.
This military-style radio is a model 2043B radio communicator, manufactured by [[Wattz Electronics]]. Dependable, rugged, and camouflaged, comes standard with the optional RS-121 interface.
 
   
==Appearances==
+
==Background==
  +
{{Transcluded|Little Lamplight}}
===''Fallout''===
 
  +
{{transcludesection|Little Lamplight|Background|options=nointro}}
The radio may be used to cause a diversion among the [[Mariposa super mutants|super mutant]]s patrolling the outer regions of the Northern [[Mariposa Military Base|Military Base]], allowing easier access to the base's interior. Attempting to use the radio in other locations elicits a squeal of unintelligible static. It can also be linked with the computer that controls the [[force field|forcefields]] within the military base to gain remote control over them.
 
   
  +
==Interactions with the player character==
====Locations====
 
  +
===Interactions overview===
* [[Lars (Fallout)|Lars]], the head of the guards near the entrance of [[Junktown]], has one he is willing to trade. Lars' price is about half of what [[Mitch (Fallout)|Mitch]] charges for his at the [[All-n-One Store]] in [[the Hub]].
 
  +
{{Interactions FO3
* It can also be found on level 5 of the [[Glow]].
 
  +
|essential =yes
* One can also be found on the mutant in the [[Deathclaw's Lair]].
 
  +
|enslave =no
  +
|ear =no
  +
|finger =no
  +
|temp follower =no
  +
|perm follower =no
  +
|wares =no
  +
|caps =no
  +
|max condition =no
  +
|heal =no
  +
|cure addiction =no
  +
|cure radiation =no
  +
|quests started =no
  +
|quests involved =no
  +
}}
  +
  +
===Other interactions===
  +
* Trying to talk to them results in them stopping to run and giving the player some time to talk to them. However, they won't say more than the quotes listed below. When not being talked to anymore for a few seconds they will start running again.
  +
  +
==Inventory==
  +
{{Inventory
  +
|apparel =[[Dirty pre-War kid's outfit]], [[Child reading glasses (Fallout 3)|Child reading glasses]]<br />[[Kid's outfit#Athlete of the Wastes outfit|Athlete of the wastes outfit]]<br />[[Kid's outfit#Ragamuffin outfit|Ragamuffin outfit]],<br />[[Kid's baseball cap]]<br />[[Wasteland scout uniform]]
  +
|weapon =
  +
|otheritem =
  +
|ondeath =empty
  +
}}
  +
  +
==Notes==
  +
* If the [[Lone Wanderer]] has the Child At Heart perk, they may play an impromptu game of Tag with some of the unnamed Little Lamplighters. When you talk to them they'll say, "try to catch me, new kid" and run off. When you catch them and select/talk to them again, they'll say things like, "that didn't count" or, "man, now I'm it." You will also have an easier time gaining entrance to the caverns.
  +
* One of the Little Lamplighters can be heard interacting with [[Princess]], saying: "''Sorry, Princess. Don't hurt me!''"
  +
  +
==Notable quotes==
  +
* "''Wow, a mungo here, just walking around!''"
  +
* "''Mungo, Mungo, smells like dungo!''"
  +
* "''Gosh, you're big!''"
  +
* "''Stay away from me, mungo. I don't want to catch old from you!''"
  +
  +
==Appearances==
  +
Little Lamplighters only appear in ''[[Fallout 3]]''.
   
===''Fallout 2''===
+
==Gallery==
  +
<gallery>
* A broken radio can be used to help [[Vic]] to repair [[Metzger]]'s radio in order to free him from [[Slaver's Guild]].
 
  +
LL children CA1.jpg|Concept art by [[Adam Adamowicz]]
* One can be found in a locked locker in Vault City, in the repair building where [[Valerie]] appears.
 
  +
LL children CA2.jpg
* One is located in a footlocker within a locked room on level 2 of the vault in Vault City.
 
  +
LL children CA3.jpg
* Another can be found on a bench in the basement of [[New Reno Arms]], along with a [[Geiger Counter]].
 
  +
LL children CA4.jpg
* [[Chris (Fallout 2)|Chris]] at the [[Navarro gas station|entrance]] to [[Navarro]] carries one and it can either be [[Steal|stolen]], or taken from his corpse after the player has killed him.
 
  +
</gallery>
   
  +
{{Navbox Little Lamplight}}
==Behind the scenes==
 
The mentioned RS-121 interface is a play on the real-world [[Wikipedia:EIA/TIA-232|EIA/TIA-232 serial interface]] commonly known as RS-232 (each digit decreased by one.)
 
   
[[Category:Fallout miscellaneous items]]
+
[[Category:Fallout 3 characters]]
[[Category:Fallout 2 miscellaneous items]]
+
[[Category:Little Lamplight characters]]
  +
[[Category:Fallout 3 human characters]]
   
  +
[[ru:Житель Литл-Лэмплайта]]
[[ru: Рация]]
 

Revision as of 19:11, 11 July 2013

 
Gametitle-FO3
Gametitle-FO3

Little Lamplighters are four children inhabiting Little Lamplight in 2277. They are two boys and two girls.

Daily schedule

The run around all day long in the Great Chamber and Little Lamplight caverns.

Background

This section is transcluded from Little Lamplight. To change it, please edit the transcluded page.

On October 23, 2077, 82 students from Early Dawn Elementary went on a field trip to Lamplight Caverns with a couple of teachers (including the fourth grade teacher, Carrie Delaney and a few parent chaperones). There the group spent many hours touring the deep caverns. Just as they were packing up to leave, the caverns began to shake. The kids began to scream as the lights went out, and one man from the group went out to see what was going on. Upon his return, he informed those within that the entire Washington, D.C. area was covered in mushroom clouds.

The adults slowly died off or left, some leaving the cavern, others being injured by accidents inside. Eventually, Carrie Delaney, being the last of the adult survivors, decided to go scavenging and never returned—leaving the kids to fend for themselves. One of the older kids, Jason Grant, assumed the position of mayor after no one else would step forward. Within the next month of exploring the caves, the children came upon Vault 87, where they pounded on the door for hours, pleading for assistance.

Finally, one of the adults inside Vault 87 told the children to go away (saying that they were "already dead"). This was likely Peter Stevens, a vault technician stationed near the door to Little Lamplight, who thought that the children were hallucinations of his dead son. As a result, the kids turned against all "mungos," kicking out residents once they turned 16. Most, if not of all, of these adults then head to the settlement of Big Town, after being told that a "good life" awaits them there.

Out of the remaining kids, Joseph teaches the kids classes. According to him, a few scavengers brought back holotapes for basic schooling, such as reading, basic math and encyclopedias from vaults.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Icon quest starter
This character starts quests.

no

FO76 ui icon quest
This character is involved in quests.

no

FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap no
Sells: no
2d20 Jury Rigger
This character can repair items. Max Repair condition: no
Icon severed ear color
This character drops an ear upon death (Contract Killer).
Severed
This character drops a finger upon death (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.

Other interactions

  • Trying to talk to them results in them stopping to run and giving the player some time to talk to them. However, they won't say more than the quotes listed below. When not being talked to anymore for a few seconds they will start running again.

Inventory

Notes

  • If the Lone Wanderer has the Child At Heart perk, they may play an impromptu game of Tag with some of the unnamed Little Lamplighters. When you talk to them they'll say, "try to catch me, new kid" and run off. When you catch them and select/talk to them again, they'll say things like, "that didn't count" or, "man, now I'm it." You will also have an easier time gaining entrance to the caverns.
  • One of the Little Lamplighters can be heard interacting with Princess, saying: "Sorry, Princess. Don't hurt me!"

Notable quotes

  • "Wow, a mungo here, just walking around!"
  • "Mungo, Mungo, smells like dungo!"
  • "Gosh, you're big!"
  • "Stay away from me, mungo. I don't want to catch old from you!"

Appearances

Little Lamplighters only appear in Fallout 3.

Gallery