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Critical Defense

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Critical Defense
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J.E. Sawyer's Fallout RPG
RequirementsPE 5, AG 5, Firearms 5, Melee 5, Unarmed 5
EffectsEnemies get a -10 penalty on the critical table

Critical Defense is a perk in J.E. Sawyer's Fallout Role-Playing Game.

You've been battered around enough in combat to know when you really need to get out of the way. As a result, when an enemy scores a hit on you, their attack roll is effectively lowered by 10 points for purposes of determining critical hits.